The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
General information
- This game is also known as Machines: Wired for War.
- Official source code
- Official Acclaim website for Machines (archived)
- WiredForWar forums (old) - fan community.
- WiredForWar forums (new) - fan community.
Availability
Essential improvements
Patches
- Latest patch v1.15 and a Windows 2000/XP fix can be downloaded here under Play (click letter H) - Downloads.
dgVoodoo 2
- With dgVoodoo 2 the game is rendered in 32 bit color depth and can be used to force anti-aliasing and anisotropic filtering.
- This can cause unstable framerate.
Instructions[1]
|
- Download the latest version of dgVoodoo 2 and extract it (verified working on version 2.54).
- Copy all the files from the
MS folder and paste the files into the game installation folder.
- Optional: Run
dgVoodooCpl.exe and configure the settings.
- Game uses DirectX, so the above mentioned improvements should be activated in the DirectX tab.
|
Machines Loader
- Machines Loader is a small application that can be used to modify the unit limits for the scenario and campaign modes.
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
There are music and SFX volume sliders in the options menu, but they both change the master volume. |
Surround sound |
|
Aureal A3D. |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Issues unresolved
Random game crashes (Windows 7)
- Game can occasionally crash during gameplay even when Windows XP fix has been applied. Often saving is recommended to prevent loss of progress.[1]
Issues fixed
Selection boxes not rendered
- Different types of selection boxes may not render on some graphics cards.
Instructions[1]
|
- In the options menu check or uncheck 2D Selection Box to render a 2D or 3D selection box.
|
No textures rendered in game
- During gameplay 3D objects are rendered without textures.
Instructions[1]
|
- In the options menu check Screen Resolution Lock.
|
Game uses low resolution textures
- A video memory setting limits the amount of memory available to store textures.
Instructions[2]
|
- Open the
<path-to-game>\vidcard.cap file with Notepad.
- Add
0 at the end of each of the two numbers to increase their values.
- Save the file.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows[3] |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 200 MHz | |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
115 MB |
400 MB |
Video card (GPU) |
Voodoo 1 Riva 128 4 MB of VRAM DirectX 6.1 compatible
| Voodoo 2 Riva TNT Matrox G200 8 MB of VRAM |
Notes
References