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Lucky Luke: Western Fever

From PCGamingWiki, the wiki about fixing PC games
Revision as of 20:54, 22 March 2024 by Gordonfreeman (talk | contribs) (→‎Issues fixed: Corrected errant 30 to 25)
Lucky Luke: Western Fever
Cover image missing, please upload it
Developers
Kalisto Entertainment
Publishers
Infogrames
Atari
Release dates
Windows 2001
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Puzzle, TPS
Art styles Cartoon
Themes North America, Western
Series Lucky Luke
Lucky Luke: Western Fever on MobyGames
Lucky Luke
Lucky Luke (1987) 1987
Lucky Luke (1997) 1997
Lucky Luke (2000) 2000
Lucky Luke: Western Fever 2001
Go West: A Lucky Luke Adventure 2007
Lucky Luke: Shoot & Hit 2014
Lucky Luke: Transcontinental Railroad 2015

You as Lucky Luke have to walk around the fixed tracks on Mexican territory and sometimes shoot the bandits, moving the aim of your gun from one fixed position to another. Also you have to avoid their shooting and reload bullets in your gun.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\DATA\BOARD\BUTTONS.DAT[Note 1]

Save game data location

System Location
Windows <path-to-game>\SAVE[Note 1]

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Voices and Sound Effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Portuguese
Fan translation by rubinho146, Download
Spanish

Issues unresolved

Crashes during level load/save game

On windows 10, the game can sometimes freeze and crash during level loading and more rarely when saving the game.

As a workaround, it is recommended to save in multiple slots, keeping a number of saves (e.g. 3 saves) and overwriting only the oldest of the number of existing saves when saving a game.


Issues fixed

Game runs too fast/audio ends early during cutscenes

Game logic is tied to the framerate and values higher than 25 cause the game to run too fast and cutscene audio to end before dialogue is completed.
Cap the framerate to 25 with dgVoodoo 2
  1. Apply dgVoodoo 2.
  2. Run dgVoodooCpl.exe, right-click on the dgVoodoo banner and enable Show all sections of the configuration. Under the GeneralExt tab set FPS limit to 25

Other information

API

Technical specs Supported Notes
Direct3D 6
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME and superior
Processor (CPU) Intel Pentium 200 MMX
System memory (RAM) 32 MB
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References