Difference between revisions of "Live Wire!"
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{{Infobox game | {{Infobox game | ||
|cover = Live Wire! cover.jpg | |cover = Live Wire! cover.jpg | ||
Line 65: | Line 64: | ||
==Video== | ==Video== | ||
+ | {{Image|Live Wire! Options 2.png|In-game settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 78: | Line 78: | ||
|ultrawidescreen notes = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] | |ultrawidescreen notes = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Stretches in widescreen with [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
Line 107: | Line 107: | ||
==Input== | ==Input== | ||
+ | {{Image|Live Wire! Controls.png|Control settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 176: | Line 177: | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
− | |subtitles notes = No speech | + | |subtitles notes = No speech other than lyrics in music tracks |
|closed captions = n/a | |closed captions = n/a | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
|royalty free audio notes = | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
Line 206: | Line 207: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
Line 301: | Line 302: | ||
|minOS = 95 | |minOS = 95 | ||
− | |minCPU = | + | |minCPU = Intel Pentium 133 MHz or equivalent |
|minRAM = 16 MB | |minRAM = 16 MB | ||
|minHD = 20 MB | |minHD = 20 MB | ||
− | |minGPU = | + | |minGPU = VGA and SVGA graphics support |
+ | |minVRAM = 2 MB | ||
|minDX = 5 | |minDX = 5 | ||
+ | |minaudio = DirectX compatible soundcard required | ||
+ | |mincont = | ||
+ | |minother = 4x speed CD-ROM drive | ||
|recOS = 98 | |recOS = 98 | ||
− | |recCPU = | + | |recCPU = Intel Pentium 166 MHz or higher |
|recRAM = 32 MB | |recRAM = 32 MB | ||
|recHD = 80 MB | |recHD = 80 MB | ||
− | |recGPU = | + | |recGPU = 3D accelerated card (3dfx and D3D supported) |
+ | |recDX = 6 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 01:06, 13 October 2023
Developers | |
---|---|
The Code Monkeys | |
Publishers | |
SCi Games | |
Release dates | |
Windows | 1999 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Cartoon |
Live Wire! is a singleplayer and multiplayer third-person puzzle game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\LIVEWIRE.SAV[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use dgVoodoo2 | ||
Multi-monitor | |||
Ultra-widescreen | Use dgVoodoo2 | ||
4K Ultra HD | Stretches in widescreen with dgVoodoo2 | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Use dgVoodoo2 | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No speech other than lyrics in music tracks | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | 4 | Versus IPX |
||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 133 MHz or equivalent | Intel Pentium 166 MHz or higher |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 20 MB | 80 MB |
Video card (GPU) | VGA and SVGA graphics support 2 MB of VRAM DirectX 5 compatible | 3D accelerated card (3dfx and D3D supported) DirectX 6 compatible |
Sound (audio device) | DirectX compatible soundcard required | |
Other | 4x speed CD-ROM drive |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).