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Difference between revisions of "Lilo & Stitch: Trouble in Paradise"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video: Game stretches at non-4:3 resolutions.)
(→‎Audio: Not royalty-free, not in surround.)
 
(23 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Lilo & Stitch Trouble in Paradise cover.jpg
 
|cover        = Lilo & Stitch Trouble in Paradise cover.jpg
Line 20: Line 19:
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
Line 27: Line 26:
 
{{Infobox game/row/taxonomy/themes            | Oceania, sci-fi, contemporary }}
 
{{Infobox game/row/taxonomy/themes            | Oceania, sci-fi, contemporary }}
 
{{Infobox game/row/taxonomy/series            | Lilo & Stitch }}
 
{{Infobox game/row/taxonomy/series            | Lilo & Stitch }}
 +
}}
 +
{{Introduction
 +
|introduction      = '''''Disney's Lilo & Stitch: Trouble in Paradise''''' is an action-platform game based on and released as a tie-in to the 2002 Disney animated film ''[[Wikipedia:Lilo & Stitch|Lilo & Stitch]]''. It was developed by [[Company:Blitz Games|Blitz Games]] and published by [[Company:Disney Interactive Studios|Disney Interactive]]. In this game, players play as the titular duo around the Hawaiian island of [[Wikipedia:Kauai|Kauai]] as they deal with various creatures, aliens, Lilo Pelekai's rival Mertle Edmonds, and Lilo's social worker Cobra Bubbles.
 +
|release history  = The game was released for Windows on June 14, 2002, a week before the theatrical release of ''Lilo & Stitch''.
 +
|current state    =
 
}}
 
}}
  
Line 34: Line 38:
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
 +
 +
==Essential Improvements==
 +
===[https://community.pcgamingwiki.com/files/file/2452-lilo-and-stitch-trouble-in-paradise-patch/ Lilo & Stitch Trouble in Paradise Patch]===
 +
{{++}} Fixes texturing bug on loading screens, movie playback, and {{key|Alt|Tab}} crash. Compatible with widescreen patch.
  
 
==Game data==
 
==Game data==
Line 54: Line 62:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes= Although the game can be set to any resolution using <code>[[#Game data|LSConfig.ini]]</code>, it is not native to non-4:3 resolutions and will be stretched if set to one.
+
|widescreen resolution notes= Use [https://community.pcgamingwiki.com/files/file/2377-lilo-stitch-trouble-in-paradise-widescreen-fix/ Lilo & Stitch: Trouble in Paradise Widescreen fix].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use [https://community.pcgamingwiki.com/files/file/2377-lilo-stitch-trouble-in-paradise-widescreen-fix/ Lilo & Stitch: Trouble in Paradise Widescreen fix].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use [https://community.pcgamingwiki.com/files/file/2377-lilo-stitch-trouble-in-paradise-widescreen-fix/ Lilo & Stitch: Trouble in Paradise Widescreen fix].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use [https://community.pcgamingwiki.com/files/file/2377-lilo-stitch-trouble-in-paradise-widescreen-fix/ Lilo & Stitch: Trouble in Paradise Widescreen fix].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Open <code>[[#Game data|LSConfig.ini]]</code> and set <code>ModeWindow</code> to 1.
+
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 71: Line 79:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Can be forced with [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#DirectX_2-8 dgVoodoo2].
+
|antialiasing notes        = Can be forced with [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 82: Line 93:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit LSConfig.ini|ref=|fix=
 +
# Open {{File|[[#Game data|LSConfig.ini]]}} in a text editor.
 +
# Set <code>ModeWindow</code> to 1.
 +
# Save and close the file.
 
}}
 
}}
  
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{{ii}} The game defaults to 16-bit color mode which creates color banding.
 
{{ii}} The game defaults to 16-bit color mode which creates color banding.
 
{{Fixbox|description=Edit LSConfig.ini|ref=|fix=
 
{{Fixbox|description=Edit LSConfig.ini|ref=|fix=
# Open <code>[[#Game data|LSConfig.ini]]</code> in a text editor.
+
# Open {{File|[[#Game data|LSConfig.ini]]}} in a text editor.
 
# Set <code>ModeDepth</code> to 32.
 
# Set <code>ModeDepth</code> to 32.
 
# Save and close the file.
 
# Save and close the file.
Line 117: Line 135:
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = true
 
|dualshock prompts        = true
|dualshock prompts notes  = All button prompts use PlayStation symbols, even for keyboard keys.
+
|dualshock prompts notes  = All button prompts use PlayStation symbols, even for keyboard keys, as the game is a port of the PlayStation version.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
Line 156: Line 174:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<!--DualShock prompts notes copy-pasted below as they are not being shown within the input table in the article due to the DualShock 4 parameter being set to "unknown".-->
 +
{{ii}} All button prompts use PlayStation symbols, even for keyboard keys, as the game is a port of the PlayStation version.
  
 
==Audio==
 
==Audio==
Line 162: Line 182:
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = false
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Only during cutscenes
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 171: Line 191:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = false
 +
|royalty free audio notes  = The game includes instrumental covers of Elvis Presley songs.
 
}}
 
}}
  
Line 179: Line 201:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 186: Line 208:
 
  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 194: Line 216:
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Persian
 +
|interface = false
 +
|audio    = hackable
 
  |subtitles = false
 
  |subtitles = false
 +
|notes    = Bootleg dubbing by رگا (Rega) \ Only videos and menu voices dubbed
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = Ported from the PS1's official localization, [https://www.romhacking.net.br/index.php?topic=2132.0\ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = ''Lilo & Stitch: Apuros no Paraíso''. Positivo Informática, 2005.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = true
+
  |interface = hackable
  |audio    = unknown
+
  |audio    = false
  |subtitles = false
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = Fan translation [https://www.old-games.ru/game/download/10929.html download].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 211: Line 265:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 220: Line 274:
 
===config.exe, Launcher.exe, and lilopc.exe won't start===
 
===config.exe, Launcher.exe, and lilopc.exe won't start===
 
{{Fixbox|description=Create LSConfig.ini|fix=
 
{{Fixbox|description=Create LSConfig.ini|fix=
# Navigate to <code>{{p|game}}</code> and create a new file called <code>LSConfig.ini</code>.
+
# Navigate to {{Folder|{{p|game}}}} and create a new file called {{File|LSConfig.ini}}.
# Open <code>LSConfig.ini</code> in a text editor and add the following lines:
+
# Open {{File|LSConfig.ini}} in a text editor and add the following lines:
 
<pre>[LSConfig]
 
<pre>[LSConfig]
 
InstallPath=.\</pre>
 
InstallPath=.\</pre>
# Save and close <code>LSConfig.ini</code>.
+
# Save and close {{File|LSConfig.ini}}.
# Right click <code>config.exe</code>, click <code>Properties</code>, click the <code>Compatibility</code> tab, check the <code>Run this program as an administrator</code> box, click <code>Apply</code> and <code>OK</code>.
+
# Right click {{File|config.exe}}, click <code>Properties</code>, click the <code>Compatibility</code> tab, check the <code>Run this program as an administrator</code> box, click <code>Apply</code> and <code>OK</code>.
# Repeat the previous step for <code>Launcher.exe</code> and <code>lilopc.exe</code>.
+
# Repeat the previous step for {{File|Launcher.exe}} and {{File|lilopc.exe}}.
# Run <code>config.exe</code>. It should start and it will add the remaining options to <code>LSConfig.ini</code>.
+
# Run {{File|config.exe}}. It should start and it will add the remaining options to {{File|LSConfig.ini}}.
# Close <code>config.exe</code>.
+
# Close {{File|config.exe}}.
 
}}
 
}}
  
Line 234: Line 288:
 
{{Fixbox|description=Install WineD3D|fix=
 
{{Fixbox|description=Install WineD3D|fix=
 
# Download [https://fdossena.com/?p=wined3d/index.frag WineD3D].
 
# Download [https://fdossena.com/?p=wined3d/index.frag WineD3D].
# Copy <code>ddraw.dll</code>, <code>libwine.dll</code> and <code>wined3d.dll</code> into <code>{{p|game}}</code>.
+
# Copy {{File|ddraw.dll}}, {{File|libwine.dll}} and {{File|wined3d.dll}} into {{Folder|{{p|game}}}}.
 
}}
 
}}
  
{{Fixbox|description=[https://www.pcgamingwiki.com/wiki/DgVoodoo_2#DirectX_2-8 Install dgVoodoo 2]|fix=
+
{{Fixbox|description=[[DgVoodoo 2#DirectX 2-8|Install dgVoodoo 2]]|fix=
 
}}
 
}}
  
Line 243: Line 297:
 
{{Fixbox|description=Install WineD3D|fix=
 
{{Fixbox|description=Install WineD3D|fix=
 
# Download [https://fdossena.com/?p=wined3d/index.frag WineD3D].
 
# Download [https://fdossena.com/?p=wined3d/index.frag WineD3D].
# Copy <code>ddraw.dll</code>, <code>libwine.dll</code> and <code>wined3d.dll</code> into <code>{{p|game}}</code>.
+
# Copy {{File|ddraw.dll}}, {{File|libwine.dll}} and {{File|wined3d.dll}} into {{Folder|{{p|game}}}}.
 
}}
 
}}
  
Line 271: Line 325:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 01:02, 19 December 2023

Lilo & Stitch: Trouble in Paradise
Lilo & Stitch: Trouble in Paradise cover
Developers
Blitz Games
Publishers
Disney Interactive Studios
Engines
BlitzTech
Release dates
Windows June 14, 2002
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform
Art styles Cartoon
Themes Oceania, Sci-fi, Contemporary
Series Lilo & Stitch
Lilo & Stitch: Trouble in Paradise on MobyGames
Lilo & Stitch: Trouble in Paradise on Wikipedia
Lilo & Stitch
Subseries of Disney
Lilo & Stitch: Trouble in Paradise 2002
Lilo & Stitch: Hawaiian Adventure/Hawaiian Discovery 2002
Lilo & Stitch Pinball 2002

Disney's Lilo & Stitch: Trouble in Paradise is an action-platform game based on and released as a tie-in to the 2002 Disney animated film Lilo & Stitch. It was developed by Blitz Games and published by Disney Interactive. In this game, players play as the titular duo around the Hawaiian island of Kauai as they deal with various creatures, aliens, Lilo Pelekai's rival Mertle Edmonds, and Lilo's social worker Cobra Bubbles.

The game was released for Windows on June 14, 2002, a week before the theatrical release of Lilo & Stitch.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Essential Improvements

Lilo & Stitch Trouble in Paradise Patch

Fixes texturing bug on loading screens, movie playback, and Alt+Tab crash. Compatible with widescreen patch.

Game data

Configuration file(s) location

System Location
Windows %PROGRAMDATA%\Application Data\Disney Interactive\Lilo & Stitch Trouble In Paradise\LSConfig.ini[Note 1]

Save game data location

System Location
Windows %PROGRAMDATA%\Application Data\Disney Interactive\Lilo & Stitch Trouble In Paradise\savegame.sav[Note 1]

Video

Display settings
Display settings

Windowed

Edit LSConfig.ini
  1. Open LSConfig.ini in a text editor.
  2. Set ModeWindow to 1.
  3. Save and close the file.

32-bit color mode

The game defaults to 16-bit color mode which creates color banding.
Edit LSConfig.ini
  1. Open LSConfig.ini in a text editor.
  2. Set ModeDepth to 32.
  3. Save and close the file.

Input

Control settings
Control settings

All button prompts use PlayStation symbols, even for keyboard keys, as the game is a port of the PlayStation version.

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Only during cutscenes
Closed captions
Mute on focus lost
Royalty free audio
The game includes instrumental covers of Elvis Presley songs.

Localizations

Language UI Audio Sub Notes
English
French
German
Persian
Bootleg dubbing by رگا (Rega) \ Only videos and menu voices dubbed
Polish
Portuguese
Ported from the PS1's official localization, download.
Brazilian Portuguese
Lilo & Stitch: Apuros no Paraíso. Positivo Informática, 2005.
Russian
Fan translation download.
Spanish

Issues fixed

config.exe, Launcher.exe, and lilopc.exe won't start

Create LSConfig.ini
  1. Navigate to <path-to-game> and create a new file called LSConfig.ini.
  2. Open LSConfig.ini in a text editor and add the following lines:
[LSConfig]
InstallPath=.\
  1. Save and close LSConfig.ini.
  2. Right click config.exe, click Properties, click the Compatibility tab, check the Run this program as an administrator box, click Apply and OK.
  3. Repeat the previous step for Launcher.exe and lilopc.exe.
  4. Run config.exe. It should start and it will add the remaining options to LSConfig.ini.
  5. Close config.exe.

Game crashes after opening videos

Install WineD3D
  1. Download WineD3D.
  2. Copy ddraw.dll, libwine.dll and wined3d.dll into <path-to-game>.
Install dgVoodoo 2

Missing loading screen images and other graphical issues

Install WineD3D
  1. Download WineD3D.
  2. Copy ddraw.dll, libwine.dll and wined3d.dll into <path-to-game>.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 266 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 80 MB
Other 8x CD-ROM drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References