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Difference between revisions of "Later Alligator"

From PCGamingWiki, the wiki about fixing PC games
(infobox template fix - removed duplicate steam appid)
(Updated some outdated information and tweaked some notes so as not to address the reader directly.)
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{{Infobox game/row/date|Windows|September 18, 2019}}
 
{{Infobox game/row/date|Windows|September 18, 2019}}
 
{{Infobox game/row/date|OS X|September 18, 2019}}
 
{{Infobox game/row/date|OS X|September 18, 2019}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|later-alligator|}}
 +
{{Infobox game/row/reception|OpenCritic|8319/later-alligator|86}}
 +
{{Infobox game/row/reception|IGDB|later-alligator|}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
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|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.lateralligatorgame.com/
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|userprofile}}\AppData\LocalLow\PillowFightIo\LaterAlligator\Unity\local.897ca0d97e1d54df898dd45a8b6084f0\Analytics\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\PillowFightIo\LaterAlligator}}
+
{{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\PillowFightIo\LaterAlligator\{{P|uid}}\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
}}
 
}}
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|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested on a multi-monitor setup.}}</ref>
 
|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested on a multi-monitor setup.}}</ref>
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Locked to 16:9 resolutions. <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested on an ultra-wide monitor.}}</ref>
+
|ultrawidescreen notes      = {{term|Pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested on an ultra-wide monitor.}}</ref>
|4k ultra hd                = true
+
|4k ultra hd                = limited
|4k ultra hd notes          = <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested at 3840x2160 resolution.}}</ref>
+
|4k ultra hd notes          = UI only. Game and {{term|FMV}} cutscenes are rendered at 1080p.<ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested at 3840x2160 resolution.}}</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = The cursor and the items that you interact with in certain minigames, as well as phone messages are updated at your monitor's refresh rate. All character animations, however, are locked at 30 FPS.
+
|120 fps notes              = The cursor and the items that are interactable in certain mini-games, as well as phone messages are updated at the monitor's refresh rate. All character animations, however, are locked at 30 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
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|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = true
|controller support notes  = A controller can only be used to navigate the title screen.<br>All other inputs must be made with a mouse and keyboard.
+
|controller support notes  = Controller support was added in April 2021 update.
 
|full controller          = false
 
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Mouse and keyboard are required to complete some mini-games.
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = false
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = false
 
|xbox prompts              = false
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = false
 
|dualshock prompts        = false
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{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Music, SFX, and Voice.
+
|separate volume notes    = Sliders for Music, SFX, and Voice.
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    = Stereo only. <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
 
|surround sound notes    = Stereo only. <ref>{{Refcheck|user=MasterBlaster|date=2019-10-22|comment= Tested using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
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}}
 
}}
  
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = WebM
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements

Revision as of 02:01, 27 May 2021

Later Alligator
Later Alligator cover
Developers
SmallBü
Pillow Fight
Engines
Unity 2018[Note 1]
Release dates
Windows September 18, 2019
macOS (OS X) September 18, 2019
Reception
OpenCritic 86
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Adventure, Mini-games
Art styles Cartoon
Themes Detective/mystery, North America
Later Alligator on IGDB

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\Unity\local.897ca0d97e1d54df898dd45a8b6084f0\Analytics\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\<user-id>\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/966320/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video and audio settings
Video and audio settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[2]
Ultra-widescreen
Pillarboxed to a 16:9 aspect ratio.[3]
4K Ultra HD
UI only. Game and FMV cutscenes are rendered at 1080p.[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Always enabled.
60 FPS and 120+ FPS
The cursor and the items that are interactable in certain mini-games, as well as phone messages are updated at the monitor's refresh rate. All character animations, however, are locked at 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Cutscenes WebM

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
DirectX 9.0c compatible
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
A 64-bit system is required.

Notes

  1. Unity engine build: 2018.4.2f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:MasterBlaster on 2019-10-15
    As indicated in the output_log.txt file.
  2. Verified by User:MasterBlaster on 2019-10-22
    Tested on a multi-monitor setup.
  3. Verified by User:MasterBlaster on 2019-10-22
    Tested on an ultra-wide monitor.
  4. Verified by User:MasterBlaster on 2019-10-22
    Tested at 3840x2160 resolution.