Kingdoms of Amalur: Re-Reckoning
Developers | |
---|---|
KAIKO Games | |
Original developer | Big Huge Games |
Publishers | |
THQ Nordic | |
Engines | |
Big Huge Engine | |
Release dates | |
Windows | September 8, 2020 |
Reception | |
Metacritic | 75 |
OpenCritic | 76 |
Taxonomy | |
Monetization | Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Kingdoms of Amalur |
Kingdoms of Amalur | |
---|---|
Kingdoms of Amalur: Reckoning | 2012 |
Kingdoms of Amalur: Re-Reckoning | 2020 |
Kingdoms of Amalur: Re-Reckoning is a singleplayer third-person action RPG game developed by Big Huge Games, remastered by KAIKO Games and published by THQ Nordic. The game uses Big Huge Engine. The game is a remaster of the original game Kingdoms of Amalur: Reckoning.
The game was released on September 8, 2020. Changes from the original game includes changes made to loot generation, zone level calculation and the level lock has been removed. Additionally a new difficulty "Very Hard" has been added.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Collector's Edition is also available. | |||
GOG.com | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename video files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1041720\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1041720/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1041720\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1041720/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Cutscenes are pre-rendered at 1280x720. | ||
Multi-monitor | Vert- gameplay and conversations. Pre-rendered cutscenes are pillarboxed. Gameplay FOV can be adjusted with the "Field of View" slider.[3] |
||
Ultra-widescreen | Vert- gameplay and conversations. Pre-rendered cutscenes are pillarboxed. Gameplay FOV can be adjusted with the "Field of View" slider.[4] |
||
4K Ultra HD | [5] | ||
Field of view (FOV) | Adjustable with a slider. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is also supported. | ||
Anisotropic filtering (AF) | Adjustable with a slider. | ||
Anti-aliasing (AA) | FXAA available as a toggle. SSAA from x1.0 (Default) to x2.0 in x0.25 increments. | ||
Vertical sync (Vsync) | Available as a toggle. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Sensitivity". Adjustable with a slider. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as "Invert Camera". Adjustable with a toggle. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only one default preset available. | |
Controller sensitivity | Uses the same option that is being used for a mouse and keyboard. Referred to as "Camera Sensitivity". Adjustable with a slider. | |
Controller Y-axis inversion | Uses the same option that is being used for a mouse and keyboard. Referred to as "Invert Camera". Adjustable with a toggle. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | A config for a switch pro controller is in the game files. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Available as a toggle. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Effects, Music and Dialogue Volume. | |
Surround sound | [6] | |
Subtitles | Available as a toggle. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet Physics | |
Cutscenes | Bink Video, FaceFX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Dual Core CPU 2.5 GHz AMD Dual Core CPU 2.5 GHz |
Intel or AMD Quad Core CPU @3 [GHz] |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | DirectX 10 Feature Level AMD Card DirectX 10 Feature Level NVIDIA Card 1 GB of VRAM DirectX 11 compatible | DirectX 11 Feature Level AMD Card DirectX 11 Feature Level NVIDIA Card 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1041720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1041720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ FAQ - Kingdoms of Amalur Re-Reckoning - last accessed on 2020-09-07
- ↑ Renamed both video files manually to test intro skipping.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2020-09-02
- Tested with custom Surround Sound with Razer Surround.