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Incursion Red River

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Revision as of 19:09, 11 April 2024 by Ceaselessbanana (talk | contribs) (→‎Other information: Add Direct3D version and remove 64-bit Windows EXE)
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Incursion Red River
Incursion Red River cover
Developers
Games Of Tomorrow GmbH
Publishers
Games Of Tomorrow GmbH
Engines
Unreal Engine 5
Release dates
Windows TBA
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Genres Action, FPS, Tactical shooter

Incursion Red River, previously titled 'PROJECT QUARANTINE' is a First Person, Extraction based tactical shooter based in modern day Vietnam.

unreleased

Availability

Source DRM Notes Keys OS
Official website
Windows
Retail
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.


Save game data location

System Location
Windows <path-to-game>\Test_C\Saved\SaveGames\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2116120/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
70-110 FOV
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Tied with another setting
Anti-aliasing (AA)
Upscaling, TAA, FXAA, Off
High-fidelity upscaling
DLSS 2.0, TSR
Options available are DLSS 2 and TSR
Vertical sync (Vsync)
60 FPS and 120+ FPS
Supports uncapped framerate.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Lumen illumination and reflections.
Color blind mode
Not present in the demo.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Main Input settings
Main Input settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse smoothing always on in hideout, but not ingame.
Mouse sensitivity
No separate sliders for ADS or menu, tied to controller sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Basic functions work
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Sensitivity tied to mouse setting
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See the glossary page for potential workarounds.
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Not present in demo.
Closed captions
Not present in demo.
Mute on focus lost
Not present in demo.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 10
Processor (CPU) Intel Core i5-7600K / AMD Ryzen 5 1600
System memory (RAM)
Hard disk drive (HDD) 35 GB
Video card (GPU) NVIDIA GeForce GTX 1060
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Notes regarding Steam Play (Linux) data:

References