Difference between revisions of "Icarus"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/developer|RocketWerkz}} | {{Infobox game/row/developer|RocketWerkz}} | ||
|publishers = | |publishers = | ||
− | |||
− | |||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|December | + | {{Infobox game/row/date|Windows|December 3, 2021}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|icarus|rating}} | {{Infobox game/row/reception|Metacritic|icarus|rating}} | ||
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|hltb = 94779 | |hltb = 94779 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = icarus_ |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Icarus\Saved\PlayerData}} |
}} | }} | ||
Line 93: | Line 92: | ||
==Video== | ==Video== | ||
+ | [[File:Icarus_Display_Settings.PNG|thumb| Display Settings]] | ||
+ | [[File:Icarus Graphics Settings.PNG|thumb| Graphics Settings]] | ||
+ | [[File:Icarus Nvidia (DLSS.Reflex) AMD (FSR) Raytracing.PNG|thumb| Various Nvidia_AMD tech]] | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 99: | Line 101: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}} scaling |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Slider 90 to 170 |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] on Medium setting [[TAA]] on High/Epic setting, |
− | |vsync = | + | Support Nvidia [[DLSS]](Performance/Balanced/Quality) |
+ | Support AMD [[FSR]](Performance/Balanced/Quality/UltraQuality) | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Global Ilumination |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
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==Audio== | ==Audio== | ||
+ | [[File:Icarus Audio.PNG|thumb|Audio sliders]]Icarus Audio.PNG | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for "Master Volume" "Ambient Volume" "Music Volume" "SFX Volume" "Dialogue Volume" and "Character Voice Voulme" |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = |
Latest revision as of 18:59, 24 August 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
RocketWerkz | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 3, 2021 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Genres | Survival |
Icarus is a singleplayer and multiplayer survival game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Supporters Edition also available. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Supporters Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Icarus\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1149460/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Icarus\Saved\PlayerData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1149460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- scaling | ||
4K Ultra HD | |||
Field of view (FOV) | Slider 90 to 170 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA on Medium setting TAA on High/Epic setting,
Support Nvidia DLSS(Performance/Balanced/Quality) Support AMD FSR(Performance/Balanced/Quality/UltraQuality) |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Global Ilumination |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Icarus Audio.PNG
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for "Master Volume" "Ambient Volume" "Music Volume" "SFX Volume" "Dialogue Volume" and "Character Voice Voulme" | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-8400 | Intel Core i7-9700 |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 70 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 6 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 3060 Ti |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1149460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.