Difference between revisions of "ICARUS.1"
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}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|ICARUS.1 video settings.png|Video settings (in-game).}} | {{Image|ICARUS.1 video settings.png|Video settings (in-game).}} | ||
{{Image|ICARUS.1 launcher settings.png|Unity launcher (start holding {{key|LShift}} or use the <code>-show-screen-selector</code> [[Glossary:Command line arguments|parameter]]).}} | {{Image|ICARUS.1 launcher settings.png|Unity launcher (start holding {{key|LShift}} or use the <code>-show-screen-selector</code> [[Glossary:Command line arguments|parameter]]).}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/icarus1/en | |wsgf link = https://www.wsgf.org/dr/icarus1/en | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
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|windowed = true | |windowed = true | ||
|windowed notes = Set in options or toggle with {{key|Alt|Enter}}. | |windowed notes = Set in options or toggle with {{key|Alt|Enter}}. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|ICARUS.1 input settings.png|Video settings (in-game).}} | {{Image|ICARUS.1 input settings.png|Video settings (in-game).}} | ||
− | {{Input | + | {{Input |
|key remap = hackable | |key remap = hackable | ||
|key remap notes = Use the <code>-show-screen-selector</code> [[Glossary:Command line arguments|parameter]] or hold {{key|LShift}} during launch.<ref>[https://steamcommunity.com/app/395470/discussions/1/215439774854978958/ Controls, Saving? :: ICARUS.1 General Chatter]</ref> | |key remap notes = Use the <code>-show-screen-selector</code> [[Glossary:Command line arguments|parameter]] or hold {{key|LShift}} during launch.<ref>[https://steamcommunity.com/app/395470/discussions/1/215439774854978958/ Controls, Saving? :: ICARUS.1 General Chatter]</ref> | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = |
Revision as of 04:47, 23 August 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
electrolyte | |
Engines | |
Unity[1] | |
Release dates | |
Windows | November 17, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Purchase via Humble Widget. | |||
Humble Store | ||||
itch.io | ||||
Steam |
- A demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ICARUS.1_Data\*.txt[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/395470/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ICARUS.1_Data\*.txt[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/395470/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Unity launcher (start holding LShift or use the
-show-screen-selector
parameter).
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | All resolutions are letterboxed.[2] | ||
Multi-monitor | Pillarboxed.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Set in options or toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Set under Display settings in-game. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Use the -show-screen-selector parameter or hold LShift during launch.[3] |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [4] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i7 | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
DirectX 11 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/395470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (395470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ ICARUS.1 | Made with Unity
- ↑ 2.0 2.1 ICARUS.1 | WSGF
- ↑ Controls, Saving? :: ICARUS.1 General Chatter
- ↑ Verified by User:Garrett on January 24, 2017