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Difference between revisions of "I.G.I.-2: Covert Strike"

From PCGamingWiki, the wiki about fixing PC games
 
(74 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = IGI 2-cover.jpg
 
|cover        = IGI 2-cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Codemasters}}
 
{{Infobox game/row/publisher|Codemasters}}
 +
{{Infobox game/row/publisher|Sold Out Software|Re-release}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 3, 2003}}
 
{{Infobox game/row/date|Windows|March 3, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|igi-2-covert-strike|64}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, Stealth }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Project I.G.I. }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  = i_g_i_2_covert_strike
+
|gogcom id    = 1207658666
 +
|hltb        = 4586
 +
|igdb        = i-dot-g-i-dot-2-covert-strike
 
|strategywiki =  
 
|strategywiki =  
 +
|lutris      = igi-2-covert-strike
 +
|mobygames    = 9210
 
|wikipedia    = I.G.I.-2: Covert Strike
 
|wikipedia    = I.G.I.-2: Covert Strike
 
|winehq      = 3293
 
|winehq      = 3293
 +
|license      = commercial
 
}}
 
}}
{{Series|Project I.G.I.}}
 
  
'''Key points'''
+
{{Introduction
{{--}} Multiplayer server browser has stopped working due to [[GameSpy]] services being shut down.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|i_g_i_2_covert_strike|i_g_i_2_covert_strike}}
+
{{GOG.com links|1207658666|i_g_i_2_covert_strike}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. | | Windows }}
+
{{Availability/row| Retail | | disc, key | {{DRM|SafeDisc|2}} | | Windows }}
{{Availability/row| GOG | i_g_i_2_covert_strike | DRM-free | | | Windows }}
+
{{Availability/row| GOG.com | i_g_i_2_covert_strike | DRM-free, key | Serial keys for multiplayer are shown in the game library entry; a request can be submitted to GOG support team if not found.<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/360013544337-I-G-I-2-Covert-Strike-Multiplayer-key-request?product=gog|title=I.G.I 2: Covert Strike - Multiplayer key request|date=2021-06-13}}</ref> | | Windows }}
 +
{{Availability/row| ZOOM | igi-2-covert-strike | DRM-free | Delisted on March 31, 2023.<ref name="ZoomPlatformEADelisting">{{Refurl|url=https://www.zoom-platform.com/news/electronic-arts-codemasters-de-listing-notice|title=Electronic Arts - Codemasters De-Listing Notice|date=2023-03-21}}</ref> | | Windows | unavailable }}
 
}}
 
}}
 +
{{ii}} A free demo version is available from [https://archive.org/details/I.g.i-2CovertStrikeDemo Archive.org].
  
 
==Game data==
 
==Game data==
 +
{{Image|IGI 2 Covert Strike Content.png|In-game content settings.}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\config.qvm}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\pc\savegames}}
+
{{Game data/saves|Windows|{{p|game}}\pc\savegames\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           =  
+
|gog galaxy               = false
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               =  
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|IGI 2-video settings.png|Video settings.}}
 
{{Image|IGI 2-video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 66: Line 96:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Hor+}}
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = HUD scales poorly at higher resolutions.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Default mode in Windows 10. For true fullscreen, use [[dgVoodoo 2]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|IGI 2 Covert Strike Controls.png|In-game control settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). This can be resolved by installing 1.2 patch from here: http://igi2isfkinder.weebly.com/igi-2-stuff.html or limit fps to 60 or 80 via rivatuner statistic server.
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = Mouse doesn't work in windowed mode.
+
|mouse menu notes          = In some cases, mouse doesn't work in windowed mode.
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
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|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
 
|button prompts notes      =
 
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|IGI 2-audio settings.png|Audio settings.}}
 
{{Image|IGI 2-audio settings.png|Audio settings.}}
{{Audio settings
+
{{Image|IGI 2 Covert Strike Language.png|In-game language settings.}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 with Creative ALchemy. Inject dsound.dll with [https://sourceforge.net/projects/autodllinjector/ Auto DLL Injector].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
|mute on focus lost notes = Can't be disabled.
+
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = Supports EAX, EAX 2 and EAX 3.
+
|eax support notes         = Supports EAX, EAX 2 and EAX 3.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 151: Line 233:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = [[GameSpy]] server browser no longer works.
+
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 173: Line 255:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
* EAX can't be enabled through Creative ALchemy (X-Fi).
 +
 +
* The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). The issue is unresolved, and as a workaround, lowering mouse sensitivity is recommended.
 +
 +
* Rarely, after having used the tactical tools (Binoculars, Thermal vision), the game may re-open another tactical tool when trying to close it, and once the player exits, they cannot fire or pick up firearms anymore.
  
 
==Issues fixed==
 
==Issues fixed==
Line 182: Line 271:
 
# Disable '''Force Software Vertex Processing'''.
 
# Disable '''Force Software Vertex Processing'''.
 
# Confirm new settings by pressing '''OK'''.
 
# Confirm new settings by pressing '''OK'''.
 +
}}
 +
 +
===Level restart results in a softlock===
 +
{{ii}} Witnessed on multiple different machines, on modern operating systems (including Windows XP<ref>as tested on DELL Latitude C840, Windows XP SP3</ref> and 7) and on versions 1.2 and 1.3.<ref>{{Refurl|url=https://www.gog.com/forum/i_g_i_2_covert_strike/mission_restart|title=gog.com|date=26 May 2023}}</ref>
 +
 +
{{Fixbox|description=Workaround 1|fix=
 +
{{ii}} This workaround is witnessed not to work on the levels of:
 +
* Deep in the Mines (Russian campaign; level 2),
 +
* Secret Laboratory (Chinese campaign; level 4),
 +
* Libyan Rendezvous (Libyan campaign; level 1) [likely due to being spawned in water], and
 +
* Prison Escape (Libyan campaign; level 2) [likely due to missing the map computer in the beginning]
 +
# On many levels (usually those with the precise real-time map), the issue can be fixed via using the in-game map computer twice. Press {{key|M}} twice.
 +
}}
 +
 +
{{Fixbox|description=Workaround 2|fix=
 +
# Pause the game ({{key|Esc}}).
 +
# Exit into the main menu.
 +
# Start the game, pick the level and choose "Restart" (or "Load" → "Restart level").
 +
# Wait for the game to reload.
 +
 +
'''Notes'''
 +
{{ii}} This workaround needs to be applied '''every''' time one needs to restart the level, detrimenting gameplay experience substantially.
 +
{{ii}} Applying this workaround too many times (about 10 or higher) seems to cause other in-game bugs, such as occasional random switching between windowed and fullscreen mode, no weapon glitch and others.
 +
}}
 +
 +
===Game switches between windowed and fullscreen modes===
 +
{{ii}} Occurs randomly and/or when navigating any game menus after playing for a while.
 +
 +
{{Fixbox|description=Workaround|fix=
 +
# Wait/press {{key|Enter}} until the game is in the preferred mode.
 +
# Press {{key|LAlt}}, then {{key|RAlt}}. The issue should get fixed.
 
}}
 
}}
  
Line 187: Line 307:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8.1
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 201: Line 321:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =  
 
}}
 
}}
  
Line 231: Line 361:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98, ME, XP
+
|minOS    = 98
|minCPU  = Intel Pentium III / AMD Athlon 700 MHz
+
|minCPU  = Intel Pentium III 700 MHz
 +
|minCPU2  = AMD Athlon 700 MHz
 
|minRAM  = 128 MB
 
|minRAM  = 128 MB
 
|minHD    = 1.5 GB
 
|minHD    = 1.5 GB
 
|minGPU  =  
 
|minGPU  =  
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 +
|minDX    = 8.1
  
|recCPU  = Intel Pentium 4 / AMD Athlon 1.2 GHz
+
|recOS    = ME, XP
 +
|recCPU  = Intel Pentium 4 1.2 GHz
 +
|recCPU2  = AMD Athlon 1.2 GHz
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
 
|recHD    = 1.9 GB
 
|recHD    = 1.9 GB

Latest revision as of 11:55, 13 March 2024

I.G.I.-2: Covert Strike
I.G.I.-2: Covert Strike cover
Developers
Innerloop Studios
Publishers
Codemasters
Re-release Sold Out Software
Release dates
Windows March 3, 2003
Reception
Metacritic 64
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Stealth
Art styles Realistic
Themes Contemporary
Series Project I.G.I.
I.G.I.-2: Covert Strike on HowLongToBeat
I.G.I.-2: Covert Strike on IGDB
I.G.I.-2: Covert Strike on MobyGames
I.G.I.-2: Covert Strike on Wikipedia
Project I.G.I.
Project I.G.I.: I'm Going In 2000
I.G.I.-2: Covert Strike 2003
IGI: Origins TBA

Warnings

GameSpy online services have been shut down (see Network for solutions).

I.G.I.-2: Covert Strike is a singleplayer and multiplayer first-person action, FPS, shooter and stealth game in the Project I.G.I. series.

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc 2 DRM[Note 1]
Windows
GOG.com
DRM-free
CD key
Serial keys for multiplayer are shown in the game library entry; a request can be submitted to GOG support team if not found.[3]
Windows
ZOOM Platform (unavailable)
DRM-free
Delisted on March 31, 2023.[4]
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A free demo version is available from Archive.org.

Game data

In-game content settings.
In-game content settings.

Configuration file(s) location

System Location
Windows <path-to-game>\config.qvm[Note 2]

Save game data location

System Location
Windows <path-to-game>\pc\savegames\[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Menu is always rendered at 640x480.
Multi-monitor
Ultra-widescreen
Hor+
4K Ultra HD
HUD scales poorly at higher resolutions.
Field of view (FOV)
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Default mode in Windows 10. For true fullscreen, use dgVoodoo 2.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). This can be resolved by installing 1.2 patch from here: http://igi2isfkinder.weebly.com/igi-2-stuff.html or limit fps to 60 or 80 via rivatuner statistic server.
Mouse input in menus
In some cases, mouse doesn't work in windowed mode.
Mouse Y-axis inversion
Controller
Controller support

Audio

Audio settings.
Audio settings.
In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 with Creative ALchemy. Inject dsound.dll with Auto DLL Injector.
Subtitles
Closed captions
Mute on focus lost
EAX support
Supports EAX, EAX 2 and EAX 3.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 GameSpy services have been shut down;[5] see GameSpy for workarounds.

Issues unresolved

  • EAX can't be enabled through Creative ALchemy (X-Fi).
  • The game filters very slight mouse movements, making it nearly impossible to perform very precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). The issue is unresolved, and as a workaround, lowering mouse sensitivity is recommended.
  • Rarely, after having used the tactical tools (Binoculars, Thermal vision), the game may re-open another tactical tool when trying to close it, and once the player exits, they cannot fire or pick up firearms anymore.

Issues fixed

Graphics not being rendered correctly

Disable Software Vertex Processing[citation needed]
  1. Start a game.
  2. Go to Configuration.
  3. Go to Graphics.
  4. Disable Force Software Vertex Processing.
  5. Confirm new settings by pressing OK.

Level restart results in a softlock

Witnessed on multiple different machines, on modern operating systems (including Windows XP[6] and 7) and on versions 1.2 and 1.3.[7]
Workaround 1
This workaround is witnessed not to work on the levels of:
  • Deep in the Mines (Russian campaign; level 2),
  • Secret Laboratory (Chinese campaign; level 4),
  • Libyan Rendezvous (Libyan campaign; level 1) [likely due to being spawned in water], and
  • Prison Escape (Libyan campaign; level 2) [likely due to missing the map computer in the beginning]
  1. On many levels (usually those with the precise real-time map), the issue can be fixed via using the in-game map computer twice. Press M twice.
Workaround 2
  1. Pause the game (Esc).
  2. Exit into the main menu.
  3. Start the game, pick the level and choose "Restart" (or "Load" → "Restart level").
  4. Wait for the game to reload.

Notes

This workaround needs to be applied every time one needs to restart the level, detrimenting gameplay experience substantially.
Applying this workaround too many times (about 10 or higher) seems to cause other in-game bugs, such as occasional random switching between windowed and fullscreen mode, no weapon glitch and others.

Game switches between windowed and fullscreen modes

Occurs randomly and/or when navigating any game menus after playing for a while.
Workaround
  1. Wait/press Enter until the game is in the preferred mode.
  2. Press LAlt, then RAlt. The issue should get fixed.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 700 MHz
AMD Athlon 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References