Difference between revisions of "Glossary:Ray tracing (RT)"
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{{Video settings sidebar}} | {{Video settings sidebar}} | ||
''For a list of games, see [[List of games that support ray tracing|games with ray tracing support]].'' | ''For a list of games, see [[List of games that support ray tracing|games with ray tracing support]].'' | ||
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+ | '''''Ray tracing''''' in relation to modern PC games and hardware refers to the use of hardware acceleration of modern graphics card to enable real-time ray traced graphics allowing for increased realism and visual fidelity, primarily through the use of ray traced shadows, reflections, or global illumination. | ||
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+ | '''General information''' | ||
+ | :{{W|Ray tracing (graphics)}} | ||
+ | :{{W|Path tracing}} |
Revision as of 16:05, 3 October 2022
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
For a list of games, see games with ray tracing support.
Ray tracing in relation to modern PC games and hardware refers to the use of hardware acceleration of modern graphics card to enable real-time ray traced graphics allowing for increased realism and visual fidelity, primarily through the use of ray traced shadows, reflections, or global illumination.
General information