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Difference between revisions of "Glossary:Ray tracing (RT)"

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m (Aemony moved page Glossary:Ray tracing to Glossary:Ray tracing (RT) without leaving a redirect: Ray tracing (RT))
m (added some weird intro that really needs to be extended upon and clarified and whatnot (like what's the diff between ray tracing and path tracing?))
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''For a list of games, see [[List of games that support ray tracing|games with ray tracing support]].''
 
''For a list of games, see [[List of games that support ray tracing|games with ray tracing support]].''
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'''''Ray tracing''''' in relation to modern PC games and hardware refers to the use of hardware acceleration of modern graphics card to enable real-time ray traced graphics allowing for increased realism and visual fidelity, primarily through the use of ray traced shadows, reflections, or global illumination.
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'''General information'''
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:{{W|Ray tracing (graphics)}}
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:{{W|Path tracing}}

Revision as of 16:05, 3 October 2022

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For a list of games, see games with ray tracing support.

Ray tracing in relation to modern PC games and hardware refers to the use of hardware acceleration of modern graphics card to enable real-time ray traced graphics allowing for increased realism and visual fidelity, primarily through the use of ray traced shadows, reflections, or global illumination.

General information

Ray tracing (graphics)
Path tracing