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Difference between revisions of "Geometry Wars 3: Dimensions Evolved"

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{{Infobox game/row/reception|OpenCritic|154/geometry-wars-3-dimensions|84}}
 
{{Infobox game/row/reception|OpenCritic|154/geometry-wars-3-dimensions|84}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | None }}
+
{{Infobox game/row/taxonomy/microtransactions | Finite spend, Time-limited }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
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}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Formerly '''''Geometry Wars 3: Dimensions''''', the game received a free "Evolved" update, which changed the game's name in addition to adding more content.
+
|introduction      =
{{--}} Linux version experiences major issues with windowing on multi-monitor systems.<ref>{{Refcheck|user=Anonymous|date=2015-10-11}}</ref>
+
 
 +
|release history  = Formerly ''Geometry Wars 3: Dimensions'' the game received a free "Evolved" update which changed the name of the game in addition to adding more content.
 +
 
 +
|current state    =  
 +
}}
  
 
'''General information'''
 
'''General information'''
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-GW3DML | Steam |  |  | Windows, OS X, Linux }}
+
{{Availability/row| GamersGate | geometry-wars-3-dimensions-evolved-linux | Steam |  |  | Windows, OS X, Linux }}
{{Availability/row| Humble | geometry-wars-3-dimensions-evolved | Steam |  |  | Windows, OS X, Linux }}
 
 
{{Availability/row| Steam | 310790 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 310790 | Steam |  |  | Windows, OS X, Linux }}
 +
{{Availability/row| Humble | geometry-wars-3-dimensions-evolved | Steam |  |  | Windows, OS X, Linux | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}. The [[Mac App Store]] version is no longer sold.<ref name="Mac App Store">[http://support.aspyr.com/hc/en-us/articles/204323724-Geometry-Wars-3-Dimensions-is-being-removed-from-the-Mac-App-Store- Geometry Wars 3: Dimensions is being removed from the Mac App Store. – Aspyr Support]</ref>
 
{{ii}} All versions require {{DRM|Steam}}. The [[Mac App Store]] version is no longer sold.<ref name="Mac App Store">[http://support.aspyr.com/hc/en-us/articles/204323724-Geometry-Wars-3-Dimensions-is-being-removed-from-the-Mac-App-Store- Geometry Wars 3: Dimensions is being removed from the Mac App Store. – Aspyr Support]</ref>
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
{{DLC/row| Secret Eye and Blood Count Pack | Pre-order exclusive only | Windows, OS X, Linux }}
+
{{DLC/row| Secret Eye and Blood Count Pack | Preorder exclusive. | Windows, OS X, Linux }}
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        = The '''Secret Eye and Blood Count Pack''' could only be obtained once as a preorder bonus.
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        = The '''Secret Eye and Blood Count Pack''' was an exclusive preorder bonus.
 +
|unlock              =
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
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|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        =  
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Internally locked at 60 FPS.
|120 fps                    = true
+
|120 fps                    = hackable
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
+
|120 fps notes              = Internally locked at 60 FPS. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|description=Modify configuration file|ref={{cn|date=July 2016}}|fix=
 
# Go to the [[#Game data|configuration file location]].
 
# Open {{File|Settings}}.
 
# Change {{Code|AntiAliasing}} to desired level.
 
 
}}
 
}}
  
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|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
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==Issues fixed==
 
==Issues fixed==
 
===Game runs slow, response times issues===
 
===Game runs slow, response times issues===
{{ii}} In certain configurations, the game may mistakenly attempt to run at 25&nbsp;Hz with Vsync enabled. This has already been confirmed to be fixed in a future patch<ref>[https://steamcommunity.com/app/310790/discussions/0/617320628074444275/#c617320628092202687 Patch Notes? :: Geometry Wars 3: Dimensions Community Discussions]</ref>
+
{{ii}} In certain configurations, the game may mistakenly attempt to run at 25&nbsp;Hz with Vsync enabled. This has already been confirmed to be fixed in a future patch<ref>{{Refurl|url=https://steamcommunity.com/app/310790/discussions/0/617320628074444275/#c617320628092202687|title=Patch Notes? :: Geometry Wars 3: Dimensions Community Discussions|date=May 2023}}</ref>
  
 
{{Fixbox|description=Run in windowed mode|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Run in windowed mode|ref={{cn|date=July 2016}}|fix=
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===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
 
{{--}} Fullscreen mode defaults to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 
{{--}} Fullscreen mode defaults to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 +
{{ii}} This can simply be fixed by changing to borderless window in the options menu. There is no need to use Special K to fix this issue.
  
 
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=July 2017}}|fix=
 
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=July 2017}}|fix=
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# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
}}
 
}}
 +
 +
{{Fixbox|description=Uncap 60FPS Frame Limiter / V-Sync (NVIDIA ONLY)|ref=<ref>Reference</ref>|fix=
 +
# Open NVIDIA Control Panel
 +
# Navigate to 3D Settings > Manage 3D settings
 +
# Tick "Show only programs found on this computer"
 +
# Find GW3.exe in List OR manually add Game's Executable - by default located
 +
<code> C:\Program Files (x86)\Steam\steamapps\common\Geometry Wars 3 - - Dimensions\GW3.exe </code>
 +
# Scroll down the list and set "Vertical sync" to OFF
 +
}}
 +
 +
==Issues unresolved==
 +
===Windowing issues on Linux===
 +
{{ii}} Linux version experiences major issues with windowing on multi-monitor systems.{{cn|2015}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 10
+
|direct3d versions      = 9
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=Aemony|date=2022-05-22|comment=Game uses D3D9 -- confirmed using RTSS.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  = 4
+
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = true
+
|mac os x powerpc app  = unknown
|macos 64-bit app       = false
+
|macos intel 32-bit app = true
|macos app notes        = <ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref>
+
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        = <ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 06:25, 1 February 2024

Geometry Wars 3: Dimensions Evolved
Geometry Wars 3: Dimensions Evolved cover
Developers
Lucid Games
macOS (OS X) Aspyr Media
Linux Aspyr Media
Publishers
Sierra Entertainment
OS X, Linux Aspyr Media
Release dates
Windows November 25, 2014
macOS (OS X) November 25, 2014
Linux November 25, 2014
Reception
OpenCritic 84
Taxonomy
Monetization One-time game purchase
Microtransactions Finite spend, Time-limited
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Top-down view
Controls Direct control
Genres Arcade, Shooter
Art styles Abstract
Series Geometry Wars
Geometry Wars 3: Dimensions Evolved on HowLongToBeat
Geometry Wars 3: Dimensions Evolved on IGDB
Geometry Wars 3: Dimensions Evolved on MobyGames
Geometry Wars 3: Dimensions Evolved on Wikipedia
Geometry Wars
Geometry Wars: Retro Evolved 2007
Geometry Wars 3: Dimensions Evolved 2014

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Geometry Wars 3: Dimensions Evolved is a singleplayer and multiplayer bird's-eye view and top-down view arcade and shooter game in the Geometry Wars series.

Formerly Geometry Wars 3: Dimensions the game received a free "Evolved" update which changed the name of the game in addition to adding more content.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store (unavailable)
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM. The Mac App Store version is no longer sold.[1]

Monetization

DLC and expansion packs

Name Notes
Secret Eye and Blood Count Pack Preorder exclusive.
Windows
macOS (OS X)
Linux

Microtransactions

Type Notes
Finite spend The Secret Eye and Blood Count Pack could only be obtained once as a preorder bonus.
Time-limited The Secret Eye and Blood Count Pack was an exclusive preorder bonus.

Game data

Configuration file location

System Location
Windows %LOCALAPPDATA%\GeometryWars3Dimensions\Settings
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/310790/remote/
You need to rename save files manually when moving between systems. On Windows, the file is called savegame.dat, on OS X macsavegame.dat and on Linux linuxsavegame.dat. This is because patches to non-Windows releases are sometimes delayed which might cause compatibility issues.
Saves are not compatible between the Mac App Store and Steam versions.[1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Internally locked at 60 FPS.
120+ FPS
Internally locked at 60 FPS. See Run the game at screen refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound FX, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
Online play and leaderboards in the Mac App Store version no longer work.[1]

Connection types

Issues fixed

Game runs slow, response times issues

In certain configurations, the game may mistakenly attempt to run at 25 Hz with Vsync enabled. This has already been confirmed to be fixed in a future patch[2]
Run in windowed mode[citation needed]
  1. Use the game's windowed or borderless windowed mode.

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
This can simply be fixed by changing to borderless window in the options menu. There is no need to use Special K to fix this issue.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\GW3.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].
Uncap 60FPS Frame Limiter / V-Sync (NVIDIA ONLY)[3]
  1. Open NVIDIA Control Panel
  2. Navigate to 3D Settings > Manage 3D settings
  3. Tick "Show only programs found on this computer"
  4. Find GW3.exe in List OR manually add Game's Executable - by default located

C:\Program Files (x86)\Steam\steamapps\common\Geometry Wars 3 - - Dimensions\GW3.exe

  1. Scroll down the list and set "Vertical sync" to OFF

Issues unresolved

Windowing issues on Linux

Linux version experiences major issues with windowing on multi-monitor systems.[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9 [5]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[4]
Linux

Middleware

Middleware Notes
Audio FMOD
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo
AMD Athlon 64 X2 3800+
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon X1900 XT
Nvidia GeForce 6800 GT
512 MB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.5
Processor (CPU) Intel Core 2 Duo 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce GT 330M
Intel HD 4000
Linux
Minimum
Operating system (OS) SteamOS, Ubuntu 14.04
Processor (CPU) Intel Core 2 Quad
AMD Phenom II X4
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) ATI Radeon HD 5570
Nvidia GeForce GTX 260
Intel HD 4400


References