Difference between revisions of "Genocide"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
− | |cover = Genocide - | + | |cover = Genocide - logo.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|KaosKontrol}} | {{Infobox game/row/developer|KaosKontrol}} | ||
Line 8: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|1998}} | {{Infobox game/row/date|Windows|1998}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Genocide }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = genocide_ | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | | | + | |license = |
}} | }} | ||
− | |||
− | |||
'''Key points''' | '''Key points''' | ||
Line 50: | Line 62: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Genocide - options menu.png|Options menu.}} | {{Image|Genocide - options menu.png|Options menu.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 59: | Line 71: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= Only 320x200 or 320x240 are available. | + | |widescreen resolution notes= Only 320x200 or 320x240 are available. Use [[#No pixelisation when zooming out|dgVoodoo 2]] and zoom out to fake higher resolution. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 67: | Line 79: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
− | |fov notes = Camera can be zoomed in/out using in-game controls. | + | |fov notes = Camera can be zoomed in/out using in-game controls. Use [[#No pixelisation when zooming out|dgVoodoo 2]] to avoid pixelisation when zooming out. |
|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
Line 76: | Line 88: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = On by default, no option to disable. | |vsync notes = On by default, no option to disable. | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Locked to | + | |60 fps notes = Locked to 40 FPS, change in framerate affects game speed. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 88: | Line 103: | ||
}} | }} | ||
− | ==Input | + | ===No pixelisation when zooming out=== |
+ | {{ii}} By default the game will look very pixelated when zooming out. By using ''dgVoodoo 2'' to force higher resolution this can be avoided and player will be able to see larger area clearly. | ||
+ | |||
+ | {{Fixbox|description=Instructions|ref=<ref name="Antrad"/>|fix= | ||
+ | # Follow instructions to install ''dgVoodoo 2'' for '''DirectX 2-8''' games [[DgVoodoo 2#DirectX 2-8|here]]. | ||
+ | # Follow instructions to create a configuration for the game [[DgVoodoo 2#Game specific configuration files|here]]. | ||
+ | # In <code>dgVoodooCpl</code> program open the ''DirectX'' tab and select a higher resolution under ''Resolution''. | ||
+ | # Click <code>OK</code> to save the changes and exit the program. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Genocide - controls menu.png|Controls menu.}} | {{Image|Genocide - controls menu.png|Controls menu.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Only lasts while the game is running, not saved permanently.<br/>Player can run by holding {{Key|Shift}}. | |key remap notes = Only lasts while the game is running, not saved permanently.<br/>Player can run by holding {{Key|Shift}}. | ||
Line 135: | Line 160: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 145: | Line 168: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = CD music volume control is available, but game has no CD music itself. | |separate volume notes = CD music volume control is available, but game has no CD music itself. | ||
Line 158: | Line 181: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = false | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 201: | Line 228: | ||
{{Fixbox|description=Instructions|ref=<ref name="Antrad"/>|fix= | {{Fixbox|description=Instructions|ref=<ref name="Antrad"/>|fix= | ||
− | # Follow instructions to install ''dgVoodoo 2'' for '''DirectX 2-8''' games [ | + | # Follow instructions to install ''dgVoodoo 2'' for '''DirectX 2-8''' games [[DgVoodoo 2#DirectX 2-8|here]]. |
}} | }} | ||
Line 227: | Line 254: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 17:15, 2 March 2023
Developers | |
---|---|
KaosKontrol | |
Engines | |
Abuse Engine | |
Release dates | |
Windows | 1998 |
Taxonomy | |
Series | Genocide |
Genocide | |
---|---|
Genocide | 1998 |
Genocide: Remixed Version | 1999 |
Key points
- Built-in level editor.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Version differences
- Game was re-released as Genocide: Remixed Version in 1999 running on an updated engine.
Demo
- Demos are available here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
-
Config.cfg
file is encrypted.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 320x200 or 320x240 are available. Use dgVoodoo 2 and zoom out to fake higher resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be zoomed in/out using in-game controls. Use dgVoodoo 2 to avoid pixelisation when zooming out. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On by default, no option to disable. | ||
60 FPS and 120+ FPS | Locked to 40 FPS, change in framerate affects game speed. | ||
High dynamic range display (HDR) |
No pixelisation when zooming out
- By default the game will look very pixelated when zooming out. By using dgVoodoo 2 to force higher resolution this can be avoided and player will be able to see larger area clearly.
Instructions[1] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only lasts while the game is running, not saved permanently. Player can run by holding ⇧ Shift. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse input is available in the level editor. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | CD music volume control is available, but game has no CD music itself. | |
Surround sound | ||
Subtitles | No talking in game. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Broken settings and save system
- Not all settings in the options menu are saved permanently, player has to change the controls and brightness each time the game is run.
- Save game doesn't save player status or inventory. Game will use the last in-game values when reloading the game.
Reduced game brightness
- At some points in levels the game brightness is greatly reduced for no apparent reason. Player can move away from those points then save and load the game to return the brightness to normal levels.
Corrupt sound
- When starting a new level sometimes the sound can get corrupt, probably because the sound effects from previous level were not turned off. Player should exit the game completely and run it again.
Issues fixed
Missing d3drm.dll
- Game doesn't start because
d3drm.dll
file is missing from the computer.
Instructions[1] |
---|
|
Broken graphics
Instructions[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[2] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium (90 MHz) | Intel Pentium (133 MHz) |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 35 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 Verified by User:Antrad on March 9, 2020
- ↑ ReadMe file.