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Difference between revisions of "Genesis Noir"

From PCGamingWiki, the wiki about fixing PC games
(engine build)
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|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Toggleable
 
|vsync notes                = Toggleable
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
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|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
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|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
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|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
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|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
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|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
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|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
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|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
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|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
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|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
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|steam hook input          = false
 
|steam hook input notes    =  
 
|steam hook input notes    =  
 
|steam input presets      = unknown
 
|steam input presets      = unknown

Revision as of 12:51, 2 January 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Genesis Noir
Genesis Noir cover
Developers
Feral Cat Den
Publishers
Fellow Traveller
Engines
Unreal Engine 4[Note 1]
Release dates
Windows March 26, 2021
macOS (OS X) March 26, 2021
Reception
Metacritic 78
OpenCritic 79
IGDB 78
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Bird's-eye view, Cinematic camera, Scrolling
Controls Point and select, Direct control
Genres Adventure
Art styles Abstract
Themes Asia, Classical, Contemporary, North America, Prehistoric, Sci-fi, Space
Genesis Noir on HowLongToBeat
Genesis Noir on IGDB
Genesis Noir on MobyGames
Genesis Noir on Wikipedia

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\GenesisNoir\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\SurpriseAttackPtyLtd.GenesisNoirforWindows_8k24hnfn3vvj0\LocalCache\Local\GenesisNoir\Saved\Config\WindowsNoEditor\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/735290/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\GenesisNoir\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\SurpriseAttackPtyLtd.GenesisNoirforWindows_8k24hnfn3vvj0\LocalCache\Local\GenesisNoir\Saved\SaveGames\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/735290/pfx/[Note 2]

Save game cloud syncing

Video

Game settings
Game settings

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Most spoken dialogue is subtitled.[2][3]
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) 2.6 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GTX 560 Ti
AMD Radeon R9 285
DirectX 12 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.14
Processor (CPU) Intel or AMD from the past 5 years
System memory (RAM) 6 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia or AMD from the past 5 years


Notes

  1. Unreal Engine 4 engine build: 4.22.3.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References