Difference between revisions of "Garry's Mod"
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Revision as of 17:20, 3 September 2016
Developers | |
---|---|
Facepunch Studios | |
Publishers | |
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | November 29, 2006 |
macOS (OS X) | September 23, 2010 |
Linux | June 5, 2013 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Key points
- Extensive modding community, including Steam Workshop integration.
- Receives frequent updates.
- Runs on low-end hardware[1]
- Many online servers require resources from other Valve games.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Garry's Mod V1-V9
All of the older mod versions of Garry's Mod are available at the Facepunch forums, modified to work with Steam.
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available under Tools in the Steam client. | |
Direct IP | Open the console (~) and enter connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
Black and purple textures and giant red models
- See Missing models or textures.
- Frequently featured contents come from just a bunch of other Source engine based games (Counter-Strike: Source, Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two)
Game crashes at title screen
Instructions |
---|
Hosting a listen server
Instructions |
---|
Could not load library client (Linux)
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 1.8 GHz Processor | |
System memory (RAM) | 2GB | |
Hard disk drive (HDD) | 1GB | |
Video card (GPU) | DirectX 9 level Graphics Card (Requires support for SSE) DirectX 8.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | 2GB | |
Hard disk drive (HDD) | 1GB | |
Video card (GPU) | ATI X1600 or higher NVIDIA GeForce 8 or higher Intel HD 3000 or higher |