Difference between revisions of "Fragmented"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Fragmented Graphics.png|Video Settings}} | {{Image|Fragmented Graphics.png|Video Settings}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Fragmented Camera.png|Camera Settings}} | {{Image|Fragmented Camera.png|Camera Settings}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Fragmented Audio.png|Audio Settings}} | {{Image|Fragmented Audio.png|Audio Settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Music, User Interface, Effect, and Ambient. | |separate volume notes = Master, Music, User Interface, Effect, and Ambient. |
Revision as of 09:35, 4 September 2021
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Developers | |
---|---|
Above and Beyond Technologies | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 15, 2017[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Fragmented\Saved\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/441790/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Fragmented\Saved\SaveGames[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/441790/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 40-120° | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen Windowed. Renders at native resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Med option uses FXAA. Otherwise, uses TAA instead. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, User Interface, Effect, and Ambient. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Japanese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual Core Processor | Quad Core Processor |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon 5850 1 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 970 AMD Radeon 390 3 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (441790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.