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Difference between revisions of "FireStarter"

From PCGamingWiki, the wiki about fixing PC games
(basic details)
 
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{{Infobox game/row/engine|FireStarter Engine}}
 
{{Infobox game/row/engine|FireStarter Engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|Nov 28, 2003}}
+
{{Infobox game/row/date|Windows|November 28, 2003}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi}}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  = firestarter
+
|gogcom id    = 1434372124
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = 14329
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      = 9405
 
|winehq      = 9405
 +
|license      = commercial
 
}}
 
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 +
}}
 +
 +
'''General information'''
 +
{{GOG.com links|1434372124|firestarter}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | disc | English copies use a simple disc check. Russian copies use {{DRM|StarForce|3}}. | | Windows }}
{{Availability/row| GOG | firestarter | DRM-free | | | Windows }}
+
{{Availability/row| GOG.com | firestarter | DRM-free | | | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Delete/rename intro.avi|ref=<ref>{{Refcheck|user=Garrett|date=February 4, 2017|comment=}}</ref>|fix=
{{Fixbox/fix|Delete/rename intro.avi}}
+
# Go to {{folder|{{p|game}}\BASE\VIDEO}}.
# Go to <code>{{p|game}}\BASE\VIDEO\</code>
 
 
# Delete or rename {{file|intro.avi}}.
 
# Delete or rename {{file|intro.avi}}.
 
}}
 
}}
Line 35: Line 60:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\BASE\*.cfg}}
+
{{Game data/config|Windows|{{p|game}}\BASE\*.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
==Video settings==
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Video settings
+
{{Save game cloud syncing
|wsgf link                  = http://www.wsgf.org/dr/firestarter/en
+
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              =
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/firestarter/en
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
 
|ultrawidescreen wsgf award = silver
 
|ultrawidescreen wsgf award = silver
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
Line 68: Line 111:
 
|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 74: Line 120:
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 79: Line 127:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{Fixbox|description=Set resolution in env_vars.cfg|ref=<ref>[https://www.wsgf.org/dr/firestarter/en FireStarter | WSGF]</ref>|fix=
{{Fixbox/fix|Set resolution in env_vars.cfg|ref=<ref>[http://www.wsgf.org/dr/firestarter/en FireStarter | WSGF]</ref>}}
+
# Go to {{folder|{{p|game}}\BASE}}.
# Go to <code>{{p|game}}\BASE\</code>
+
# Edit {{file|env_vars.cfg}} with a text editor.
# Edit {{file|env_vars.cfg}}.
 
 
# Set <code>reg ker_width INT</code> and <code>reg ker_height INT</code> to the desired resolution.
 
# Set <code>reg ker_width INT</code> and <code>reg ker_height INT</code> to the desired resolution.
# Optionally, change <code>reg w_cam_fov FLOAT "100.00000"</code> to the desired field of view (FOV is Hor+ by default).
+
# Optionally, change <code>reg w_cam_fov FLOAT "100.00000"</code> to the desired field of view (FOV is {{term|Hor+}} by default).
  
 
'''Notes'''
 
'''Notes'''
{[ii}} The in-game resolution option will show 800x600.
+
{{ii}} The in-game resolution option will show 800x600.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = unknown
 
|controller support        = unknown
 
|controller support notes  =  
 
|controller support notes  =  
Line 112: Line 161:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 137: Line 214:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 150: Line 248:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  = 32
 
|online play players  = 32
 
|online play modes    =  
 
|online play modes    =  
Line 176: Line 274:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 190: Line 288:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 204: Line 312:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 98, ME, 2000
|minCPU  =  
+
|minCPU  = AMD Duron 850 MHz
|minRAM  =  
+
|minCPU2  = Intel Pentium III 750 MHz
|minHD    =  
+
|minRAM  = 128 MB
 +
|minHD    = 800 MB
 
|minGPU  =  
 
|minGPU  =  
 +
|minVRAM  = 32 MB
 +
|minDX    = 9
  
|recOS    =  
+
|recOS    = XP
|recCPU  =  
+
|recCPU  = AMD Athlon 2000
|recRAM  =  
+
|recCPU2  = Intel Pentium 4 2 GHz
 +
|recRAM  = 512 MB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|recVRAM  = 128 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:58, 26 December 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
FireStarter
FireStarter cover
Developers
GSC Game World
Publishers
Hip Games
Engines
FireStarter Engine
Release dates
Windows November 28, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Sci-fi
FireStarter on MobyGames

FireStarter is a singleplayer and multiplayer first-person action and shooter game.

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
English copies use a simple disc check. Russian copies use StarForce 3 DRM[Note 1].
Windows
GOG.com
DRM-free
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Skip intro videos

Delete/rename intro.avi[5]
  1. Go to <path-to-game>\BASE\VIDEO.
  2. Delete or rename intro.avi.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\BASE\*.cfg[Note 2]

Save game data location

System Location
Windows

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Widescreen resolution

Set resolution in env_vars.cfg[6]
  1. Go to <path-to-game>\BASE.
  2. Edit env_vars.cfg with a text editor.
  3. Set reg ker_width INT and reg ker_height INT to the desired resolution.
  4. Optionally, change reg w_cam_fov FLOAT "100.00000" to the desired field of view (FOV is Hor+ by default).

Notes

The in-game resolution option will show 800x600.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000
Processor (CPU) AMD Duron 850 MHz
Intel Pentium III 750 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 32 MB of VRAM
DirectX 9 compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References