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Difference between revisions of "Eternal War: Shadows of Light"

From PCGamingWiki, the wiki about fixing PC games
m (→‎System requirements: updated template usage)
 
(43 intermediate revisions by 7 users not shown)
Line 4: Line 4:
 
{{Infobox game/row/developer|Two Guys Software}}
 
{{Infobox game/row/developer|Two Guys Software}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Two Guys Software}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|id Tech 2}}
+
{{Infobox game/row/engine|Quake engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|February 16, 2003}}
+
{{Infobox game/row/date|Windows|December 11, 2002}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, Survival horror, TPS }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Medieval, Zombies }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|steam appid side =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 82824
 +
|lutris      =
 +
|mobygames    = 76327
 +
|igdb        = eternal-war-shadows-of-light
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = Former commercial
 
}}
 
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  = It was originally released commercially on December 11, 2002, and later re-released as freeware on November 2, 2008.<ref>{{Refurl|url=http://www.mobygames.com/game/windows/eternal-war-shadows-of-light/release-info|title=MobyGames|date=18-08-2008}}</ref>
 +
 +
|current state    =
 +
}}
 +
 +
'''General information'''
 +
{{mm}} [https://hg101.kontek.net/christianfps/christianfps3.htm Hardcore Gaming 101] - Comprehensive article about Christian video games
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | DRM-Free | | | Windows }}
+
{{Availability/row| Retail | | DRM-free | | | Windows }}
 +
{{Availability/row| official | https://archive.org/details/eternalwar_201612 | DRM-free |  |  | Windows }}
 
}}
 
}}
  
Line 23: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\ew\*.cfg}}
+
{{Game data/config|Windows|{{p|game}}\ew\*.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\ew\*.sav}}
+
{{Game data/saves|Windows|{{p|game}}\ew\*.sav}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 40: Line 70:
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = 90° by default. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].
 
|windowed notes            = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
Line 56: Line 86:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  =
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|-width 1920 -height 1080 -bpp 32}}]] parameter (Change the values if needed)|ref=<ref name="AlphaYellow12122023"/>|fix=
{{Fixbox/fix|Start a game with a <code>-width 1920 -height 1080 -bpp 32</code> parameter|link=no}}
+
 
{{ii}} Edit the width and height resolutions.
+
'''Notes'''
{{ii}} The FOV scaling is vert-, so it's recommended to increase FOV as well.
+
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]].
 +
{{--}} Text and HUD items become very small and unreadable at high resolutions, like 1080p and above. To fix it, see [[#Small HUD at high resolutions|Small HUD at high resolutions]].
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}.
{{Fixbox/fix|Use a console|ref={{cn|date=July 2016}}}}
+
 
# Open a console with {{key|~}}.
+
{{Fixbox|description=Use the console|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-02}}</ref>|fix=
# Type in <code>FOV X</code> where X is your horizontal FOV value.
+
# Open the console with {{key|~}}.
 +
# Type in <code>fov x</code> where x is your horizontal FOV value.
 +
 
 +
'''Notes'''
 +
{{ii}} The value isn't maintained after a game restart, edit {{file|autoexec.cfg}} for that.
 
}}
 
}}
  
==Input settings==
+
{{Fixbox|description=Edit {{file|autoexec.cfg}}|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-02}}</ref>|fix=
{{Input settings
+
# Open {{file|autoexec.cfg}} inside {{folder|{{p|game}}/ew/}}.
 +
# Below the following section, put <code>fov "x"</code> (replace x with your preferred horizontal FOV):
 +
<pre>
 +
//execute console commands
 +
stuffcmds
 +
</pre>
 +
}}
 +
 
 +
{{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|+fov x}}]] parameter (Change x with the prefered horizontal FOV value).|ref=<ref name="AlphaYellow12122023"/>}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 102: Line 155:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 124: Line 205:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 133: Line 216:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 148: Line 230:
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = yes
+
|lan play            = true
 
|lan play players    = 8
 
|lan play players    = 8
 
|lan play modes      = Co-op, Versus
 
|lan play modes      = Co-op, Versus
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = yes
+
|online play          = true
 
|online play players  = 8
 
|online play players  = 8
 
|online play modes    = Co-op, Versus
 
|online play modes    = Co-op, Versus
Line 159: Line 241:
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        = no
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = no
+
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          = no
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      = yes
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = yes
+
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 177: Line 259:
 
==Issues fixed==
 
==Issues fixed==
 
===Fog is being rendered at too low of a distance===
 
===Fog is being rendered at too low of a distance===
{{Fixbox|1=
+
{{Fixbox|description=Use fog fix|ref=<ref name="AlphaYellow12122023">{{Refcheck|user=AlphaYellow|date=2023-12-12}}</ref>|fix=
{{Fixbox/fix|Use fog fix|ref={{cn|date=July 2016}}}}
+
# Download the [https://community.pcgamingwiki.com/files/file/630-eternal-war-fog-fix/ fog fix] and extract it.
# Download [https://community.pcgamingwiki.com/files/file/630-eternal-war-fog-fix/ fog fix] and extract it.
+
# Move {{folder|ew}} to {{folder|{{p|game}}}}, overwriting the original {{file|fog.txt}} files.
# Move <code>'''ew'''</code> folder to <code>{{p|game}}</code> overwriting fog.txt files.
+
}}
 +
 
 +
===Mouse stuttering/skipping===
 +
{{Fixbox|description=Download [https://fearless-assassins.com/files/file/1656-rinput/ RInput]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-10}}</ref>|fix=
 +
# Extract {{file|RInput.dll}} and {{file|RInput.exe}} to any location (can be inside the game folder where the game executable is).
 +
# Create a shortcut to {{file|RInput.exe}}.
 +
# Right-click the newly created shortcut, go to Properties, and in the '''Target''' field, add a space followed by {{code|EternalWar-HQ.exe}} (e.g. {{code| "...\RInput 1.44\RInput.exe" EternalWar-HQ.exe}}).
 +
# Run the shortcut before or during the game (Note that the executable name is case-sensitive).
 +
}}
 +
 
 +
===Small HUD at high resolutions===
 +
{{Fixbox|description=Run the game with [[Glossary:Command line arguments|{{code|-conwidth 1280 -conheight 720}}]] parameter (Change the values if needed).|ref=<ref name="AlphaYellow12122023"/>|fix=
 
}}
 
}}
  
Line 190: Line 283:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = Unknown
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 198: Line 291:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 02:30, 18 December 2023

Eternal War: Shadows of Light
Eternal War: Shadows of Light cover
Developers
Two Guys Software
Publishers
Two Guys Software
Engines
Quake engine
Release dates
Windows December 11, 2002
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter, Survival horror, TPS
Art styles Realistic
Themes Fantasy, Medieval, Zombies
Eternal War: Shadows of Light on HowLongToBeat
Eternal War: Shadows of Light on IGDB
Eternal War: Shadows of Light on MobyGames

Eternal War: Shadows of Light is a singleplayer and multiplayer first-person and third-person action, FPS, shooter, survival horror and TPS game.

It was originally released commercially on December 11, 2002, and later re-released as freeware on November 2, 2008.[1]

General information

Hardcore Gaming 101 - Comprehensive article about Christian video games

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Official website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\ew\*.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\ew\*.sav[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
90° by default. See Field of view (FOV).
Windowed
Use D3DWindower.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Run the game with -width 1920 -height 1080 -bpp 32 parameter (Change the values if needed)[2]

Notes

Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).
Text and HUD items become very small and unreadable at high resolutions, like 1080p and above. To fix it, see Small HUD at high resolutions.

Field of view (FOV)

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106.
Use the console[3]
  1. Open the console with ~.
  2. Type in fov x where x is your horizontal FOV value.

Notes

The value isn't maintained after a game restart, edit autoexec.cfg for that.
Edit autoexec.cfg[4]
  1. Open autoexec.cfg inside <path-to-game>/ew/.
  2. Below the following section, put fov "x" (replace x with your preferred horizontal FOV):
//execute console commands
stuffcmds
Run the game with +fov x parameter (Change x with the prefered horizontal FOV value).[2]

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
8 Co-op, Versus
Online play
8 Co-op, Versus

Connection types

Issues fixed

Fog is being rendered at too low of a distance

Use fog fix[2]
  1. Download the fog fix and extract it.
  2. Move ew to <path-to-game>, overwriting the original fog.txt files.

Mouse stuttering/skipping

Download RInput[5]
  1. Extract RInput.dll and RInput.exe to any location (can be inside the game folder where the game executable is).
  2. Create a shortcut to RInput.exe.
  3. Right-click the newly created shortcut, go to Properties, and in the Target field, add a space followed by EternalWar-HQ.exe (e.g. "...\RInput 1.44\RInput.exe" EternalWar-HQ.exe).
  4. Run the shortcut before or during the game (Note that the executable name is case-sensitive).

Small HUD at high resolutions

Run the game with -conwidth 1280 -conheight 720 parameter (Change the values if needed).[2]

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. MobyGames - last accessed on 18-08-2008
  2. 2.0 2.1 2.2 2.3 Verified by User:AlphaYellow on 2023-12-12
  3. Verified by User:AlphaYellow on 2023-07-02
  4. Verified by User:AlphaYellow on 2023-07-02
  5. Verified by User:AlphaYellow on 2023-12-10