Difference between revisions of "Escape From Tethys"
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{{Infobox game | {{Infobox game | ||
− | |cover = Escape From Tethys cover. | + | |cover = Escape From Tethys cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Whimsical}} | {{Infobox game/row/developer|Whimsical}} | ||
Line 21: | Line 20: | ||
{{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, Platform }} | + | {{Infobox game/row/taxonomy/genres | Action, Platform, Metroidvania }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 47: | Line 54: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 822540 | DRM-free | Can be played without Steam, by launching directly through the executable. | | Windows }} | {{Availability/row| Steam | 822540 | DRM-free | Can be played without Steam, by launching directly through the executable. | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|hkcu}}\Software\EscapeFromTethys\Escape From Tethys}} | {{Game data/config|Windows|{{p|hkcu}}\Software\EscapeFromTethys\Escape From Tethys}} | ||
+ | {{Game data/config|OS X|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\EscapeFromTethys\Escape From Tethys}} | + | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\EscapeFromTethys\Escape From Tethys\}} |
+ | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/com.Whimsical.EscapeFromTethys/}} | ||
}} | }} | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Hor+}}. Game was designed for 16:9 resolutions and some not wide enough locations lack foreground walls. E.g. [[Media:Escape From Tethys example 3840x1080.png|this 32x9 screen]] has a transition to the other area instead of a chasm on the left. Compare with [[Media:Escape From Tethys example 3840x2160.png|16x9 screen]].<ref>{{Refcheck|user=Mastan|date=2022-09-29|comment=Tested at 3840x1080 custom resolution.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the note above.<ref>{{Refcheck|user=Mastan|date=2022-09-29|comment=Tested at 2560x1080 and 3440x1400 custom resolutions.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen is always borderless. |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
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|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = Generic controllers require button assignment before usage. XInput-compatible controllers' buttons are automatically assigned. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 161: | Line 200: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
Line 197: | Line 236: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 238: | Line 279: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = unknown |
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = |
Latest revision as of 22:21, 31 January 2023
Developers | |
---|---|
Whimsical | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | July 12, 2018 |
macOS (OS X) | July 12, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform, Metroidvania |
Art styles | Pixel art |
Themes | Sci-fi |
Escape From Tethys is a singleplayer scrolling and side view action, platform and metroidvania game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam, by launching directly through the executable. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\EscapeFromTethys\Escape From Tethys |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/822540/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\EscapeFromTethys\Escape From Tethys\ |
macOS (OS X) | $HOME/Library/Application Support/com.Whimsical.EscapeFromTethys/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/822540/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+. Game was designed for 16:9 resolutions and some not wide enough locations lack foreground walls. E.g. this 32x9 screen has a transition to the other area instead of a chasm on the left. Compare with 16x9 screen.[2] | ||
Ultra-widescreen | See the note above.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | It's a 2D game. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The left mouse button will confirm the selection of the option that's currently highlighted by the controller or keyboard, but the mouse cannot be used to highlight a different option. A cursor won't be shown. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Generic controllers require button assignment before usage. XInput-compatible controllers' buttons are automatically assigned. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Dual Core 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.2.16f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/822540/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (822540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-29
- ↑ Verified by User:Mastan on 2022-09-29
- Tested at 3840x1080 custom resolution.
- ↑ Verified by User:Mastan on 2022-09-29
- Tested at 2560x1080 and 3440x1400 custom resolutions.