Dungeon Hack
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
DreamForge Intertainment | |
Publishers | |
Strategic Simulations Inc. | |
Engines | |
AESOP | |
Release dates | |
DOS | 1993 |
Windows (DOSBox) | August 20, 2015[1] |
macOS (OS X) (DOSBox) | August 20, 2015[1] |
Linux (DOSBox) | August 27, 2015[2] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Pre-packaged with DOSBox. Bundled with Menzoberranzan. |
- The retail version requires the manual to answer copy protection questions. The GOG.com version has the copy protection cracked (type anything, then press ↵ Enter).[3]
Essential improvements
Skip intro videos
Edit HACK.BAT[4] |
---|
|
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME\ |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- In-game settings are stored in each save rather than shared.
- Seed and game difficulty settings are stored in
SEED.TXT
. - High scores are stored in
HISCORE.DAT
; high scores can be reset using<path-to-game>\newscore.exe
.[5] - Saved maps are stored in
<path-to-game>\MAPS.TXT
.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | Fan translation, download |
Issues fixed
Automap printing
- Official DOSBox builds don't support printing.
Enable printer support[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | 386/25 | |
System memory (RAM) | 640k | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA |
Notes
- ↑ 1.0 1.1 1.2 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).