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Dolphin

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Revision as of 11:51, 8 March 2022 by Priception1 (talk | contribs) (Added note about DX9)
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This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Dolphin
Dolphin cover
Developers
Dolphin Team
Release dates
Windows 2003
macOS (OS X) TBA
Linux TBA
Dolphin on Wikipedia

Dolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. It allows PC gamers to enjoy games for these two consoles in full HD (1080p) with several enhancements: compatibility with all PC controllers, turbo speed, networked multiplayer, and even more!

Key points

Open-source and is still actively developed.[1]

General information

Dolphin Website
Dolphin Source Code (GitHub)

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Dolphin Emulator\Config\

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Natively supported by a few Gamecube games and most Wii games. Can be patched with an AR code (if it exists) or forced with the Widescreen Hack combined with setting the Aspect Ratio to Force 16:9 or Stretch to Window.
Multi-monitor
Ultra-widescreen
Can be patched with an AR code (if it exists) or forced with the Widescreen Hack combined with setting the Aspect Ratio to Stretch to Window.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
up to 8x MSAA, up to 8x SSAA
Vertical sync (Vsync)
60 FPS
Per-game basis. Natively supported by some games, others can be patched with an AR code (if it exists).
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Dolby Pro Logic II
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Polish

VR support

3D modes State Notes
Native 3D
Side-by-side, top-and-bottom, anaglyph, HDMI 3D, and passive.

Other information

API

Technical specs Supported Notes
Direct3D
DX9 no longer supported as of 5.0
OpenGL 4.4
Software renderer
Only for debugging purpose
Metal support
MoltenVK
Vulkan 1.1
Executable 32-bit 64-bitARM Notes
Windows
No x86 support as of 5.0
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) A CPU with SSE2 support. A modern CPU (3 GHz and Dual Core, not older than 2008)
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) A graphics card that supports Direct3D 11 / OpenGL 4.4 / Vulkan 1.1
OpenGL 4.4 compatible
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12 (Sierra)
Processor (CPU) Dual core
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) OpenGL 4.4 compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 18.04 LTS, Fedora 23
Processor (CPU) Dual core
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) OpenGL 4.4 compatible
A 64-bit operating system is required.

References