Difference between revisions of "Die Hard: Nakatomi Plaza"
From PCGamingWiki, the wiki about fixing PC games
(4 intermediate revisions by 2 users not shown) | |||
Line 6: | Line 6: | ||
{{Infobox game/row/publisher|Sierra Entertainment}} | {{Infobox game/row/publisher|Sierra Entertainment}} | ||
{{Infobox game/row/publisher|Fox Interactive}} | {{Infobox game/row/publisher|Fox Interactive}} | ||
− | {{Infobox game/row/publisher|1C Company | + | {{Infobox game/row/publisher|1C Company|Russia}} |
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|Lithtech 2.0}} | {{Infobox game/row/engine|Lithtech 2.0}} | ||
Line 15: | Line 14: | ||
{{Infobox game/row/reception|Metacritic|die-hard-nakatomi-plaza|54}} | {{Infobox game/row/reception|Metacritic|die-hard-nakatomi-plaza|54}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | FPS }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | North America }} |
{{Infobox game/row/taxonomy/series | Die Hard }} | {{Infobox game/row/taxonomy/series | Die Hard }} | ||
|steam appid = | |steam appid = | ||
Line 32: | Line 31: | ||
|igdb = die-hard-nakatomi-plaza | |igdb = die-hard-nakatomi-plaza | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 6262 |
|wikipedia = Die Hard: Nakatomi Plaza | |wikipedia = Die Hard: Nakatomi Plaza | ||
|winehq = | |winehq = | ||
Line 38: | Line 37: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = Some minor gameplay improvements and fixes are made in [[#Improved Edition|Improved Edition]] mod. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 45: | Line 49: | ||
{{Availability/row| Retail | | Disc | {{DRM|SecuROM|4}}. Despite what the description for "Minimum Install" says about it requiring the CD, "Maximum Install" still requires the disc for the game to be played. | | Windows }} | {{Availability/row| Retail | | Disc | {{DRM|SecuROM|4}}. Despite what the description for "Minimum Install" says about it requiring the CD, "Maximum Install" still requires the disc for the game to be played. | | Windows }} | ||
}} | }} | ||
− | |||
− | |||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | + | {{mm}} [https://community.pcgamingwiki.com/files/file/381-die-hard-nakatomi-plaza-patch-104/ v1.04] is the latest official version of the game. | |
===Skip intro videos=== | ===Skip intro videos=== | ||
Line 59: | Line 61: | ||
}} | }} | ||
− | == | + | ===[https://www.moddb.com/mods/die-hard-improved-edition/downloads Improved Edition]=== |
− | |||
{{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more various fixes and balances. | {{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more various fixes and balances. | ||
+ | {{ii}} Enemies AI behavior is unchanged. | ||
+ | {{ii}} Boss type enemies health lowered to human levels, but they still have high accuracy and reaction. | ||
+ | {{ii}} The Hard difficulty was used as a baseline for balancing. | ||
+ | {{ii}} On the "Sewer" level, the instant death penalty was disabled for shooting/killing SWAT members. | ||
− | + | ===[https://www.moddb.com/games/die-hard-nakatomi-plaza/addons/small-addon Small Addon]=== | |
− | + | {{ii}} Adds better gunsounds, muzzle flash and gun models | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ii}} | ||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 130: | Line 125: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=Demon272481|date=2022-07-28|comment=}}</ref>|fix= | {{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=Demon272481|date=2022-07-28|comment=}}</ref>|fix= | ||
− | # | + | # Open {{file|{{p|game}}\autoexec.cfg}} with a text editor. |
− | |||
# Find the line <code>"screenwidth"</code> and set to desired value, e.g. <code>"1920"</code>. | # Find the line <code>"screenwidth"</code> and set to desired value, e.g. <code>"1920"</code>. | ||
# Find the line <code>"screenheight"</code> and set to desired value, e.g. <code>"1080"</code>. | # Find the line <code>"screenheight"</code> and set to desired value, e.g. <code>"1080"</code>. | ||
# Save the file. | # Save the file. | ||
− | {{ii}} It requires the game to run | + | {{ii}} It requires the game to be run as administrator for this to work. |
− | {{ii}} Intro videos | + | {{ii}} Intro videos do not play properly using this fix. |
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|description=Enable windowed mode via config file|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Enable windowed mode via config file|ref={{cn|date=July 2016}}|fix= | ||
− | + | # Open {{file|{{p|game}}\autoexec.cfg}} with a text editor. | |
− | # Open | ||
# Add line <code>"Windowed" "1"</code> | # Add line <code>"Windowed" "1"</code> | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} Running a game in windowed mode disables | + | {{ii}} Running a game in windowed mode disables v-sync, unlocking the frame rate. To avoid issues with the game, make sure to limit the frame rate. |
}} | }} | ||
Line 232: | Line 225: | ||
{{Fixbox|description=Install [[#Patches|Patch 1.04]]|ref={{cn|date=October 2016}}}} | {{Fixbox|description=Install [[#Patches|Patch 1.04]]|ref={{cn|date=October 2016}}}} | ||
− | ===Black | + | ===Black screen under water=== |
{{Fixbox|description=Use dgVoodoo 2|ref={{cn|date=2022-11-10|reason=}}|fix= | {{Fixbox|description=Use dgVoodoo 2|ref={{cn|date=2022-11-10|reason=}}|fix= | ||
− | # Download [ | + | # Download [[dgVoodoo 2]]. |
− | # | + | # Extract {{file|dgVoodooCpl.exe}}, as well as the files {{file|D3D8.dll}}, {{file|D3DImm.dll}} and {{file|DDraw.dll}} from the {{folder|\MS\x86}} subfolder of the dgVoodoo2 distribution to {{folder|{{p|game}}}}. |
− | # In | + | # In the game settings, change the resolution to the lowest (640x480). |
− | # | + | # In the dgVoodoo 2 control panel, go to the DirectX tab and change the resolution to 640x480. |
}} | }} | ||
− | ===High FPS | + | ===High FPS issues=== |
− | {{ii}} Occurs due to script breaking at | + | {{ii}} Occurs due to script breaking at frame rates higher than 60 FPS |
− | {{Fixbox|description=Limit the | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 60 FPS|ref={{cn|date=September 2021}}|fix= |
− | |||
}} | }} | ||
− | + | ||
− | {{ | + | ===Vsync not working on Windows 10=== |
− | + | {{Fixbox|description=Use [https://github.com/crosire/d3d8to9/releases d3d8to9] and set the monitor refresh rate to 60 Hz.|fix= | |
− | |||
}} | }} | ||
===Erratic or inaccurate mouse input=== | ===Erratic or inaccurate mouse input=== | ||
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2528-no-one-lives-forever-mouse-input-fix-dinputdll/ NOLF Mouse Input Fix]|ref=<ref>{{Refcheck|user=Demon272481|date=2022-11-10}}</ref>|fix= | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2528-no-one-lives-forever-mouse-input-fix-dinputdll/ NOLF Mouse Input Fix]|ref=<ref>{{Refcheck|user=Demon272481|date=2022-11-10}}</ref>|fix= | ||
− | # Download the modified dinput.dll file and place it in {{P|game}}. | + | # Download the modified {{file|dinput.dll}} file and place it in {{folder|{{P|game}}}}. |
}} | }} | ||
Line 292: | Line 283: | ||
|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Latest revision as of 19:49, 2 January 2024
Developers | |
---|---|
Piranha Games | |
Publishers | |
Sierra Entertainment | |
Fox Interactive | |
Russia | 1C Company |
Engines | |
Lithtech 2.0 | |
Release dates | |
Windows | April 22, 2002 |
Reception | |
Metacritic | 54 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | North America |
Series | Die Hard |
Die Hard | |
---|---|
Die Hard | 1989 |
Die Hard 2: Die Harder | 1992 |
Die Hard Trilogy | 1996 |
Die Hard Trilogy 2: Viva Las Vegas | 2000 |
Die Hard: Nakatomi Plaza | 2002 |
Die Hard: Nakatomi Plaza is a singleplayer first-person FPS game in the Die Hard series.
Some minor gameplay improvements and fixes are made in Improved Edition mod.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 4 DRM. Despite what the description for "Minimum Install" says about it requiring the CD, "Maximum Install" still requires the disc for the game to be played. |
Essential improvements
Patches
- v1.04 is the latest official version of the game.
Skip intro videos
Disable movies[citation needed] |
---|
|
Improved Edition
- Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more various fixes and balances.
- Enemies AI behavior is unchanged.
- Boss type enemies health lowered to human levels, but they still have high accuracy and reaction.
- The Hard difficulty was used as a baseline for balancing.
- On the "Sewer" level, the instant death penalty was disabled for shooting/killing SWAT members.
Small Addon
- Adds better gunsounds, muzzle flash and gun models
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Force via GPU control panel. Nvidia users can force SGSSAA in Nvidia Profile Inspector. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Too high frame rate makes the game unplayable.See High FPS Issues | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit config file[1] |
---|
|
Windowed
Enable windowed mode via config file[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Sensitivity and smoothing options | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Located under Video options. | |
Closed captions | ||
Mute on focus lost | Loosing focus minimizes the game. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Issues fixed
Models of characters not being rendered properly
Install Patch 1.04[citation needed] |
---|
Black screen under water
Use dgVoodoo 2[citation needed] |
---|
|
High FPS issues
- Occurs due to script breaking at frame rates higher than 60 FPS
Limit the frame rate to 60 FPS[citation needed] |
---|
Vsync not working on Windows 10
Use d3d8to9 and set the monitor refresh rate to 60 Hz. |
---|
Erratic or inaccurate mouse input
Use NOLF Mouse Input Fix[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II - 400 MHz | Intel Pentium III - 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 660 MB | 860 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0a compatible | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Demon272481 on 2022-07-28
- ↑ Verified by User:Demon272481 on 2022-11-10