Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Devastation"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
 
(30 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = devastation-windows-front-cover.jpg
+
|cover        = Devastation (PC Cover).jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Digitalo Studios}}
 
{{Infobox game/row/developer|Digitalo Studios}}
Line 8: Line 7:
 
{{Infobox game/row/publisher|ARUSH Entertainment}}
 
{{Infobox game/row/publisher|ARUSH Entertainment}}
 
{{Infobox game/row/publisher|Groove Games}}
 
{{Infobox game/row/publisher|Groove Games}}
 +
{{Infobox game/row/publisher|Akella|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 2}}
 
{{Infobox game/row/engine|Unreal Engine 2}}
Line 13: Line 13:
 
{{Infobox game/row/date|Windows|March 25, 2003}}
 
{{Infobox game/row/date|Windows|March 25, 2003}}
 
{{Infobox game/row/date|Linux|May 1, 2003}}
 
{{Infobox game/row/date|Linux|May 1, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|devastation|62}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Cyberpunk, Post-apocalyptic, Sci-fi }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = devastation
+
|official site= https://web.archive.org/web/20030806151938/http://www.devastationgame.com/
|wikipedia    =  
+
|igdb        = devastation
|winehq      =  
+
|hltb        = 14008
 +
|mobygames    = 8823
 +
|wikipedia    = Devastation_(video_game)
 +
|winehq      = 4102
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 +
}}
 +
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20030806151938/http://www.devastationgame.com/ Official site] - retrieved with Wayback machine from August 6, 2003.
 +
{{++}} Includes a level editor for the single player and multiplayer modes.
 +
{{ii}} Released prematurely in an extremely unstable state, resulting in performance instability and game-crashing bugs, particularly in later levels. An official patch addresses some of these issues.
  
 
==Availability==
 
==Availability==
Line 26: Line 53:
 
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. |  | Windows }}
 
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. |  | Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
 +
 +
===Demo/free trial===
 +
{{ii}} A demo is available [https://www.moddb.com/games/devastation/downloads/devastation-game-demo here].
 +
 +
==Essential improvements==
 +
===Patches===
 +
====Official====
 +
* A list of patches can be found [https://www.patches-scrolls.de/patch/1233/7 here].
 +
* A patch for American copies of the game: https://www.moddb.com/games/devastation/downloads/devastation-v390-american
 +
* A patch for European copies of the game: https://www.moddb.com/games/devastation/downloads/devastation-v381-euro
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile\Documents}}\Devastation\Devastation.ini|{{p|userprofile\Documents}}\Devastation\User.ini}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\Devastation\*.ini}}
{{Game data/config|Linux|}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.devastation/System/*.ini}}
 
}}
 
}}
{{XDG|unknown}}
+
{{ii}} {{file|Devastation.ini}} contains general settings.
 +
{{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings.
 +
{{XDG|false}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Devastation\Save\}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Devastation\Save\}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|Linux|{{p|linuxhome}}/.devastation/Save/}}
 
}}
 
}}
  
Line 49: Line 89:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the [https://www.wsgf.org/dr/devastation/en WSGF entry].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = true
+
|fov                        = hackable
|fov notes                  = Press console key ({{key|`}}), and type "FOV XX" Where XX is, your desired value
+
|fov notes                  = Download [https://community.pcgamingwiki.com/files/file/2476-devastation-custom-fov/ Devastation Custom FOV].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>StartupFullscreen=</code> to <code>False</code>.
+
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [[dgVoodoo 2]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>LevelOfAnisotropy=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to a desired value (up to 16).
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  =
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>UseVSync=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to <code>True</code>.
+
|vsync notes                = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 +
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 +
 +
'''Notes'''
 +
{{--}} HUD is stretched.
 +
{{--}} Some menu elements become cropped.
 +
{{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [https://community.pcgamingwiki.com/files/file/2476-devastation-custom-fov/ Devastation Custom FOV].
 +
}}
 +
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2701-devastation-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-15}}</ref>|fix=
 +
 +
'''Notes'''
 +
{{++}} Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
 +
{{++}} Menu elements are no longer cropped.
 +
{{--}} HUD and menus are stretched.
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Find the section <code>[WinDrv.WindowsClient]</code>.
 +
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 +
# In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height.
 +
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Edit ini file|<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 +
}}
 +
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
}}
 
}}
  
Line 82: Line 170:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Separate slider for Cursor Sensitivity in menus.
+
|mouse sensitivity notes  = Max of 10. For higher, see [[#Mouse sensitivity|Mouse sensitivity]].
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = true
+
|controller support        = hackable
|controller support notes  =  
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
|controller sensitivity notes=  
+
|controller sensitivity notes= Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = hackable
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 140: Line 228:
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 +
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 +
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 +
 +
'''Notes'''
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
 +
}}
 +
 +
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 +
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com].
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 +
# Change the line <code>MouseSensitivity=</code> to the desired value.
 +
 +
'''Notes'''
 +
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.
 +
}}
 +
 +
===Jerky/Uneven mouse movement===
 +
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
<ol>
 +
<li>Launch the game at least once then close it.</li>
 +
<li>Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.</li>
 +
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li>
 +
<pre>
 +
MouseX=Count bXAxis | Axis aMouseX Speed=6
 +
MouseY=Count bYAxis | Axis aMouseY Speed=6
 +
</pre>
 +
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li>
 +
<ul>
 +
<li>{{code|0.008}} for 125 Hz polling rate</li>
 +
<li>{{code|0.004}} for 250 Hz polling rate</li>
 +
<li>{{code|0.002}} for 500 Hz polling rate</li>
 +
<li>{{code|0.001}} for 1000 Hz polling rate</li>
 +
</ul>
 +
<li>Change the line <code>MouseSensitivity=</code> to <code>50</code> (more or less, if needed to adjust).</li>
 +
<li>Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.</li>
 +
<li>Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.</li>
 +
</ol>
 +
 +
'''Notes'''
 +
{{ii}} Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.
 
}}
 
}}
  
Line 145: Line 279:
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Effects.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL.]]
+
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL]]. See [[#Surround sound|Surround sound]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          = Located under '''Game''' settings.
 
|subtitles notes          = Located under '''Game''' settings.
Line 155: Line 289:
 
|mute on focus lost notes = No option to enable it.
 
|mute on focus lost notes = No option to enable it.
 
|eax support              = true
 
|eax support              = true
|eax support notes       = DirectSound3D.<ref>[https://www.youtube.com/watch?v=fEFVxy1oZVM Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref>
+
|eax support notes         = DirectSound3D.<ref>{{Refurl|url=https://www.youtube.com/watch?v=fEFVxy1oZVM|title=Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)|date=9 June 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
 
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
 
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
 +
 +
===[[Glossary:Surround sound|Surround sound]]===
 +
{{ii}} By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
 +
{{--}} Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
 +
 +
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 +
}}
  
 
{{L10n|content=
 
{{L10n|content=
Line 167: Line 313:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only. Available to [https://www.portal24h.pl/gry/spolszczenia-gier/df/Devastation-212/ download.]
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
Line 183: Line 337:
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    = Only possible using direct ip, due to master servers being shut down.
+
|online play notes    = Only possible using direct IP, due to master servers being shut down.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 201: Line 355:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Poor performance on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}\System\}}.
 +
}}
 +
 +
===Run the game at screen refresh rate===
 +
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
 +
 +
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 +
# Find the line <code>DesiredRefreshRate=60</code>.
 +
# Change the value to set the desired monitor's refresh rate. For example, 120 or 144.
 +
 +
'''Notes'''
 +
{{ii}} Modifying any video options will undo the custom refresh rate.
 
}}
 
}}
  
Line 228: Line 404:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          =
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= false
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 243: Line 422:
 
|physics          = Karma
 
|physics          = Karma
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OpenAL
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            = OpenAL
+
|input            = DirectInput
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  

Latest revision as of 12:48, 10 April 2024

Devastation
Devastation cover
Developers
Digitalo Studios
ARUSH Entertainment
Publishers
ARUSH Entertainment
Groove Games
Russia Akella
Engines
Unreal Engine 2
Release dates
Windows March 25, 2003
Linux May 1, 2003
Reception
Metacritic 62
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Cyberpunk, Post-apocalyptic, Sci-fi
Devastation on HowLongToBeat
Devastation on IGDB
Devastation on MobyGames
Devastation on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Devastation is a singleplayer and multiplayer first-person action, FPS and shooter game.

General information

Official site - retrieved with Wayback machine from August 6, 2003.
Includes a level editor for the single player and multiplayer modes.
Released prematurely in an extremely unstable state, resulting in performance instability and game-crashing bugs, particularly in later levels. An official patch addresses some of these issues.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Demo/free trial

A demo is available here.

Essential improvements

Patches

Official

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Devastation\*.ini
Linux $HOME/.devastation/System/*.ini
Devastation.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Devastation\Save\
Linux $HOME/.devastation/Save/

Video

Widescreen resolution

Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD is stretched.
Some menu elements become cropped.
Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Devastation Custom FOV.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Windowed

Edit ini file[5]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default, see Mouse acceleration to disable it.
Mouse sensitivity
Max of 10. For higher, see Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Set UseJoystick=True in %USERPROFILE%\Documents\Devastation\Devastation.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller sensitivity
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller Y-axis inversion
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

Edit ini file[8]
  1. Calculate your sensitivity for UT2004 on mouse-sensitivity.com.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Change the line MouseSensitivity= to the desired value.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Jerky/Uneven mouse movement

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Go to the following lines and change 6 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
    
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125 Hz polling rate
    • 0.004 for 250 Hz polling rate
    • 0.002 for 500 Hz polling rate
    • 0.001 for 1000 Hz polling rate
  6. Change the line MouseSensitivity= to 50 (more or less, if needed to adjust).
  7. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  8. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Located under Game settings.
Closed captions
Mute on focus lost
No option to enable it.
EAX support
DirectSound3D.[10]
Royalty free audio
DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English
Polish
Retail only. Available to download.

Network

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Online play
16 Versus
Only possible using direct IP, due to master servers being shut down.

Connection types

Issues fixed

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo 2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[12]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the desired monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics Karma
Audio OpenAL
Input DirectInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 700 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
DirectX 8.1 compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:AlphaYellow on 2023-06-26
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-06-26
  6. Verified by User:AlphaYellow on 2023-06-26
  7. Verified by User:AlphaYellow on 2023-06-26
  8. Verified by User:AlphaYellow on 2023-06-26
  9. Verified by User:AlphaYellow on 2023-06-26
  10. Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
  11. Verified by User:AlphaYellow on 2023-06-26
  12. Verified by User:AlphaYellow on 2023-06-26