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Difference between revisions of "Devastation"

From PCGamingWiki, the wiki about fixing PC games
Line 27: Line 27:
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|official site=
 
|igdb        = devastation
 
|igdb        = devastation
|mobygames    = devastation
+
|mobygames    = 8823
 
|wikipedia    = Devastation_(video_game)
 
|wikipedia    = Devastation_(video_game)
 
|winehq      =  
 
|winehq      =  
Line 41: Line 42:
 
|current state    =  
 
|current state    =  
 
}}
 
}}
 +
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20030806151938/http://www.devastationgame.com/ Official site] - retrieved with Wayback machine from August 6, 2003.
  
 
==Availability==
 
==Availability==
Line 47: Line 51:
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
 +
 +
===Demo/free trial===
 +
{{ii}} A demo is available [https://www.moddb.com/games/devastation/downloads/devastation-game-demo here].
 +
 +
==Essential improvements==
 +
===Patches===
 +
====Official====
 +
* A list of patches can be found [https://www.patches-scrolls.de/patch/1233/7 here].
  
 
==Game data==
 
==Game data==
Line 84: Line 96:
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
 
|windowed notes            = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
+
|borderless windowed notes  = Use [[dgVoodoo 2]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
Line 107: Line 119:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
Line 128: Line 140:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# Find the section <code>[WinDrv.WindowsClient]</code>.  
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
 
# In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width.
Line 138: Line 150:
 
{{Fixbox|description=Edit ini file|<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
}}
 
}}
Line 145: Line 157:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
# Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 
}}
 
}}
Line 164: Line 176:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|[[#Game data|Devastation.ini]]}} under <code>[WinDrv.WindowsClient]</code>.
+
|controller support notes  = Set <code>UseJoystick=True</code> in {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} under <code>[WinDrv.WindowsClient]</code>.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = Edit in {{file|[[#Game data|User.ini]]}}.
+
|controller remap notes    = Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
|controller sensitivity    = hackable
 
|controller sensitivity    = hackable
|controller sensitivity notes= Edit in {{file|[[#Game data|User.ini]]}}.
+
|controller sensitivity notes= Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= Edit in {{file|[[#Game data|User.ini]]}}.
+
|invert controller y-axis notes= Edit in {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 216: Line 228:
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|User.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
 
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>.
  
Line 226: Line 238:
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com].
 
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com].
# Open {{file|[[#Game data|User.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
 
# Change the line <code>MouseSensitivity=</code> to the desired value.
  
Line 236: Line 248:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|User.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\User.ini}}.
 
# Go to the following lines and change <code>6</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=6</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=6</nowiki></pre>
 
# Go to the following lines and change <code>6</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=6</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=6</nowiki></pre>
 
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
 
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
#* {{code|0.008}} for 125Hz polling rate
+
#* {{code|0.008}} for 125 Hz polling rate
#* {{code|0.002}} for 500Hz polling rate
+
#* {{code|0.004}} for 250 Hz polling rate
#* {{code|0.001}} for 1000Hz polling rate
+
#* {{code|0.002}} for 500 Hz polling rate
 +
#* {{code|0.001}} for 1000 Hz polling rate
 
# Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust).
 
# Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust).
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
# Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False.
+
# Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.
  
 
'''Notes'''
 
'''Notes'''
Line 275: Line 288:
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save.
 
}}
 
}}
Line 293: Line 306:
 
|audio    = false
 
|audio    = false
 
|subtitles = true
 
|subtitles = true
|notes    = Retail only, [https://www.portal24h.pl/gry/spolszczenia-gier/df/Devastation-212/ Download]
+
|notes    = Retail only, [https://www.portal24h.pl/gry/spolszczenia-gier/df/Devastation-212/ download].
 
|fan      = true
 
|fan      = true
 
}}
 
}}
Line 311: Line 324:
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    = Only possible using direct ip, due to master servers being shut down.
+
|online play notes    = Only possible using direct IP, due to master servers being shut down.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 333: Line 346:
 
==Issues fixed==
 
==Issues fixed==
 
===Poor performance on Windows 8/8.1/10/11===
 
===Poor performance on Windows 8/8.1/10/11===
{{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}}
+
{{Fixbox|description=Use [[dgVoodoo 2]]}}
  
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
# Place it in {{folder|{{p|game}}\System}}.
+
# Place it in {{folder|{{p|game}}\System\}}.
 
}}
 
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
+
{{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
  
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
{{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Open {{file|[[#Game data|Devastation.ini]]}}.
+
# Open {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}}.
 
# Find the line <code>DesiredRefreshRate=60</code>.
 
# Find the line <code>DesiredRefreshRate=60</code>.
# Change the value to set your monitor's refresh rate. For example, 120 or 144.
+
# Change the value to set the desired monitor's refresh rate. For example, 120 or 144.
  
 
'''Notes'''
 
'''Notes'''

Revision as of 16:08, 22 March 2024

Devastation
Devastation cover
Developers
Digitalo Studios
ARUSH Entertainment
Publishers
ARUSH Entertainment
Groove Games
Russia Akella
Engines
Unreal Engine 2
Release dates
Windows March 25, 2003
Linux May 1, 2003
Reception
Metacritic 62
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Cyberpunk, Post-apocalyptic, Sci-fi
Devastation on IGDB
Devastation on MobyGames
Devastation on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Devastation is a singleplayer and multiplayer first-person action, FPS and shooter game.

General information

Official site - retrieved with Wayback machine from August 6, 2003.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Demo/free trial

A demo is available here.

Essential improvements

Patches

Official

  • A list of patches can be found here.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Devastation\*.ini
Linux $HOME/.devastation/System/*.ini
Devastation.ini contains general settings.
User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Devastation\Save\
Linux $HOME/.devastation/Save/

Video

Widescreen resolution

Edit ini file[3]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD is stretched.
Some menu elements become cropped.
Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Devastation Custom FOV.
Use the Widescreen Fix[4]

Notes

Weapon and camera FOV are fixed both during gameplay and in-engine cutscenes.
Menu elements are no longer cropped.
HUD and menus are stretched.

Windowed

Edit ini file[5]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Find the section [WinDrv.WindowsClient].
  4. In that section, find an entry WindowedViewportX= and set its value to your desired window width.
  5. In that section, find an entry WindowedViewportY= and set its value to your desired window height.
  6. Set StartupFullscreen= to False to start the game in windowed mode.

Anisotropic filtering (AF)

Edit ini file
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Vertical sync (Vsync)

Edit ini file[6]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Change the line UseVSync=False to UseVSync=True.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Enabled by default, see Mouse acceleration to disable it.
Mouse sensitivity
Max of 10. For higher, see Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Set UseJoystick=True in %USERPROFILE%\Documents\Devastation\Devastation.ini under [WinDrv.WindowsClient].
Full controller support
Controller remapping
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller sensitivity
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller Y-axis inversion
Edit in %USERPROFILE%\Documents\Devastation\User.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Edit ini file[7]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Change the line MouseAccelThreshold= to 0.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Mouse sensitivity

Edit ini file[8]
  1. Calculate your sensitivity for UT2004 on mouse-sensitivity.com.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Change the line MouseSensitivity= to the desired value.

Notes

[Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity.

Jerky/Uneven mouse movement

Edit ini file[9]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\User.ini.
  3. Go to the following lines and change 6 to 0.1:
    MouseX=Count bXAxis | Axis aMouseX Speed=6
    MouseY=Count bYAxis | Axis aMouseY Speed=6
  4. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125 Hz polling rate
    • 0.004 for 250 Hz polling rate
    • 0.002 for 500 Hz polling rate
    • 0.001 for 1000 Hz polling rate
  5. Change the line MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).
  6. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  7. Go to the [D3DDrv.D3DRenderDevice] section and change ReduceMouseLag= to False.

Notes

Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow.

Audio

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound.
Subtitles
Located under Game settings.
Closed captions
Mute on focus lost
No option to enable it.
EAX support
DirectSound3D.[10]
Royalty free audio
DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Surround sound

By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Set Use3DSound=True and UseDefaultDriver=False, and save.

Localizations

Language UI Audio Sub Notes
English
Polish
Retail only, download.

Network

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Online play
16 Versus
Only possible using direct IP, due to master servers being shut down.

Connection types

Issues fixed

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo 2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System\.

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[12]
  1. Launch the game at least once then close it.
  2. Open %USERPROFILE%\Documents\Devastation\Devastation.ini.
  3. Find the line DesiredRefreshRate=60.
  4. Change the value to set the desired monitor's refresh rate. For example, 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics Karma
Audio OpenAL
Input DirectInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 700 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
DirectX 8.1 compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:AlphaYellow on 2023-06-26
  4. Verified by User:AlphaYellow on 2023-07-15
  5. Verified by User:AlphaYellow on 2023-06-26
  6. Verified by User:AlphaYellow on 2023-06-26
  7. Verified by User:AlphaYellow on 2023-06-26
  8. Verified by User:AlphaYellow on 2023-06-26
  9. Verified by User:AlphaYellow on 2023-06-26
  10. Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
  11. Verified by User:AlphaYellow on 2023-06-26
  12. Verified by User:AlphaYellow on 2023-06-26