Difference between revisions of "Deus Ex: Human Revolution - Director's Cut"
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|USERPROFILE}}\Documents\my games\Deus Ex HRDC\ | + | {{Game data/saves|Windows|{{p|USERPROFILE}}\Documents\my games\Deus Ex HRDC\}} |
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/238010/remote/}} | {{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/238010/remote/}} | ||
}} | }} |
Revision as of 19:52, 29 April 2020
Developers | |
---|---|
Eidos Montreal[1] | |
macOS (OS X) | Feral Interactive |
Publishers | |
Square Enix | |
OS X | Feral Interactive |
Engines | |
Crystal Engine | |
Release dates | |
Windows | October 22, 2013 |
macOS (OS X) | April 15, 2014 |
Reception | |
Metacritic | 91 |
IGDB | 90 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Deus Ex | |
---|---|
Deus Ex | 2000 |
Deus Ex: Invisible War | 2003 |
Deus Ex: Human Revolution | 2011 |
Deus Ex: Human Revolution - Director's Cut | 2013 |
Deus Ex: The Fall | 2014 |
Deus Ex: Revision (unofficial mod) | 2015 |
Deus Ex: Mankind Divided | 2016 |
Deus Ex: Breach | 2017 |
Deus Ex: Mankind Divided - VR Experience | 2017 |
Deus Ex GO | 2017 |
Key points
- Updated version of Deus Ex: Human Revolution with new content and additions.
- Director's Cut has various issues with performance and stability not present in the original release.
- The game's lighting for certain objects is broken compared to the original Wii U version. Use DXHRDC-GFX
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Official manual
- Official forums
- Deux Ex Wiki
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | ||||
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Version differences
- The Director's Cut includes all Deus Ex: Human Revolution DLC but does not include the Augmented Edition's non-game extras (art book, motion comic, etc.)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\my games\Deus Ex HRDC\ |
Steam | <Steam-folder>/userdata/<user-id>/238010/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238010/pfx/[Note 1] |
The file naming convention appears to be this:
gameq
- Quicksave file (from pressing F5)gamea1
andgamea2
- Autosave files. Not sure yet if it alternates or if 2 is always the most recent.gamer#
(where # is 1 - 99) - Manual save files. A maximum number of 99 different save files are allowed at anytime.saveindex
- An index to all the save files. The save files will be useless if this file is missing/corrupted from the folder.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Approx. 100 MB available. |
Video settings
Field of view (FOV)
Increase FOV to 120°[2] |
---|
|
SMAA
SMAA Anti-Aliasing with SweetFX[2] |
---|
|
Input settings
Audio settings
Localizations
- The Director's Cut does not include Polish or Russian support unlike the original Deus Ex: Human Revolution and its DLC (a Polish localization mod and Russian localization mod are available).
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Brazilian Portuguese | Fan translation, download. | |||
Polish | Translation taken from original version, download. | |||
Russian | Retail version, download. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deus Ex Human Revolution Director's Cut (DX11). |
Issues unresolved
Broken multi-monitor support
- Multi-monitor resolutions worked correctly in the original version but have an incorrect aspect ratio in the Director's Cut.[3]
No HUD scaling for higher resolutions
Using a 4k monitor or super resolution techniques like Nvidia DSR results in very small HUD elements. No solution is known for this.
Weapon zoom and interacting with terminals is laggy
- Caused by long Windows uptime, most notably on Windows 8/10 due to the Fast Startup feature
Reboot[4] |
---|
|
Issues fixed
Mouse lag/acceleration
- Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo has stated that there is "no mouse smoothing applied in DXHR".
[5] - The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users.
Changing free look speed in registry[6] |
---|
Notes
|
Camera stuttering (stuttering while moving and looking around at the same time)
Fixing camera stuttering[citation needed] |
---|
There are multiple solutions that people have reported work:
|
Poor performance
- Some players have reported poor performance with the Director's Cut version.
Change registry settings[8] |
---|
|
Crash on start (Windows 8 and later)
- Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled.
Disable the integrated display adapter[citation needed] |
---|
|
Add launch options to Steam[citation needed] |
---|
An alternative work-around for some users, without disabling their graphics card, is to add "-nosound" to the Steam Launch Options. Some additional testing is needed to verify if this works for the majority of users.
Despite the wording of the setting being added, this does not disable sound for the game. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | OS X only. | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Scaleform |
Access the external setup utility
Use the -setup command line argument[9]
|
---|
DXHRDC-GFX
- Direct3D 11 only
- Restores the gold filter look of the original game as closely as possible[10]
- Fixes broken lighting[11]
- Doesn't work with Edge AA
- Everything can be configured by pressing F11 in-game
Download[12] |
---|
Download the mod and extract all of its files to Notes
EnableColorGrading=0 BloomStyle=0 LightingStyle=1 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | 7, 8 |
Processor (CPU) | 2.0 GHz Dual Core | AMD Phenom II X4 Intel Core 2 Quad |
System memory (RAM) | 2 GB | 2 GB |
Hard disk drive (HDD) | 17 GB | 17 GB |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon HD 2000 series DirectX 9.0c compatible | AMD Radeon HD 5850 DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | 10.9.2 |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | 25 GB |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
- The following graphics cards are not supported on OS X: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Intel HD3000, Nvidia GeForce 7xxx series, Nvidia GeForce 8xxx series, Nvidia GeForce 9400 and Nvidia GeForce 3xx series. The following cards require you to have 8 GB of system RAM: Intel HD4000.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/238010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (238010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The porter for the Windows version of HR:DC is unknown. Nixxes ported the original Human Revolution, but disclaims involvement with the Director's Cut.
- ↑ 2.0 2.1 Verified by User:Aday on 15 November 2017
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedmulti-monitor
- ↑ Verified by User:Blackbird on 2020-04-23
- ↑ KEYBOARD & MOUSE & CONTROLLER -Key Mapping/Customise, Mouse Lag, Controls -All Issues - Page 3
- ↑ http://www.gamespot.com/deus-ex-human-revolution/forum/mouse-acceleration-fix-turn-it-off-60125192/
- ↑ Square Enix Forums - STUTTERING & LAG / FRAME RATE Drop - Video & Audio - All Discussion - Page 43
- ↑ Guru3D.com Forums - View Single Post - Deus Ex: Human Revolution
- ↑ Changing Graphics Settings :: Deus Ex: Human Revolution - Director's Cut General Discussions - last accessed on 2017-08-12
- ↑ Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Color filter) - Silent’s Blog - last accessed on 2020-04-26
- "As you can see, the colors are quite different, which means those attributes are relevant for the final presentation. Sadly, I tried to look for any remains of those attributes in the Director’s Cut and currently did not manage to find anything. While it would be nice to see them working again, for my re-implementation I settled on picking one constant set of colors for the entire game – it doesn’t match the original Human Revolution 1:1, but it looks very close in the majority of scenarios as is."
- ↑ Restoring the gold filter in Deus Ex: Human Revolution - Director’s Cut (Lighting – improved, glitched, or both?) - Silent’s Blog - last accessed on 2020-04-26
- ↑ Verified by User:Blackbird on 2020-04-26