Difference between revisions of "Delta Force 2"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 3, 1999}} | {{Infobox game/row/date|Windows|November 3, 1999}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Tactical shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic, Voxel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Africa, Asia, Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Delta Force }} | ||
|steam appid = 32630 | |steam appid = 32630 | ||
|steam appid side = | |steam appid side = | ||
Line 17: | Line 30: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{--}} The Hardware Renderer has known issues on modern systems, particularly depth buffer problems that cause clipping. It is recommended to use the Software Renderer along with [[DgVoodoo 2]] instead. | ||
'''General information''' | '''General information''' | ||
Line 32: | Line 47: | ||
==Essential improvements== | ==Essential improvements== | ||
− | + | ===Support for 1024x768=== | |
− | + | The game supports the 1024x768 resolution but a config file needs to be changed. | |
− | + | {{Fixbox|description=Increase Resolution to 1024x768|ref=<ref name="2021-08-25">{{Refcheck|user=Nessy|date=2021-08-25|comment=}}</ref>|fix= | |
+ | # Open the df2.cfg file that is located in the game folder. | ||
+ | # Find the game_res value and change it to 6. | ||
+ | }} | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
Line 41: | Line 59: | ||
# Delete or rename <code>DF2INTRO.BIK</code> | # Delete or rename <code>DF2INTRO.BIK</code> | ||
}} | }} | ||
+ | |||
+ | ===Various other mods=== | ||
+ | *[https://www.novahq.net/?show=utilities&cmd=view_files&id=3 Utilities] | ||
+ | *[https://www.novahq.net/?show=maps&cmd=view_maps&game=df2 Maps] | ||
==Game data== | ==Game data== | ||
Line 71: | Line 93: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 92: | Line 114: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 108: | Line 130: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 172: | Line 194: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = Doesn't pause on focus | + | |mute on focus lost notes = Doesn't pause on lost focus |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 192: | Line 214: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 232: | Line 254: | ||
}} | }} | ||
− | ==Issues | + | ==Issues unresolved== |
− | ===Broken | + | ===Broken Hardware Renderer=== |
− | {{--}} | + | {{--}} The Hardware renderer is broken on modern operating systems, causing severe graphical corruption and depth buffer problems. Using [[DgVoodoo 2]] helps these issues partially but does not fix the depth errors. A patch by Dege which improved the depth buffer problems to some extent used to be available (hw_d3d.dll), but the domain has since expired. See [https://www.vogons.org/viewtopic.php?f=59&t=52136 the original forum topic]. |
− | + | ===Crash when switching to the Voice-over-Net settings=== | |
− | + | {{--}} When switching through the settings tabs, the Voice-over-Net tab causes the game to crash or freeze on modern systems. Some users report that running the game in Windows XP compatibility mode prevents this. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
Line 253: | Line 265: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = | + | |direct3d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Revision as of 15:22, 25 August 2021
Developers | |
---|---|
NovaLogic | |
Engines | |
Voxel Space 32 | |
Release dates | |
Windows | November 3, 1999 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic, Voxel art |
Themes | Africa, Asia, Contemporary |
Series | Delta Force |
Delta Force | |
---|---|
Delta Force | 1998 |
Delta Force 2 | 1999 |
Delta Force: Land Warrior | 2000 |
Delta Force: Task Force Dagger | 2002 |
Delta Force: Black Hawk Down | 2004 |
Delta Force: Xtreme | 2005 |
Delta Force: Xtreme 2 | 2009 |
Key points
- The Hardware Renderer has known issues on modern systems, particularly depth buffer problems that cause clipping. It is recommended to use the Software Renderer along with DgVoodoo 2 instead.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard CD check. | |||
Developer website | ||||
GOG.com | ||||
Steam |
Essential improvements
Support for 1024x768
The game supports the 1024x768 resolution but a config file needs to be changed.
Increase Resolution to 1024x768[1] |
---|
|
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Various other mods
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\df2.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\df2plyrs.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Might disable mouse | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Called flip mouse | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Doesn't pause on lost focus |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 50 | |||
Online play | 50 |
Issues unresolved
Broken Hardware Renderer
- The Hardware renderer is broken on modern operating systems, causing severe graphical corruption and depth buffer problems. Using DgVoodoo 2 helps these issues partially but does not fix the depth errors. A patch by Dege which improved the depth buffer problems to some extent used to be available (hw_d3d.dll), but the domain has since expired. See the original forum topic.
Crash when switching to the Voice-over-Net settings
- When switching through the settings tabs, the Voice-over-Net tab causes the game to crash or freeze on modern systems. Some users report that running the game in Windows XP compatibility mode prevents this.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer | Glitchy on modern hardware, but playable |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium II | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | SVGA-compatible | Nvidia Riva TNT DirectX 6 compatible |
Other | 3D accelerator card not required but recommended. |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (32630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Nessy on 2021-08-25