Difference between revisions of "Delta Force 2"
From PCGamingWiki, the wiki about fixing PC games
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|notes = | |notes = | ||
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+ | {{L10n/switch | ||
+ | |language = Ukrainian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation and full dubbing by [https://tsfukraine.wixsite.com/main?lang=en TSF], [https://drive.google.com/file/d/1HjPl2h903FwojBqhe2IGU5pd67mR4k1A/view?usp=sharing download]. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} |
Revision as of 23:18, 1 October 2021
Developers | |
---|---|
NovaLogic | |
Engines | |
Voxel Space 32 | |
Release dates | |
Windows | November 3, 1999 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic, Voxel art |
Themes | Africa, Asia, Contemporary |
Series | Delta Force |
Delta Force | |
---|---|
Delta Force | 1998 |
Delta Force 2 | 1999 |
Delta Force: Land Warrior | 2000 |
Delta Force: Task Force Dagger | 2002 |
Delta Force: Black Hawk Down | 2004 |
Delta Force: Xtreme | 2005 |
Delta Force: Xtreme 2 | 2009 |
Key points
- The Hardware Renderer has known issues on modern systems, particularly depth buffer problems that cause clipping. It is recommended to use the Software Renderer along with DgVoodoo 2 instead.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Standard CD check. | |||
Developer website | ||||
GOG.com | ||||
Steam |
Essential improvements
Support for 1024x768
The game supports the 1024x768 resolution but a config file needs to be changed.
Increase Resolution to 1024x768[1] |
---|
|
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Various other mods
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\df2.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\df2plyrs.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Might disable mouse | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Called flip mouse | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Doesn't pause on lost focus |
Localizations
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 50 | |||
Online play | 50 |
Issues unresolved
Broken Hardware Renderer
- The Hardware renderer is broken on modern operating systems, causing severe graphical corruption and depth buffer problems. Using DgVoodoo 2 helps these issues partially but does not fix the depth errors. A patch by Dege which improved the depth buffer problems to some extent used to be available (hw_d3d.dll), but the domain has since expired. See the original forum topic.
Crash when switching to the Voice-over-Net settings
- When switching through the settings tabs, the Voice-over-Net tab causes the game to crash or freeze on modern systems. Some users report that running the game in Windows XP compatibility mode prevents this.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer | Glitchy on modern hardware, but playable |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT |
Processor (CPU) | Intel Pentium II | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | SVGA-compatible | Nvidia Riva TNT DirectX 6 compatible |
Other | 3D accelerator card not required but recommended. |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (32630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Nessy on 2021-08-25