Deliver Us the Moon
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Revision as of 12:34, 6 July 2022 by BurninRubber99 (talk | contribs)
Cover image missing, please upload it | |
Developers | |
---|---|
KeokeN Interactive | |
Publishers | |
Wired Productions | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 10, 2019 |
Reception | |
Metacritic | 68 |
OpenCritic | 76 |
IGDB | 78 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Adventure, Puzzle |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Deliver Us Universe |
Deliver Us Universe | |
---|---|
Deliver Us the Moon | 2019 |
Deliver Us Mars | 2023 |
Key points
- Formerly known as Deliver Us the Moon: Fortuna.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.co.uk | Deluxe Edition. | |||
Epic Games Store | Deluxe Edition also available. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | ||||
Publisher website (unavailable) | Deluxe Edition. |
Version differences
- The Deluxe Edition includes the game's soundtrack and artbook.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MoonMan\Saved\Config\WindowsNoEditor |
Microsoft Store | %LOCALAPPDATA%\Packages\WiredProductions.DeliverUsTheMoonWin10_hxzk6evwjr6sy\LocalCache\Local\MoonMan\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MoonMan\Saved\[Note 3] |
Microsoft Store | %LOCALAPPDATA%\Packages\WiredProductions.DeliverUsTheMoonWin10_hxzk6evwjr6sy\LocalCache\Local\MoonMan\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay resulting in cropped interaction screens. Pillarboxed cutscenes. Use this mod as a workaround. |
||
Ultra-widescreen | Vert- gameplay, pillarboxed FMVs and rendered cutscenes. Use this mod as a workaround. |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, Low or High TAA. Also supports DLSS. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game is capped at 144 FPS. | ||
High dynamic range display (HDR) | See High dynamic range (HDR). | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the PCGW community FOV changer |
---|
Change the way FOV is calculated[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
High dynamic range (HDR)
Enable HDR output[5] |
---|
[SystemSettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Under Horizontal Sensitivity & Vertical Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Under Invert Y-Axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Under Horizontal Sensitivity & Vertical Sensitivity. | |
Controller Y-axis inversion | Under Invert Y-Axis. |
Controller types |
---|
XInput-compatible controllers | [6] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [7] |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [8] | |
Haptic feedback | No controller vibration | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX & Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Spanish | ||||
Italian | ||||
Russian | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Korean |
Issues unresolved
Can't change the resolution
- Deliver Us the Moon has some limitations when played on DirectX 12, such as the restrictions to resolution settings and the absence of fullscreen option. However, by default the game takes the monitor's resolution[9].
Play on DirectX 11 |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deliver Us The Moon - 3D-Vision-Fix - DHR-Losti - V1.00. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DX12 and RTX added via patch on December 19, 2019. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Deliver Us The Moon on Steam - last accessed on 2019-08-13
- "Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics"
- ↑ Verified by User:Mastan on 2021-12-05
- ↑ Deliver Us The Moon: Fortuna :: Houston, Do You Copy: Q&A about our recent announcement - last accessed on 2019-08-13
- ↑ Need an FOV adjustment for ultrawide - last accessed on 2019-10-11
- ↑ Verified by User:Fpsrad on 2020-04-04
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Sony PlayStation DualShock 4 Controller with a USB cable)
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)
- ↑ Deliver Us the Moon: Can't change resolution - Steam - last accessed on 2020-03-08