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Difference between revisions of "Deadlight: Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
(→‎Audio settings: Added a fan Polish translation.)
m
 
(44 intermediate revisions by 16 users not shown)
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Deep Silver}}
 
{{Infobox game/row/publisher|Deep Silver}}
|engines      =  
+
|engines      =
 +
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 21, 2016}}
 
{{Infobox game/row/date|Windows|June 21, 2016}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|deadlight-directors-cut|rating}}
 +
{{Infobox game/row/reception|OpenCritic|2811/deadlight-directors-cut|67}}
 +
{{Infobox game/row/reception|IGDB|deadlight-directors-cut|69}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | North America, Post-apocalyptic, Zombies }}
 +
{{Infobox game/row/taxonomy/series            | Deadlight }}
 
|steam appid  = 423950
 
|steam appid  = 423950
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  = deadlight_directors_cut
+
|gogcom id    = 1230412827
 +
|gogcom id side =
 +
|official site= http://www.deadlightgame.com/deadlight.php
 +
|winehq      = 18416
 +
|hltb        = 2348
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = 81147
 
|wikipedia    = Deadlight
 
|wikipedia    = Deadlight
|winehq      = 18416
+
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      = '''''Deadlight: Director's Cut''''' is a remastered version of the 2012 game ''[[Deadlight]]'', featuring tweaked controls and animations, the Nightmare difficulty mode and the Survival Arena game mode.
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 
}}
 
}}
{{Series|Deadlight}}
 
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|deadlight_directors_cut|deadlight_directors_cut}}
+
{{GOG.com links|1230412827|deadlight_directors_cut}}
{{mm}} [http://steamcommunity.com/app/423950/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/423950/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Gamesplanet | 3060-1 | Steam |  |  | Windows }}
 
{{Availability/row| GOG.com | deadlight_directors_cut | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | deadlight_directors_cut | DRM-free | | | Windows }}
 +
{{Availability/row| GMG | deadlight-directors-cut | Steam | | | Windows }}
 +
{{Availability/row| Humble | deadlight-directors-cut | Steam | | | Windows }}
 
{{Availability/row| Steam | 423950 | Steam | | | Windows }}
 
{{Availability/row| Steam | 423950 | Steam | | | Windows }}
 
}}
 
}}
Line 30: Line 63:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete/rename video files|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Delete/rename video files|ref=<ref>{{Refcheck|user=Rose|date=2019-07-30|comment=}}</ref>|fix=
# Go to <code>{{p|game}}\LOTDGame\Movies\</code>
+
# Go to {{folder|{{p|game}}\LOTDGame\Movies}}.
# Delete or rename <code>splash_screen_01.bk2</code>, <code>splash_screen_02.bk2</code>, <code>splash_screen_03.bk2</code>, <code>splash_screen_04.bk2</code>, <code>splash_screen_05.bk2</code> and <code>tequila_logo.bk2</code>.
+
# Delete or rename {{file|splash_screen_01.bk2}}, {{file|splash_screen_02.bk2}}, {{file|splash_screen_03.bk2}}, {{file|splash_screen_04.bk2}}, {{file|splash_screen_05.bk2}} and {{file|tequila_logo.bk2}}.
 
}}
 
}}
  
Line 38: Line 71:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\UnrealEngine3\LOTDGame\Config\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\LOTDGame\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\423950\remote\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\LOTDGame\Save\}}
 +
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\423950\remote\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Deadlight Director's Cut Graphics Settings.jpg|Graphics settings.}}
 
{{Image|Deadlight Director's Cut Graphics Settings.jpg|Graphics settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/deadlight-directors-cut/en
+
|wsgf link                  = https://www.wsgf.org/dr/deadlight-directors-cut/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 71: Line 109:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See the [http://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
+
|multimonitor notes        = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
+
|ultrawidescreen notes      = {{term|Vert-}}. See [[#Field of view (FOV)|Field of view (FOV)]] to compensate.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See the [http://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = always on
 
|anisotropic notes          = 16x by default. Can't be altered in-game.
 
|anisotropic notes          = 16x by default. Can't be altered in-game.
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 96: Line 137:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Bind FOV values to hotkeys|ref=<ref>{{Refcheck|user=Rose|date=2019-07-30|comment=At 21:9, pressing F2 works to achieve vertical FOV parity with 16:9.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|LOTDInput.ini}} with a text editor.
 +
# Add the following lines under '''<code>[Engine.PlayerInput]</code>'''
 +
#: <code>Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)</code>
 +
# Save the changes.
 +
# Press {{key|F1}} - {{key|F5}} in the game to switch between the FOV values.
 +
{{ii}} Setting other values and keys is also possible.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Change frame rate smoothing|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Change frame rate smoothing|ref=<ref>{{Refcheck|user=Rose|date=2019-07-30|comment=Setting MaxSmoothedFrameRate to 76 resulted in 76 FPS shown by Nvidia Shadowplay.}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].  
 
# Go to the [[#Game data|configuration file(s) location]].  
# Open <code>DefaultEngine.ini</code>.
+
# Open {{file|LOTDEngine.ini}} with a text editor.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
# Save file and make it "read only".
+
# Save the file.
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 119: Line 175:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 124: Line 182:
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Uses preset layouts.
+
|controller remap notes    = Presets only.
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = Xbox
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =  
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 141: Line 217:
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = unknown
+
|steam hook input          = unknown
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 158: Line 240:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 164: Line 248:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Japanese
 
  |language  = Japanese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [https://grajpopolsku.pl/download/deadlight_dc/ download].
  |fan notes = Fan translation, [http://grajpopolsku.pl/download/deadlight_dc/ download].
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://enpy.net/forum/files/file/85-deadlight/ Fan translation by «ENPY Studio»]
 +
  |fan       = true
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes     = Fan translation by Tribo Gamer, [https://joao13traducoes.com/2023/08/pc-deadlight-directors-cut-tribo-gamer/ Download]
 +
|fan      = true
 
}}
 
}}
 
}}
 
}}
Line 244: Line 337:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 3.0
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        = Scaleform
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=  
 
}}
 
}}
  
Line 258: Line 377:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7 64-bit
+
|minOS    = 7
 
|minCPU  = Intel Core 2 Duo 2.4 GHz
 
|minCPU  = Intel Core 2 Duo 2.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
Line 267: Line 386:
 
|minSM    = 3.0
 
|minSM    = 3.0
  
|recOS    = 8, 10 64-bit
+
|recOS    = 8, 10
 
|recCPU  = Intel Core 2 Duo 2.6 GHz
 
|recCPU  = Intel Core 2 Duo 2.6 GHz
 
|recRAM  =  
 
|recRAM  =  
Line 279: Line 398:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 09:41, 17 September 2023

Deadlight: Director's Cut
Deadlight: Director's Cut cover
Developers
Tequila Works
Abstraction Games
Publishers
Deep Silver
Engines
Unreal Engine 3
Release dates
Windows June 21, 2016
Reception
OpenCritic 67
IGDB 69
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Platform
Art styles Realistic
Themes North America, Post-apocalyptic, Zombies
Series Deadlight
Deadlight: Director's Cut on HowLongToBeat
Deadlight: Director's Cut on IGDB
Deadlight: Director's Cut on MobyGames
Deadlight: Director's Cut on Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

Deadlight: Director's Cut is a remastered version of the 2012 game Deadlight, featuring tweaked controls and animations, the Nightmare difficulty mode and the Survival Arena game mode.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
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Windows
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows

Essential improvements

Skip intro videos

Delete/rename video files[1]
  1. Go to <path-to-game>\LOTDGame\Movies.
  2. Delete or rename splash_screen_01.bk2, splash_screen_02.bk2, splash_screen_03.bk2, splash_screen_04.bk2, splash_screen_05.bk2 and tequila_logo.bk2.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Save\
Steam <Steam-folder>\userdata\<user-id>\423950\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See Field of view (FOV).
Ultra-widescreen
Vert-. See Field of view (FOV) to compensate.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
16x by default. Can't be altered in-game.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Bind FOV values to hotkeys[2]
  1. Go to the configuration file(s) location.
  2. Open LOTDInput.ini with a text editor.
  3. Add the following lines under [Engine.PlayerInput]
    Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)
  4. Save the changes.
  5. Press F1 - F5 in the game to switch between the FOV values.
Setting other values and keys is also possible.

High frame rate

Change frame rate smoothing[3]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini with a text editor.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save the file.
For more information, see the Unreal Engine 3 page.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Fan translation, download.
Spanish
Russian
Fan translation by «ENPY Studio»
Brazilian Portuguese
Fan translation by Tribo Gamer, Download

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Interface Scaleform
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Rose on 2019-07-30
  2. Verified by User:Rose on 2019-07-30
    At 21:9, pressing F2 works to achieve vertical FOV parity with 16:9.
  3. Verified by User:Rose on 2019-07-30
    Setting MaxSmoothedFrameRate to 76 resulted in 76 FPS shown by Nvidia Shadowplay.