Difference between revisions of "Dead Man's Hand"
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AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) |
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==Video== | ==Video== | ||
+ | {{Image|Dead Man's Hand - Video Settings.png|Video Settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 96: | Line 97: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Edit | + | {{Fixbox|description=Edit ini files|fix= |
− | + | # Launch the game at least once then close it. | |
− | |||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|DMH.ini}}. | # Open {{file|DMH.ini}}. | ||
− | # Adjust the following lines accordingly to your resolution | + | # Adjust the following lines accordingly to your resolution: |
<pre>[WinDrv.WindowsClient] | <pre>[WinDrv.WindowsClient] | ||
− | |||
− | |||
FullscreenViewportX=800 | FullscreenViewportX=800 | ||
FullscreenViewportY=600 | FullscreenViewportY=600 | ||
Line 118: | Line 116: | ||
# Search for the line 34 and change the line to | # Search for the line 34 and change the line to | ||
#<pre>Aliases[27]=(Command="fov 106",Alias=SetFOV)</pre> | #<pre>Aliases[27]=(Command="fov 106",Alias=SetFOV)</pre> | ||
− | # Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code> | + | # Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code>. |
# While in-game press the key to activate the new FOV. | # While in-game press the key to activate the new FOV. | ||
Line 125: | Line 123: | ||
{{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too. | {{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too. | ||
{{--}} Weapon FOV stays the same. | {{--}} Weapon FOV stays the same. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|DMH.ini}}. | ||
+ | # Find the section <code>[WinDrv.WindowsClient]</code>. | ||
+ | # In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width. | ||
+ | # In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height. | ||
+ | # Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode. | ||
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | ||
− | # | + | # Launch the game at least once then close it. |
− | # Go to | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # | + | # Go to the <code>[D3DDrv.D3DRenderDevice]</code> section. |
+ | # Change the line <code>LevelOfAnisotropy=1</code> (maximum is 16). | ||
}} | }} | ||
Line 138: | Line 148: | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Edit ini file | + | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= |
− | # | + | # Launch the game at least once then close it. |
− | # Go to | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # | + | # Go to the <code>[D3DDrv.D3DRenderDevice]</code> section. |
+ | # Change the line <code>UseVSync=False</code> to True. | ||
}} | }} | ||
Line 148: | Line 159: | ||
==Input== | ==Input== | ||
+ | {{Image|Dead Man's Hand - Input Settings.png|Input Settings.}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Dead Man's Hand - Audio Settings.png|Audio Settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
Line 245: | Line 258: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = | + | |eax support notes = EAX 3. |
|royalty free audio = unknown | |royalty free audio = unknown | ||
|royalty free audio notes = | |royalty free audio notes = | ||
Line 263: | Line 276: | ||
==Network== | ==Network== | ||
+ | {{Image|Dead Man's Hand - Multiplayer Settings.png|Multiplayer Settings.}} | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = false | |local play = false |
Revision as of 12:16, 7 June 2023
Developers | |
---|---|
Human Head Studios | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 16, 2004 |
Reception | |
Metacritic | 63 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | North America, Western |
Warnings
- GameSpy online services have been shut down (see Network for solutions).
- Game lacks an FPS limiter or Vsync and causes clipping bugs on stairs with frame rates higher than 60 FPS.
- Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
Availability
Essential improvements
Patches
- Retail patch 1 updates the game to the latest version. Includes bug fixes and 6 additional multiplayer maps.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 1] |
-
DMH.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\SaveDMH\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 80° by default. See Field of view (FOV). | ||
Windowed | You can toggle between fullscreen and windowed mode with Alt+↵ Enter. To start in windowed set StartupFullscreen in DMH.ini to StartupFullscreen=False . |
||
Borderless fullscreen windowed | Use dgVoodoo2. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit ini files |
---|
[WinDrv.WindowsClient] FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 |
Field of view (FOV)
Edit User.ini[1] |
---|
Notes
|
Windowed
Edit ini file[2] |
---|
|
Anisotropic filtering (AF)
Edit ini file[3] |
---|
|
Use dgVoodoo2.[4] |
---|
Vertical sync (Vsync)
Edit ini file[5] |
---|
|
Use dgVoodoo2.[6] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enbaled by default. To disable it, see Mouse acceleration. | |
Mouse sensitivity | Max of 10. For higher, see Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Enable by setting UseJoystick=True in DMH.ini . Auto aim from the Xbox version can be re-enabled. See Enable aim assist and Steam Input for button mapping. Original Xbox layout can be used for reference. |
|
Full controller support | ||
Controller remapping | Edit bindings in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit bindings in User.ini . |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[7] |
---|
|
Mouse sensitivity
Edit ini file[8] |
---|
|
Enable aim assist
Edit ini file[9] |
---|
|
Jerky/Uneven mouse movement
Edit User.ini[10] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 with Creative ALchemy | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 | Direct IP connect possible. Alternatively, see GameSpy for alternative master servers. |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console with ~ and type in open [ip address:port] . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777 |
UDP | 7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Issues unresolved
Clipping problems when climbing stairs
- At high frame rates (+150fps), there will be clipping problems on some stairs.
Issues fixed
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 - 800 MHz AMD Athlon - 800 MHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 2 32 MB of VRAM DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07