Difference between revisions of "Dead Man's Hand"
From PCGamingWiki, the wiki about fixing PC games
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− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|windowed = true | |windowed = true | ||
|windowed notes = You can toggle between fullscreen and windowed mode with {{key|Alt|Enter}}. To start in windowed set <code>StartupFullscreen</code> in {{file|DMH.ini}} to <code>StartupFullscreen=False</code>. | |windowed notes = You can toggle between fullscreen and windowed mode with {{key|Alt|Enter}}. To start in windowed set <code>StartupFullscreen</code> in {{file|DMH.ini}} to <code>StartupFullscreen=False</code>. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
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− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Effects. | |separate volume notes = Music, Effects. | ||
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===Clipping problems when climbing stairs === | ===Clipping problems when climbing stairs === | ||
{{ii}} At high frame rates (+150fps) there will be clipping problems on some stairs | {{ii}} At high frame rates (+150fps) there will be clipping problems on some stairs | ||
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==Issues fixed== | ==Issues fixed== |
Revision as of 10:52, 22 September 2021
Developers | |
---|---|
Human Head Studios | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 16, 2004 |
Reception | |
Metacritic | 63 |
Warnings
- GameSpy online services have been shut down (see Network for solutions).
- Game lacks an FPS limiter or Vsync and causes clipping bugs on stairs with frame rates higher than 60 FPS.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\SaveDMH\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 80°, Vert-. | ||
Windowed | You can toggle between fullscreen and windowed mode with Alt+↵ Enter. To start in windowed set StartupFullscreen in DMH.ini to StartupFullscreen=False . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) |
Widescreen resolution
Edit INI files |
---|
[WinDrv.WindowsClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 |
Anisotropic filtering (AF)
Edit ini file[citation needed] |
---|
|
Vertical sync (Vsync)
Edit ini file[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse acceleration and smoothing enabled by default | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Mouse acceleration
Edit User.ini[citation needed] |
---|
[Engine.PlayerInput] bInvertMouse=False MouseSmoothingMode=0 MouseSmoothingStrength=0.000000 MouseSensitivity=1.00000 MouseSamplingTime=0.001 MouseAccelThreshold=0.000000 DoubleClickTime=0.200000
|
Mouse sensitivity
Edit User.ini[citation needed] |
---|
[Engine.Input] MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 [Engine.PlayerInput] MouseSensitivity=1.00000
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 with Creative ALchemy | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | UseEAX=True in DMH.ini doesn't seem to alter the sound. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Issues unresolved
Clipping problems when climbing stairs
- At high frame rates (+150fps) there will be clipping problems on some stairs
Issues fixed
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 - 800 MHz AMD Athlon - 800 MHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 2 32 MB of VRAM DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).