Difference between revisions of "Daytona USA"
From PCGamingWiki, the wiki about fixing PC games
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|developers = | |developers = | ||
{{Infobox game/row/developer|Sega AM2}} | {{Infobox game/row/developer|Sega AM2}} | ||
+ | {{Infobox game/row/porter|Sega PC|Windows}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sega}} | + | {{Infobox game/row/publisher|Sega Entertainment}} |
+ | {{Infobox game/row/publisher|Expert Software|Re-release}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 27, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/20040406231150/http://sega.jp/pc/daytonab/|title=<nowiki>[SEGA]</nowiki>セガPC:デイトナUSA 拡張ボード版 (retrieved)|date=2023-12-26}}</ref>}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
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|gogcom id = | |gogcom id = | ||
|igdb = daytona-usa | |igdb = daytona-usa | ||
− | |mobygames = | + | |mobygames = 7870 |
|strategywiki = Daytona USA | |strategywiki = Daytona USA | ||
|wikipedia = Daytona USA (video game) | |wikipedia = Daytona USA (video game) | ||
Line 32: | Line 34: | ||
'''Key points''' | '''Key points''' | ||
− | {{--}} Based on the Saturn version, | + | {{--}} Based on the Saturn version, capped at a lower FPS and is graphically inferior to the original arcade version. |
{{--}} Graphical glitches are present on newer systems. | {{--}} Graphical glitches are present on newer systems. | ||
{{--}} Requires CD to have music. | {{--}} Requires CD to have music. | ||
Line 69: | Line 71: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|windir}}\DAYTONA | + | {{Game data/config|Windows|{{p|windir}}\DAYTONA.INI}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\DAYTONA.DAT}} |
}} | }} | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Latest revision as of 07:15, 27 December 2023
Developers | |
---|---|
Sega AM2 | |
Windows | Sega PC |
Publishers | |
Sega Entertainment | |
Re-release | Expert Software |
Release dates | |
Windows | September 27, 1996[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Arcade, Racing |
Vehicles | Track racing |
Themes | North America |
Series | Daytona |
Daytona | |
---|---|
Daytona USA | 1996 |
Daytona USA: Deluxe | 1997 |
Key points
- Based on the Saturn version, capped at a lower FPS and is graphically inferior to the original arcade version.
- Graphical glitches are present on newer systems.
- Requires CD to have music.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Fixing graphical glitches on modern systems
Using DxWnd (Windows 7)[citation needed] |
---|
Notes
|
Using DxWrapper (Windows 10)[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\DAYTONA.DAT[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd or dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 20 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Acceleration/brake can only be assigned to buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Stereo, monaural (both result in 3.0 in Windows 10). | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | Also supports NV1 3D API (Japanese release only) if using an Nidia card. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or faster | Intel Pentium 133 MHz or faster |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 25 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ [SEGA]セガPC:デイトナUSA 拡張ボード版 (retrieved) - last accessed on 2023-12-26