Difference between revisions of "Dagon: by H. P. Lovecraft"
From PCGamingWiki, the wiki about fixing PC games
(gogcom id side for DLCs) |
(Game got VR support) |
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|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Traditional controllers are not supported in the VR mode. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= true |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = unknown | |other controllers = unknown | ||
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|vorpx modes = | |vorpx modes = | ||
|vorpx notes = | |vorpx notes = | ||
− | |vr only = | + | |vr only = false |
− | |htc vive = | + | |htc vive = true |
− | |htc vive notes = | + | |htc vive notes = [[Glossary:Valve Index|Valve Index]] is also supported. |
− | |oculus rift = | + | |oculus rift = true |
|oculus rift notes = | |oculus rift notes = | ||
− | |osvr = | + | |osvr = unknown |
|osvr notes = | |osvr notes = | ||
− | |windows mixed reality = | + | |windows mixed reality = true |
|windows mixed reality notes = | |windows mixed reality notes = | ||
− | |keyboard-mouse = | + | |keyboard-mouse = false |
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
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|tobii eye tracking = | |tobii eye tracking = | ||
|tobii eye tracking notes = | |tobii eye tracking notes = | ||
− | |play area seated = | + | |play area seated = true |
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = true |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = false |
− | |play area room-scale notes = | + | |play area room-scale notes = Head position is locked. |
}} | }} | ||
Revision as of 16:31, 27 October 2021
Developers | |
---|---|
Bit Golem | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 24, 2021 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Point and select |
Genres | Visual novel |
Art styles | Realistic |
Themes | Horror, Lovecraftian |
Dagon: by H. P. Lovecraft is a singleplayer first-person visual novel game.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\BitGolem\Dagon |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1481400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\BitGolem\Dagon\DagonSaveFull.es3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1481400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | Hor+[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless is default. To enable exclusive, see Unity/Exclusive fullscreen mode. | ||
Anisotropic filtering (AF) | High level of AF is always enabled. | ||
Anti-aliasing (AA) | FXAA, TAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Traditional controllers are not supported in the VR mode. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sounds, Voice Overs | |
Surround sound | 2.0 Stereo[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Valve Index is also supported. | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale | Head position is locked. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2400 AMD Ryzen 3 1200 |
Intel Core i5-6400 AMD Ryzen 5 1600 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.14f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1481400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1481400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2021-10-21
- ↑ Verified by User:Mastan on 2021-10-21
- Tested at custom 2560x1080 resolution.
- ↑ Verified by User:Mastan on 2021-10-21
- Tested in 7.1 using Orban Loudness Meter.