Difference between revisions of "Cotton Rock 'n' Roll: Superlative Night Dreams"
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{{Infobox game | {{Infobox game | ||
|cover = Cotton Rock'n'Roll - cover.jpg | |cover = Cotton Rock'n'Roll - cover.jpg | ||
Line 40: | Line 39: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
− | |release history = | + | |release history = ''Cotton Rock 'n' Roll'' is the first original ''Cotton'' game in over twenty years, following ''[[Rainbow Cotton]]''. It was first released in Japanese arcades, Nintendo Switch, and PlayStation 4 in 2021. A overseas release followed in early 2022, renamed to '''''Cotton Fantasy'''''. |
+ | |||
+ | A Windows version was released worldwide in January 2023, using the original name in all territories. | ||
|current state = | |current state = | ||
Line 54: | Line 52: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1364760 | Steam | | | Windows | + | {{Availability/row| Steam | 1364760 | Steam | | | Windows }} |
}} | }} | ||
Line 60: | Line 58: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|Steam}}\userdata\{{p|uid}}\1364760\remote\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Steam|{{p|Steam}}\userdata\{{p|uid}}\1364760\remote\}} |
}} | }} | ||
Line 87: | Line 85: | ||
==Video== | ==Video== | ||
+ | {{Image|Cotton Rock'n Roll - General Options.png|General options.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 94: | Line 93: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= In-game resolution options are capped internally to 1920x1080.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11}}</ref> |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = Only options for exclusive fullscreen and windowed mode are available. Use the in-game windowed mode option and [[Special K]]'s "Borderless Fullscreen Override" option to mitigate this.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested using Special K.}}</ref> |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 118: | Line 117: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = In-game VSync option removes 60 FPS frame limit, but the in-game behavior continues updating at a 60 FPS rate internally.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested with both the Steam Deck when docked, and on my two other PC setups attached to high refresh rate displays.}}</ref> |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = {{note|The game's usage of OpenGL causes a problem with the screen appearing overly dark after alt-tabbing/resolution-switching/exiting. Use [[Special K]]'s OpenGL-IK support and HDR retrofitting options while using the in-game Windowed mode to mitigate this.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Tested with HDR enabled on a Radeon RX 6700XT.}}</ref>}} |
|ray tracing = unknown | |ray tracing = unknown | ||
|ray tracing notes = | |ray tracing notes = | ||
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==Input== | ==Input== | ||
+ | {{Image|Cotton Rock 'n' Roll - Remap Options.png|Control options.}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
− | |xbox prompts notes = | + | |xbox prompts notes = Uses [[Controller:Nintendo Switch Pro Controller|Nintendo Switch]] button prompts. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = DirectInput. |
− | |other button prompts = | + | |other button prompts = Nintendo |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |button prompts = Nintendo |
+ | |button prompts notes = | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Has separate sliders for music, sound effects, voices, and story voices. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = always on | |subtitles = always on | ||
− | |subtitles notes = All cutscene dialogue is subtitled, in addition to | + | |subtitles notes = All cutscene dialogue is subtitled, in addition to being voiced. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
− | |royalty free audio notes = | + | |royalty free audio notes = The game has its own soundtrack. |
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = The achievement names and descriptions are not translated to English.<ref>{{Refcheck|user=KingKrouch|date=2023-01-11|comment=Checked Steam achievements.}}</ref><ref>{{Refurl|url=https://steamcommunity.com/stats/1364760/achievements|title=Steam Community :: COTTOn Rock'n'Roll :: Achievements|date=2024-04-23}}</ref> |
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 234: | Line 236: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 307: | Line 309: | ||
|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
− | |opengl versions = 3. | + | |opengl versions = 3.3 |
− | |opengl notes = | + | |opengl notes = <ref>{{Refcheck|user=Fds29|date=2024-04-30}}</ref> |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 323: | Line 325: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 361: | Line 363: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 8.1 | + | |minOS = 8.1, 10 |
|minCPU = Intel Core-i3 4160 | |minCPU = Intel Core-i3 4160 | ||
|minRAM = 8 GB | |minRAM = 8 GB |
Latest revision as of 14:03, 30 April 2024
Developers | |
---|---|
Studio Saizensen[1] | |
Success | |
Publishers | |
Success | |
Release dates | |
Windows | January 5, 2023 |
Reception | |
OpenCritic | 80 |
IGDB | 84 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling, Third-person |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Flight |
Art styles | Anime |
Themes | Fantasy |
Series | Cotton |
Cotton | |
---|---|
Cotton Reboot! | 2021 |
Cotton 2: Magical Night Dreams | 2022 |
Cotton Boomerang | 2022 |
Cotton Rock 'n' Roll | 2023 |
Rainbow Cotton | 2024 |
Cotton Rock 'n' Roll 2 | TBA |
Cotton Rock 'n' Roll: Superlative Night Dreams is a singleplayer side view, scrolling and third-person arcade and shooter game in the Cotton series.
Cotton Rock 'n' Roll is the first original Cotton game in over twenty years, following Rainbow Cotton. It was first released in Japanese arcades, Nintendo Switch, and PlayStation 4 in 2021. A overseas release followed in early 2022, renamed to Cotton Fantasy.
A Windows version was released worldwide in January 2023, using the original name in all territories.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1364760\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\1364760\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1364760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | In-game resolution options are capped internally to 1920x1080.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Only options for exclusive fullscreen and windowed mode are available. Use the in-game windowed mode option and Special K's "Borderless Fullscreen Override" option to mitigate this.[3] | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | In-game VSync option removes 60 FPS frame limit, but the in-game behavior continues updating at a 60 FPS rate internally.[4] | ||
High dynamic range display (HDR) | [Note 2] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses Nintendo Switch button prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | DirectInput. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Has separate sliders for music, sound effects, voices, and story voices. | |
Surround sound | ||
Subtitles | All cutscene dialogue is subtitled, in addition to being voiced. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The game has its own soundtrack. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The achievement names and descriptions are not translated to English.[6][7] | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 | [8] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core-i3 4160 | Intel Core i3-6300 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0c compatible | Nvidia GeForce GTX 1050 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1364760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The game's usage of OpenGL causes a problem with the screen appearing overly dark after alt-tabbing/resolution-switching/exiting. Use Special K's OpenGL-IK support and HDR retrofitting options while using the in-game Windowed mode to mitigate this.[5]
References
- ↑ 4gamer - Umihara Kawase revealed for Cotton Rock'n Roll - last accessed on 2021-07-21
- ↑ Verified by User:KingKrouch on 2023-01-11
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested using Special K.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested with both the Steam Deck when docked, and on my two other PC setups attached to high refresh rate displays.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Tested with HDR enabled on a Radeon RX 6700XT.
- ↑ Verified by User:KingKrouch on 2023-01-11
- Checked Steam achievements.
- ↑ Steam Community :: COTTOn Rock'n'Roll :: Achievements - last accessed on 2024-04-23
- ↑ Verified by User:Fds29 on 2024-04-30