Difference between revisions of "Codename: Eagle"
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = [[MSAA]] can be forced from dgVoodoo 2 wrapper. | |antialiasing notes = [[MSAA]] can be forced from dgVoodoo 2 wrapper. | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
− | |60 fps notes = Capped to 37 FPS. | + | |vsync = hackable |
− | |120 fps = | + | |vsync notes = Vsync can be forced from dgVoodoo 2 wrapper. |
− | |120 fps notes = | + | |60 fps = hackable |
− | |hdr = | + | |60 fps notes = Capped to 37 FPS. Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to force uncapped frame rates. Might runs fast in game. |
+ | |120 fps = hackable | ||
+ | |120 fps notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2] to force uncapped frame rates. | ||
+ | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
Line 194: | Line 197: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
Line 218: | Line 227: | ||
|lan play modes = Versus | |lan play modes = Versus | ||
|lan play notes = Possible by connecting to a local IP using <code>connect ''IP''</code> command. | |lan play notes = Possible by connecting to a local IP using <code>connect ''IP''</code> command. | ||
− | |online play = | + | |online play = false |
|online play players = 16 | |online play players = 16 | ||
|online play modes = Versus | |online play modes = Versus | ||
Line 230: | Line 239: | ||
|p2p notes = | |p2p notes = | ||
|dedicated = hackable | |dedicated = hackable | ||
− | |dedicated notes = | + | |dedicated notes = With <code>ce.exe</code> parameters <code>+host +dedicated</code> |
|self-hosting = hackable | |self-hosting = hackable | ||
|self-hosting notes = Using the multiplayer host game menu (forward port 24711 UDP) | |self-hosting notes = Using the multiplayer host game menu (forward port 24711 UDP) | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 289: | Line 301: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = Smacker | + | |cutscenes = Smacker Video Technology |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = GameSpy | |multiplayer = GameSpy |
Latest revision as of 23:35, 8 April 2024
Developers | |
---|---|
Refraction Games | |
Publishers | |
Take-Two Interactive | |
Engines | |
Refractor | |
Release dates | |
Windows | November 15, 1999 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
General information
- Codename Eagle Nation
- As of December 2020, there is one public server for codename eagle multiplayer. Its IP is 89.38.98.12. Download the version 1.43 multiplayer demo from Codename Eagle Nation, access the in-game console via F12, and enter
connect 89.38.98.12
to join! - Codename Eagle Multiplayer
Availability
Patches
- 1.33
- Singleplayer Hotfix (fixes loading the first level, after installing Patch 1.33)
- 1.36 (network enhancements only)
Warning! Patches below break singleplayer mode![citation needed]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | In version 1.33, aspect ratio is scaled incorrectly.[3] However, version 1.43 supports up to 1920x1080 with the correct aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Open a console using F12 and type in FOV X (where X is a value between 100 [highest] and 500 [lowest]). |
||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA can be forced from dgVoodoo 2 wrapper. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Vsync can be forced from dgVoodoo 2 wrapper. | ||
60 FPS | Capped to 37 FPS. Use dgVoodoo 2 to force uncapped frame rates. Might runs fast in game. | ||
120+ FPS | Use dgVoodoo 2 to force uncapped frame rates. | ||
High dynamic range display (HDR) |
Windowed
Use dgVoodoo 2 combined with Borderless Gaming[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus Possible by connecting to a local IP using connect IP command. |
||
Online play | 16 | Versus Direct IP connections only - via in-game console (F12) or by adding +connect IP:port to the ce.exe command line. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | With ce.exe parameters +host +dedicated |
|
Self-hosting | Using the multiplayer host game menu (forward port 24711 UDP) | |
Direct IP | Using connect IP console command. |
Issues fixed
"Floating point error" when trying to load a saved game
Downgrade the game to 1.36 or lower[citation needed] |
---|
This issue was introduced with 1.41 patch and was never fixed. To avoid it, reinstall the game and update it only to 1.33 version (1.36 consists only of network enhancements). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 200 MMX | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 380 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Suicide machine on August 13, 2016
- On patch 1.33 - the game does increase horizontal FOV, but at the same time, it also increases vertical one, making everything stretched.