Difference between revisions of "Code of Honor 3: Desperate Measures"
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FSAA]] up to 4x. | |antialiasing notes = [[FSAA]] up to 4x. |
Latest revision as of 14:27, 15 December 2023
Developers | |
---|---|
City Interactive | |
Publishers | |
Germany, Poland | City Interactive |
France | Micro Application |
Russia | New Disk |
Engines | |
Lithtech Jupiter EX | |
Release dates | |
Windows | August 21, 2009 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Contemporary, Europe |
Series | Code of Honor |
Code of Honor | |
---|---|
Code of Honor: The French Foreign Legion | 2007 |
Code of Honor 2: Conspiracy Island | 2008 |
Code of Honor 3: Desperate Measures | 2009 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\City Interactive\CODE OF HONOR 3 |
Save game data location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\City Interactive\CODE OF HONOR 3\save |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+. | ||
Multi-monitor | Hor+. | ||
Ultra-widescreen | Hor+. | ||
4K Ultra HD | Hor+. | ||
Field of view (FOV) | |||
Windowed | Start the game with +windowed 1 parameter. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FSAA up to 4x. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. For Code of Honor 1+2 see here and here |
Issues fixed
Slow loading level and aero disabling
- Occurs only on Windows Vista and Windows 7, because of the special graphic stack WDDM.
Fix slow load level and spontaneous shutdown aero interface |
---|
Notes
|
Control key settings are not assigned
- Keyboard settings reset to unassigned when you restart the game
Control key settings are not assigned fix |
---|
|
Soft Shadows not working
- Soft Shadows not working but setting enabled
Soft Shadows fix |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 2.4 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1650 PRO DirectX 9.0c compatible |
References
- ↑ [1] - last accessed on
- ↑ DirectX 12 & WDDM 2.0: Reworking the Windows Graphics Stack - last accessed on