Difference between revisions of "Citystate II"
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{{Infobox game | {{Infobox game | ||
− | |cover = Citystate II cover. | + | |cover = Citystate II cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Andy Sztark}} | {{Infobox game/row/developer|Andy Sztark}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity 2019|ref=<ref>{{Refcheck|user=phyziyx|date=2022-11-21}}</ref>|build=2019.4.34f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows| Sep 23 2021 }} | {{Infobox game/row/date|Windows| Sep 23 2021 }} | ||
− | |||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
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{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
{{Infobox game/row/taxonomy/controls | }} | {{Infobox game/row/taxonomy/controls | }} | ||
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{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Citystate }} | {{Infobox game/row/taxonomy/series | Citystate }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\AndySztark\Citystate II}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\AndySztark\Citystate II}} |
}} | }} | ||
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|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
|upscaling = false | |upscaling = false | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
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|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |wing = | + | |wing = |
|wing notes = | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = |
|glide notes = | |glide notes = | ||
|software mode = | |software mode = | ||
|software mode notes = | |software mode notes = | ||
− | |mantle support = | + | |mantle support = |
|mantle support notes = | |mantle support notes = | ||
|metal support = | |metal support = | ||
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Dual Core 3.2 GHz | + | |minCPU = Dual Core 3.2 GHz |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minGPU = GTX 660 | |minGPU = GTX 660 | ||
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|recOS = 10 | |recOS = 10 | ||
− | |recCPU = Quad-Core 3.4GHz | + | |recCPU = Quad-Core 3.4GHz |
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recGPU = GTX 1060 | |recGPU = GTX 1060 | ||
− | |recDX = | + | |recDX = |
|recHD = 4 GB }} | |recHD = 4 GB }} | ||
{{References}} | {{References}} |
Latest revision as of 10:48, 16 February 2023
Developers | |
---|---|
Andy Sztark | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 23, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Genres | Simulation, Strategy |
Art styles | Realistic |
Series | Citystate |
Citystate | |
---|---|
Citystate | 2018 |
Citystate II | 2021 |
Citystate II is a singleplayer simulation and strategy game in the Citystate series.
Released on 23 Sep, 2021
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\AndySztark\Citystate II |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1352850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\AndySztark\Citystate II |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1352850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Simplified Chinese | ||||
German | ||||
English | ||||
Spanish | ||||
French | ||||
Brazilian Portuguese | ||||
Japanese | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Dual Core 3.2 GHz | Quad-Core 3.4GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | GTX 660 DirectX 11 compatible | GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ Unity 2019 engine build: 2019.4.34f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1352850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:phyziyx on 2022-11-21