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Difference between revisions of "Chrome SpecForce"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/developer|Techland}}
 
{{Infobox game/row/developer|Techland}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Meridian4}}
+
{{Infobox game/row/publisher|Techland|Poland, Digital (GamersGate)}}
 +
{{Infobox game/row/publisher|1C Company|Russia}}
 +
{{Infobox game/row/publisher|Koch Media, magnussoft Deutschland|Germany}}
 +
{{Infobox game/row/publisher|Meridian4|Digital (Steam)}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 2}}
 
{{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 2}}
Line 17: Line 20:
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
{{Infobox game/row/taxonomy/controls          | Direct control}}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
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|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|lutris      = chrome-specforce
 
|mobygames    = chrome-specforce
 
|mobygames    = chrome-specforce
 
|wikipedia    =  
 
|wikipedia    =  
|winehq      = 6548
+
|winehq      = 10001
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} The game includes a level editor and Java source code that can be recompiled to change the game logic and settings.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = The game includes a level editor and Java source code that can be recompiled to change the game logic and settings.
 +
}}
  
 
'''General information'''
 
'''General information'''
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{{Availability/row| Amazon | B008ELN00O | unknown | | | Windows | unavailable }}
 
{{Availability/row| Amazon | B008ELN00O | unknown | | | Windows | unavailable }}
 
{{Availability/row| Steam | 46430 | Steam |  |  | Windows | unavailable }}
 
{{Availability/row| Steam | 46430 | Steam |  |  | Windows | unavailable }}
 +
{{Availability/row| GamersGate | chrome-specforce | DRM-free |  |  | Windows | unavailable }}
 
}}
 
}}
  
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===Limit FPS===
 
===Limit FPS===
You should '''limit the FPS to 60''', otherwise problems can arise, like "slippery / sliding" movement.<ref name="fps_1">https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg</ref><ref name="fps_2">https://steamcommunity.com/app/46420/discussions/0/846944689665842962/</ref><ref name="fps_3">https://steamcommunity.com/app/46420/discussions/0/133261370013840532/</ref> Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] or your GPU tool for that and apply a 60 FPS limit on ''ChromeSingle.exe''. Alternatively, force VSync if it leads to the same outcome for your monitor.
+
The FPS should be limited to 60, otherwise problems can arise, like "slippery/sliding" movement.<ref name="fps_1">https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg</ref><ref name="fps_2">https://steamcommunity.com/app/46420/discussions/0/846944689665842962/</ref><ref name="fps_3">https://steamcommunity.com/app/46420/discussions/0/133261370013840532/</ref> Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] or the graphics driver's control panel, and apply a 60 FPS limit on {{file|ChromeSingle.exe}}. Alternatively, force VSync if it leads to the same outcome for the monitor.
  
 
==Game data==
 
==Game data==
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|borderless windowed notes  = Run in window mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
 
|borderless windowed notes  = Run in window mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Set in {{folder|{{p|game}}\{{file|VideoSettings.scr}}}} or use the [[#Visual fidelity (unofficial patch)|unofficial patch]] to enable it in the options menu. Force in the graphics card control panel for highest quality.
+
|anisotropic notes          = Set in {{file|{{p|game}}\VideoSettings.scr}} or use the [[#Visual fidelity (unofficial patch)|unofficial patch]] to enable it in the options menu. Force in the graphics card control panel for highest quality.
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = limited
 
|120 fps                    = limited
|120 fps notes              = No frame rate cap. Game was designed to be played at 60~ FPS. Excessively high frame rate (over 200) results in delayed player movement responsiveness and sliding on terrain. See [[#Limit FPS|limit FPS]].<ref name="fps_1"/><ref name="fps_2"/><ref name="fps_3"/>
+
|120 fps notes              = No frame rate cap. Game was designed to be played at 60~ FPS. Excessively high frame rates (over 200) result in delayed player movement responsiveness and sliding on terrain. See [[#Limit FPS|limit FPS]].<ref name="fps_1"/><ref name="fps_2"/><ref name="fps_3"/>
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Set resolution in VideoSettings.scr|ref=<ref>[https://www.wsgf.org/dr/chrome-specforce/en Chrome SpecForce| WSGF]</ref>|fix=
 
{{Fixbox|description=Set resolution in VideoSettings.scr|ref=<ref>[https://www.wsgf.org/dr/chrome-specforce/en Chrome SpecForce| WSGF]</ref>|fix=
# Go to the installation folder.
+
# Open {{file|{{p|game}}\Data\VideoSettings.scr}}.
# Edit {{file|VideoSettings.scr}}.
+
# Change the <code>Resolution</code> values to the desired width and height values.
# Change the <code>Resolution</code> values to the width and height of the resolution you want.
+
# Save the changes and close the file.
# Save your changes and close the file.
 
  
 
'''Notes'''
 
'''Notes'''
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Instructions|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25759&start=10 Chrome SpecForce FOV fix | WSGF]</ref>|fix=
 
{{Fixbox|description=Instructions|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25759&start=10 Chrome SpecForce FOV fix | WSGF]</ref>|fix=
# Open {{file|{{p|game}}\code.pak}} with [https://www.7-zip.org 7-Zip] or similar.
+
<ol>
# Extract {{file|CameraPlayer.class}}.
+
<li>Open {{file|{{p|game}}\code.pak}} with [https://www.7-zip.org 7-Zip] or similar.</li>
# Open {{file|CameraPlayer.class}} using [http://dirty-joe.com/ dirtyJOE(Java editor)] and in the <code>constant pool</code> tab, find and replace the following values:
+
<li>Extract {{file|CameraPlayer.class}}.</li>
## 82 - first person perspective
+
<li>Open {{file|CameraPlayer.class}} using [http://dirty-joe.com/ dirtyJOE(Java editor)] and in the <code>constant pool</code> tab, find and replace the following values:</li>
## 60 - third person perspective
+
<ul>
## 75 - vehicles, sniper, binoculars...
+
<li>82 - first person perspective</li>
# Drop the edited file inside {{file|{{p|game}}\code.pak}} to replace the existing file.
+
<li>60 - third person perspective</li>
 +
<li>75 - vehicles, sniper, binoculars, etc</li>
 +
</ul>
 +
<li>Drop the edited file inside {{file|{{p|game}}\code.pak}} to replace the existing file.</li>
 +
</ol>
  
 
'''Notes'''
 
'''Notes'''
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===Steam version installs DirectX at every launch===
 
===Steam version installs DirectX at every launch===
 
{{Fixbox|description=Delete/rename 46430_install.vdf|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Delete/rename 46430_install.vdf|ref={{cn|date=July 2016}}|fix=
# Go to the installation folder.
+
# Delete or rename {{file|{{p|game}}\46430_install.vdf}}.
# Delete or rename {{file|46430_install.vdf}}.
 
 
}}
 
}}
  
 
===Sliding during movement===
 
===Sliding during movement===
 
{{Fixbox|description=Limit FPS|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/46430/discussions/0/1333474229073231057/|title=Steam Community|date=May 2023}}</ref>|fix=
 
{{Fixbox|description=Limit FPS|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/46430/discussions/0/1333474229073231057/|title=Steam Community|date=May 2023}}</ref>|fix=
Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] to limit the maximum FPS in the game to 60.
+
* Use a tool like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] to limit the maximum FPS in the game to 60.
 
}}
 
}}
  

Revision as of 02:21, 27 February 2024

Chrome SpecForce
Chrome SpecForce cover
Developers
Techland
Publishers
Poland, Digital (GamersGate) Techland
Russia 1C Company
Germany Koch Media, magnussoft Deutschland
Digital (Steam) Meridian4
Engines
Chrome Engine 2
Release dates
Windows August 19, 2005
Reception
Metacritic 62
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Sci-fi
Series Chrome
Chrome SpecForce on MobyGames
Chrome
Chrome 2003
Chrome SpecForce 2005

Chrome SpecForce is a singleplayer and multiplayer first-person and third-person action, FPS and shooter game in the Chrome series.

The game includes a level editor and Java source code that can be recompiled to change the game logic and settings.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1]
Windows
Amazon.com (unavailable)
DRM details are not known
Windows
Steam (unavailable)
Icon overlay.png
Windows
GamersGate (unavailable)
DRM-free after installation (requires an internet connection during installation)
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Visual fidelity (unofficial patch)

A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and Hor+ FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. Download from Mod DB.

Limit FPS

The FPS should be limited to 60, otherwise problems can arise, like "slippery/sliding" movement.[5][6][7] Use a tool like Rivatuner Statistics Server or the graphics driver's control panel, and apply a 60 FPS limit on ChromeSingle.exe. Alternatively, force VSync if it leads to the same outcome for the monitor.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/46430/pfx/[Note 3]
AudioSettings.scr contains audio settings.
Controller.scr contains mouse and controller settings.
VideoSettings.scr contains video settings.
UserControls.scr contains key mapping settings.

Save game data location

System Location
Windows <path-to-game>\Save\[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/46430/pfx/[Note 3]
Each save uses multiple files.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Run in window mode and use Borderless Gaming.
Anisotropic filtering (AF)
Set in <path-to-game>\VideoSettings.scr or use the unofficial patch to enable it in the options menu. Force in the graphics card control panel for highest quality.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Disabled by default. Use D3Doverrider if it can't be forced using the graphics card control panel.
60 FPS
120+ FPS
No frame rate cap. Game was designed to be played at 60~ FPS. Excessively high frame rates (over 200) result in delayed player movement responsiveness and sliding on terrain. See limit FPS.[5][6][7]
High dynamic range display (HDR)

Widescreen resolution

Set resolution in VideoSettings.scr[8]
  1. Open <path-to-game>\Data\VideoSettings.scr.
  2. Change the Resolution values to the desired width and height values.
  3. Save the changes and close the file.

Notes

Unofficial patch makes the game support all available resolutions and displays them in the options menu. It also fixes stretching of some HUD elements.

Field of view (FOV)

Instructions[9]
  1. Open <path-to-game>\code.pak with 7-Zip or similar.
  2. Extract CameraPlayer.class.
  3. Open CameraPlayer.class using dirtyJOE(Java editor) and in the constant pool tab, find and replace the following values:
    • 82 - first person perspective
    • 60 - third person perspective
    • 75 - vehicles, sniper, binoculars, etc
  4. Drop the edited file inside <path-to-game>\code.pak to replace the existing file.

Notes

Edited files can be downloaded from WSGF.
The Unofficial patch changes the FOV from Vert- to Hor+ and gives more options to edit different FOV settings.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
On by default. Unofficial patch includes a recompiled Player.class that disables it (put it inside <path-to-game>\code.pak).
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and FX.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Disabled by default.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German
Only for retail, is censored (blood, bullet wounds and ragdoll removed).[10]
Hungarian
Only for retail, the official patch is available.
Italian
Only for retail.
Russian
Fan translation, download.
Spanish
Fan translation by Clan Dlan, download.

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Issues fixed

Steam version installs DirectX at every launch

Delete/rename 46430_install.vdf[citation needed]
  1. Delete or rename <path-to-game>\46430_install.vdf.

Sliding during movement

Limit FPS[11]

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III 1.3 GHz
AMD Athlon 1.3 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 9200
64 MB of VRAM
DirectX 8.0 compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References