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Brickadia

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:50, 16 June 2020 by Originope (talk | contribs) (Initial article.)
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Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Brickadia
Brickadia cover
Developers
Timo Suikat
Engines
Unreal Engine 4
Release dates
Windows Early access
Linux Early access

General Information

Official website
Official Discord server

Availability

Source DRM Notes Keys OS
Official website
Windows
Linux
All versions require a Brickadia account.
All accounts must also be linked with a verified Discord account during the game's open alpha period.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Brickadia\Saved\Config\WindowsNoEditor

Save game data location

System Location
Windows %LOCALAPPDATA%\Brickadia\Saved\Builds

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
50-90° vertical.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Appears to be controlled by the "Texture Quality" setting.
Anti-aliasing (AA)
FXAA and TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Unlocked. Can be optionally capped to 30-200 FPS via the "Framerate Cap" slider.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sliders for master volume, music, interface and sound effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
"Enable Unfocused Audio" setting.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
50

Connection types

Ports

Protocol Port(s) and/or port range(s)
UDP 7777
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Vulkan
Linux only.
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu
Processor (CPU) 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
A 64-bit operating system is required.


References