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Difference between revisions of "Brickadia"

From PCGamingWiki, the wiki about fixing PC games
(Confirming surround sound support)
(Added new graphics info from recent dev blogs.)
 
(33 intermediate revisions by 11 users not shown)
Line 3: Line 3:
 
|cover        = Brickadia cover.png
 
|cover        = Brickadia cover.png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Timo Suikat}}
+
{{Infobox game/row/developer|Brickadia, LLC}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 5|build=5.3}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|TBA}}
{{Infobox game/row/date|Linux|EA}}
+
{{Infobox game/row/date|Linux|TBA}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|link|rating}}
 
{{Infobox game/row/reception|Metacritic|link|rating}}
Line 14: Line 14:
 
{{Infobox game/row/reception|IGDB|link|rating}}
 
{{Infobox game/row/reception|IGDB|link|rating}}
 
|taxonomy    =
 
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Sandbox }}
+
{{Infobox game/row/taxonomy/genres            | Building, Sandbox }} 
|steam appid  =  
+
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
|steam appid  = 2199420
 
|steam appid side =  
 
|steam appid side =  
 
|gogcom id    =  
 
|gogcom id    =  
Line 25: Line 28:
 
|official site= https://brickadia.com/
 
|official site= https://brickadia.com/
 
|hltb        =  
 
|hltb        =  
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
+
|igdb        =  
 
|mobygames    =  
 
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
Line 31: Line 34:
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Brickadia''''' is a brick-building {{Glossary:Sandbox}} game developed by Brickadia, LLC as a spiritual successor to [[Blockland]].
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General Information'''
 
'''General Information'''
{{mm}} [https://brickadia.com/ Official website]
 
 
{{mm}} [https://discord.gg/brickadia Official Discord server]
 
{{mm}} [https://discord.gg/brickadia Official Discord server]
 +
{{mm}} [https://brickadia.github.io/book/ Official manual]
 +
{{mm}} [https://steamcommunity.com/app/2199420/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | https://brickadia.com/ | account |  |  | Windows, Linux }}
+
{{Availability/row| official | https://brickadia.com/ | account |  |  | Windows, Linux | unavailable }}
 +
{{Availability/row| steam | 2199420 | steam, account |  |  | Windows, Linux | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require a [https://brickadia.com/account Brickadia account].
 
{{ii}} All versions require a [https://brickadia.com/account Brickadia account].
{{ii}} All accounts must also be linked with a verified Discord account during the game's open alpha period.
+
{{ii}} This game is not available yet.
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|none = The game does not contain microtransactions.
 +
}}
  
 
==Game data==
 
==Game data==
Line 48: Line 71:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{p|localappdata}}\Brickadia\Saved\Config\WindowsNoEditor}}
 
{{Game data/config|Windows|{{p|localappdata}}\Brickadia\Saved\Config\WindowsNoEditor}}
{{Game data/config|Linux|~/.config/Epic/Brickadia/Saved/Config/LinuxNoEditor}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.config/Epic/Brickadia/Saved/Config/LinuxNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|localappdata}}\Brickadia\Saved\Builds}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Brickadia\Saved}}
{{Game data/saves|Linux|~/.config/Epic/Brickadia/Saved/Builds}}
+
{{Game data/saves|Linux|{{p|linuxhome}}/.config/Epic/Brickadia/Saved}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           =  
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 85: Line 108:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
Line 92: Line 115:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 50-90° vertical via "Vertical FOV" slider. Can be set to any desired amount with the <code>fov</code> console command.
+
|fov notes                  = 50-90° vertical via the '''Vertical FOV''' slider, with a horizontal equivalent shown underneath it. Can be set to any desired amount with the <code>fov</code> console command.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 98: Line 121:
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Appears to be controlled by the "Texture Quality" setting.
+
|anisotropic notes          = Appears to be controlled by the '''Texture Quality''' setting.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]], [[TAA]] and [[SSAA]] with the <code>r.ScreenPercentage</code> console command.
+
|antialiasing notes        = [[FXAA]], [[TAA]], and [[SSAA]] with the <code>r.ScreenPercentage</code> console command.
 +
|upscaling                  = true
 +
|upscaling tech            = DLSS 3.5, FSR 2.0
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 106: Line 132:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Unlocked. Can be capped to any desired framerate by clicking on the "Framerate Cap" slider and typing.
+
|120 fps notes              = Unlocked. Can be capped to any desired framerate by clicking on the '''Framerate Cap''' slider and typing.
|hdr                        = false
+
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = true
 +
|ray tracing notes          = Requires the game to be launched with <code>-dx12 -raytracing</code> and must be enabled through console commands.<ref>{{Refurl|url=https://brickadia.com/blog/brickadia-alpha-5-patch-5/|title=Brickadia Alpha 5 Patch 5|date=2021-11-3|snippet=Ray tracing shaders are now packaged with the game and effects can be enabled from the console if the game was launched with -DX12. Results may vary. Some commands to get you started: <code>r.RayTracing.Reflections 1</code>, <code>r.RayTracing.Reflections.MaxBounces 4</code>, <code>r.RayTracing.AmbientOcclusion 1</code>, <code>r.RayTracing.AmbientOcclusion.SamplesPerPixel 4</code>, <code>r.RayTracing.SkyLight 1</code>.}}</ref> Not supported on the Linux client.
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
Line 123: Line 151:
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
Line 135: Line 163:
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
Line 186: Line 214:
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = n/a
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = "Enable Unfocused Audio" setting.
+
|mute on focus lost notes = '''Enable Unfocused Audio''' setting.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 215: Line 245:
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    = 50
+
|lan play players    = 30
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  = 50
+
|online play players  = 30
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = Maximum player limit was lowered from 50 down to 30 in Alpha 5 due to performance concerns.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 261: Line 291:
 
|metal support notes    =  
 
|metal support notes    =  
 
|vulkan versions        = true
 
|vulkan versions        = true
|vulkan notes          = Linux only.
+
|vulkan notes          = Can be used on Windows with <code>-vulkan</code>.
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
Line 268: Line 298:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux powerpc app      =  
+
|linux powerpc app      = unknown
 
|linux 32-bit executable= false
 
|linux 32-bit executable= false
 
|linux 64-bit executable= true
 
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 282: Line 315:
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX
 
|physics          = PhysX
|physics notes    =  
+
|physics notes    = 5.3
 
|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
Line 291: Line 324:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Epic Online Services
|multiplayer notes=  
+
|multiplayer notes= <ref>{{Refurl|url=https://brickadia.com|title=Home - Brickadia|date=2022-12-21|snippet=We use EOS relay servers, so online play is secure and private across platforms. Servers are protected from DoS attacks, and your IP address is hidden from players.}}</ref>
 
|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  
Line 301: Line 334:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 10, 11
|minCPU  = 2.5 GHz
+
|minCPU  = 3 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 
|minVRAM = 1 GB
 
|minVRAM = 1 GB
 
|minDX  = 11
 
|minDX  = 11
 +
|minSM    = 5
  
|recOS    = 8, 8.1, 10
+
|recOS    =  
|recCPU  =  
+
|recCPU  = AMD Ryzen 5000 Series
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 1070
 
|notes    =  
 
|notes    =  
 
}}
 
}}
Line 319: Line 353:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    = Ubuntu
+
|minOS    = Debian distribution (11+), such as Ubuntu
|minCPU  = 2.5 GHz
+
|minCPU  = 3 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
 
|minVRAM = 1 GB
 
|minVRAM = 1 GB
 +
|minSM    = 5
  
|recOS    = Ubuntu 18.04 LTS
+
|recOS    =  
|recCPU  =  
+
|recCPU  = AMD Ryzen 5000 Series
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 1070
 
|notes    =  
 
|notes    =  
 
}}
 
}}
 +
{{ii}} RAM usage increases with the amount of bricks present in-game.<ref>{{Refurl|url=https://store.steampowered.com/app/2199420/Brickadia/|title=Brickadia on Steam|date=2022-12-21|snippet=Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world.}}</ref>
  
 
{{References}}
 
{{References}}

Latest revision as of 13:48, 22 March 2024

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Brickadia
Brickadia cover
Developers
Brickadia, LLC
Engines
Unreal Engine 5[Note 1]
Release dates
Windows TBA
Linux TBA
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Building, Sandbox
Art styles Stylized

Brickadia is a brick-building sandbox game developed by Brickadia, LLC as a spiritual successor to Blockland.

General Information

Official Discord server
Official manual
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website (unavailable)
Windows
Linux
Steam (unavailable)
Icon overlay.png
Windows
Linux
All versions require a Brickadia account.
This game is not available yet.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Brickadia\Saved\Config\WindowsNoEditor
Linux $HOME/.config/Epic/Brickadia/Saved/Config/LinuxNoEditor

Save game data location

System Location
Windows %LOCALAPPDATA%\Brickadia\Saved
Linux $HOME/.config/Epic/Brickadia/Saved

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Long text chat messages can get cut off, otherwise perfect support.
4K Ultra HD
Field of view (FOV)
50-90° vertical via the Vertical FOV slider, with a horizontal equivalent shown underneath it. Can be set to any desired amount with the fov console command.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Appears to be controlled by the Texture Quality setting.
Anti-aliasing (AA)
FXAA, TAA, and SSAA with the r.ScreenPercentage console command.
High-fidelity upscaling
DLSS 3.5, FSR 2.0
Vertical sync (Vsync)
60 FPS and 120+ FPS
Unlocked. Can be capped to any desired framerate by clicking on the Framerate Cap slider and typing.
High dynamic range display (HDR)
Ray tracing (RT)
Requires the game to be launched with -dx12 -raytracing and must be enabled through console commands.[1] Not supported on the Linux client.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sliders for master volume, music, interface and sound effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Enable Unfocused Audio setting.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
30
Online play
30 Maximum player limit was lowered from 50 down to 30 in Alpha 5 due to performance concerns.

Connection types

Ports

Protocol Port(s) and/or port range(s)
UDP 7777
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Vulkan
Can be used on Windows with -vulkan.
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics PhysX 5.3
Multiplayer Epic Online Services [2]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) 3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
DirectX 11 compatible
Shader model 5 support
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Debian distribution (11+), such as Ubuntu
Processor (CPU) 3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
Shader model 5 support
A 64-bit operating system is required.
RAM usage increases with the amount of bricks present in-game.[3]


Notes

  1. Unreal Engine 5 engine build: 5.3

References

  1. Brickadia Alpha 5 Patch 5 - last accessed on 2021-11-3
    "Ray tracing shaders are now packaged with the game and effects can be enabled from the console if the game was launched with -DX12. Results may vary. Some commands to get you started: r.RayTracing.Reflections 1, r.RayTracing.Reflections.MaxBounces 4, r.RayTracing.AmbientOcclusion 1, r.RayTracing.AmbientOcclusion.SamplesPerPixel 4, r.RayTracing.SkyLight 1."
  2. Home - Brickadia - last accessed on 2022-12-21
    "We use EOS relay servers, so online play is secure and private across platforms. Servers are protected from DoS attacks, and your IP address is hidden from players."
  3. Brickadia on Steam - last accessed on 2022-12-21
    "Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world."