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Difference between revisions of "Boiling Point: Road to Hell"

From PCGamingWiki, the wiki about fixing PC games
(Added reception)
 
(35 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{stub}}
 
{{cleanup}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Boiling Point Road to Hell cover.jpg
 
|cover        = Boiling Point Road to Hell cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Deep Shadows}}
 
{{Infobox game/row/developer|Deep Shadows}}
 +
{{Infobox game/row/developer|Big Boat Interactive|Digital|ref=<ref name="bigboat">{{Refurl|url=https://www.ziggurat.games/news/boiling-point-road-to-hell-available-now|title=Boiling Point: Road to Hell Available Now / Ziggurat Games|date=2023-11-16|snippet=In this PC re-release, you can enjoy an unfiltered narrative experience, more gunfire and explosions than you can shake a glowing red barrel at, and major improvements to the game’s stability from current developer Big Boat to make this the definitive Boiling Point experience.}}</ref>}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Russobit-M}}
+
{{Infobox game/row/publisher|Russobit-M|Retail (Russia, Ukraine)}}
{{Infobox game/row/publisher|Atari}}
+
{{Infobox game/row/publisher|Atari|Retail (international)}}
 +
{{Infobox game/row/publisher|Ziggurat Interactive|Digital}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Vital Engine}}
+
{{Infobox game/row/engine|Vital Engine 2}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|May 20, 2005}}
+
{{Infobox game/row/date|Windows|May 19, 2005}}
|steam appid  =  
+
|reception    =
|gogcom id    =  
+
{{Infobox game/row/reception|Metacritic|boiling-point|61}}
 +
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|boiling-point-road-to-hell|64}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | RPG, Shooter, Open world }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Flight, Naval/watercraft }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Xenus }}
 +
|steam appid  = 2000760
 +
|gogcom id    = 1866033492
 +
|hltb        = 1219
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = 17950
 
|wikipedia    = Boiling Point: Road to Hell
 
|wikipedia    = Boiling Point: Road to Hell
 
|winehq      = 15672
 
|winehq      = 15672
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Xenus}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Released as '''Xenus: Точка кипения''' ('''Xenus: Boiling Point''') in Ukraine and Russia.
+
|introduction      =
 +
 
 +
|release history  = The game was released as '''''Xenus: Точка кипения''''' ('''''Xenus: Boiling Point''''') in Ukraine and Russia and as '''''Boiling Point: Cesta do pekel''''' ('''Boiling Point: The Road To Hell''') in Czechia. After several years of being unavailable digitally, it was later re-released onto Steam and GOG on November 14, 2023 by [[Company:Ziggurat Interactive|Ziggurat Interactive]], with improvements by [[Company:Big Boat Interactive|Big Boat Interactive]].<ref name="bigboat"/>
 +
 
 +
|current state    =
 +
}}
 +
 
 +
'''General information'''
 +
{{GOG.com links|1866033492|boiling_point_road_to_hell}}
 +
{{mm}} [https://steamcommunity.com/app/2000760/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}. Czech copies use {{DRM|StarForce|3}}. | | Windows }}
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}. Czech copies use {{DRM|StarForce|3}}. | | Windows }}
 +
{{Availability/row| Retail | | DRM-free | Magazine covermounts. German ones are pre-patched to version 2.0. | | Windows }}
 +
{{Availability/row| Retail | | DRM-free | Gold Edition. Pre-patched to version 2.2, contains dormant {{Removed DRM|StarForce}} protection components. | | Windows }}
 +
{{Availability/row| GOG.com | boiling_point_road_to_hell | DRM-free | | | Windows }}
 +
{{Availability/row| Steam | 2000760 | Steam | | | Windows }}
 
}}
 
}}
{{ii}} This game is not available digitally.
 
 
===Version differences===
 
{{ii}} The "boiling point version magazine computer bild spiele" released in 3/2007 is drm free and 2.0):
 
 
:{{++}} No-CD patches are already applied; the DVD is only necessary for installation - which ensures compatibility with modern operating systems; and are fully patched. The game version computer bild spiel is multilanguage (german,french and english)
 
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
 
* [https://www.moddb.com/games/boiling-point-road-to-hell/downloads/boiling-point-20-european-patch Patch 2.0] fixes many crucial issues with the game.
 
* [https://www.moddb.com/games/boiling-point-road-to-hell/downloads/boiling-point-20-european-patch Patch 2.0] fixes many crucial issues with the game.
* Last patch for game - 2.2. But that patch included to "Xenus Gold Edition" with Russian language and unavailable for other languages.
+
* The last build for game was version 2.2, included only in the '''Xenus Gold Edition''' exclusive to the Russian-speaking market.
 +
* Deleting {{file|d3dx9_24.dll}}, {{file|d3dx9d.pdb}}, {{file|d3dx9d_24.dll}} from game folder speeds up initial loading. This requires the full installation of [[DirectX#Legacy versions|DirectX 9.0c end-user runtimes]], as the game substitutes these with system files.
  
 
===Skip intro videos===
 
===Skip intro videos===
 +
{{Fixbox|description=Disable Engine AVI Player|ref={{cn|date=February 2017}}|fix=
 +
# Open {{file|{{p|game}}\Game.ini}} with a text editor.
 +
# Find the line <code>DISABLEAVIPLAYER=0</code>. Change the 0 value to 1.
 +
}}
 +
 
{{Fixbox|description=Delete/rename video files|ref={{cn|date=February 2017}}|fix=
 
{{Fixbox|description=Delete/rename video files|ref={{cn|date=February 2017}}|fix=
# Open GAME.INI file in <code>{{p|game}}</code>
+
# Open {{file|{{p|game}}\Game.ini}} with a text editor.
 
# Find [Game] section and delete all four <code>'AVI%= ...'</code> lines.
 
# Find [Game] section and delete all four <code>'AVI%= ...'</code> lines.
# Go to <code>{{p|game}}\Avi</code>
+
# Go to {{folder|{{p|game}}\Avi}}.
 
# Delete or rename all four files.
 
# Delete or rename all four files.
 +
}}
 +
 +
===Modern Myers widescreen patch===
 +
{{ii}} 2.2 patch (Gold Edition) is required. See [[#Patches|Patches]].
 +
{{++}} This mod aims at making the game look right on widescreen aspect ratios. It also increases the FOV and jump height, fixes an issue with hanging on exit, changes the headbob motion, and includes an Nvidia profile with better anti-aliasing.
 +
{{ii}} There is another aspect ratio fix available but it breaks the HUD, inventory, menu scale, etc, and doesn't include an option to increase the FOV.
 +
{{Fixbox|description=Installing Modern Myers wide screen patch|fix=
 +
# Download Modern Myers widescreen patch [https://www.moddb.com/games/boiling-point-road-to-hell/addons/modern-myers-wide-screen-patch here].
 +
# Extract the zip archive's contents into {{folder|{{p|game}}}}.
 
}}
 
}}
  
Line 59: Line 99:
 
}}
 
}}
  
==Video settings==
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Video settings
+
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Boiling Point Road to Hell General Video.jpg|In-game video settings.}}
 +
{{Image|Boiling Point Road to Hell Custom GFX.jpg|In-game custom gfx settings.}}
 +
{{Image|Boiling Point Road to Hell Custom Effects.jpg|In-game custom effects settings.}}
 +
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/boiling-point-road-hell/en
 
|wsgf link                  = https://www.wsgf.org/dr/boiling-point-road-hell/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
Line 72: Line 133:
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
Line 83: Line 144:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = up to 7x
+
|antialiasing notes        = Up to 7x
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 97: Line 161:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Use modified DLLs|ref=<ref>[https://www.wsgf.org/dr/boiling-point-road-hell/en WSGF report]</ref>|fix=
+
{{Fixbox|description=Use [[#Modern Myers wide screen patch|Modern Myers wide screen patch]] for proper widescreen support.|fix=
# Download the modified DLL files provided by [https://www.wsgf.org/dr/boiling-point-road-hell/en WSGF] and extract them.
+
 
 +
'''Notes'''
 +
{{ii}} 2.2 Patch is required. See [[#Patches|Patches]].
 +
}}
 +
 
 +
or
 +
 
 +
{{Fixbox|description=Use modified DLLs|ref=<ref>{{Refurl|url=https://www.wsgf.org/dr/boiling-point-road-hell/en|title=WSGF report|date=May 2023}}</ref>|fix=
 +
# [https://community.pcgamingwiki.com/files/file/1583-boiling-point-road-to-hell-fov-fix/ Download] the modified DLL files provided by [https://www.wsgf.org/dr/boiling-point-road-hell/en WSGF] and extract them.
 
# Copy appropriate '''DX8RENDER.DLL''' to the installation folder replacing the original one.
 
# Copy appropriate '''DX8RENDER.DLL''' to the installation folder replacing the original one.
  
Line 123: Line 195:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} The screen change is {{term|Vert-}}. Use [http://www.wsgf.org/fovcalc.php this] FOV calculator to calculate the proper horizontal FOV value (described as '''New hFOV''' in calculator).
+
{{ii}} The screen change is {{term|Vert-}}. Use [https://www.wsgf.org/fovcalc.php this] FOV calculator to calculate the proper horizontal FOV value (described as '''New hFOV''' in calculator).
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Boiling Point Road to Hell Controls.jpg|In-game control settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 134: Line 207:
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
Line 190: Line 263:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Boiling Point Road to Hell Audio.jpg|In-game audio settings.}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
|surround sound          = unknown
+
|separate volume notes    = Music and sound effects volume slider.
|surround sound notes    =  
+
|surround sound          = true
 +
|surround sound notes    = Up to 7.0 output. Requires [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software.]]
 
|subtitles                = unknown
 
|subtitles                = unknown
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 203: Line 277:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 213: Line 289:
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
  |notes    = Retail version
+
  |notes    = Audio only available in European and American retail versions
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Czech
 
  |language  = Czech
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
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  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
Line 233: Line 309:
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 +
|subtitles = true
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
 +
|notes    =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
Line 247: Line 331:
 
  |language  = Polish
 
  |language  = Polish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
  |notes    =  
+
  |notes    =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 257: Line 341:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Retail version\Xenus Gold Edition 2007
+
  |notes    = Audio and subtitles only available in Russian retail/Gold Edition versions
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 263: Line 347:
 
  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |fan      =  
 
  |fan      =  
Line 270: Line 354:
  
 
==Issues fixed==
 
==Issues fixed==
 
 
===Glow setting is lost each time when starting game===
 
===Glow setting is lost each time when starting game===
 
{{Fixbox|description=Glow setting is lost each time when starting game|ref={{cn|date=June 2018}}|fix=
 
{{Fixbox|description=Glow setting is lost each time when starting game|ref={{cn|date=June 2018}}|fix=
Line 281: Line 364:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 303: Line 386:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
|windows exe notes      =  
+
|windows arm app        = false
|macos 32-bit app       =  
+
|windows exe notes      = Can work on 64-bit with some limitations
|macos 64-bit app       =  
+
|macos intel 32-bit app =  
 +
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 317: Line 403:
  
 
|minOS    = 2000
 
|minOS    = 2000
|minCPU  = Intel Pentium 4 1.3 GHz
+
|minCPU  = Intel Pentium IV 2 GHz
|minCPU2  = AMD Athlon XP 1600
+
|minCPU2  = AMD Athlon 2 GHz
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
 
|minGPU  = Nvidia GeForce 7500 LE
 
|minGPU  = Nvidia GeForce 7500 LE
 
|minGPU2  = AMD Radeon X300 Series
 
|minGPU2  = AMD Radeon X300 Series
 +
|minVRAM  = 128 MB
 +
|minother = 6X DVD-ROM
  
 
|recOS    = XP
 
|recOS    = XP
|recCPU  = Intel Pentium 4 3.0 GHz
+
|recCPU  = Intel Pentium IV 3 GHz
|recCPU2  = AMD Athlon XP 3000
+
|recCPU2  = AMD Athlon XP 3000+
 
|recRAM  = 1 GB
 
|recRAM  = 1 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce 6600 GT
 
|recGPU  = Nvidia GeForce 6600 GT
 +
|recVRAM  = 256 MB
 
|notes    = {{ii}} Operating systems released after XP are not officially supported.
 
|notes    = {{ii}} Operating systems released after XP are not officially supported.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:39, 6 January 2024

Boiling Point: Road to Hell
Boiling Point: Road to Hell cover
Developers
Deep Shadows
Digital Big Boat Interactive[1]
Publishers
Retail (Russia, Ukraine) Russobit-M
Retail (international) Atari
Digital Ziggurat Interactive
Engines
Vital Engine 2
Release dates
Windows May 19, 2005
Reception
Metacritic 61
IGDB 64
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres RPG, Shooter, Open world
Vehicles Automobile, Flight, Naval/watercraft
Art styles Realistic
Series Xenus
Boiling Point: Road to Hell on HowLongToBeat
Boiling Point: Road to Hell on IGDB
Boiling Point: Road to Hell on MobyGames
Boiling Point: Road to Hell on Wikipedia
Xenus
Boiling Point: Road to Hell 2005
Xenus II: White Gold 2008
Precursors 2009

Boiling Point: Road to Hell is a singleplayer third-person RPG, shooter and open world game in the Xenus series.

The game was released as Xenus: Точка кипения (Xenus: Boiling Point) in Ukraine and Russia and as Boiling Point: Cesta do pekel (Boiling Point: The Road To Hell) in Czechia. After several years of being unavailable digitally, it was later re-released onto Steam and GOG on November 14, 2023 by Ziggurat Interactive, with improvements by Big Boat Interactive.[1]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM. Czech copies use StarForce 3 DRM[Note 1].
Windows
Retail
DRM-free
Magazine covermounts. German ones are pre-patched to version 2.0.
Windows
Retail
DRM-free
Gold Edition. Pre-patched to version 2.2, contains dormant StarForce DRM protection components.
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Patches

  • Patch 2.0 fixes many crucial issues with the game.
  • The last build for game was version 2.2, included only in the Xenus Gold Edition exclusive to the Russian-speaking market.
  • Deleting d3dx9_24.dll, d3dx9d.pdb, d3dx9d_24.dll from game folder speeds up initial loading. This requires the full installation of DirectX 9.0c end-user runtimes, as the game substitutes these with system files.

Skip intro videos

Disable Engine AVI Player[citation needed]
  1. Open <path-to-game>\Game.ini with a text editor.
  2. Find the line DISABLEAVIPLAYER=0. Change the 0 value to 1.
Delete/rename video files[citation needed]
  1. Open <path-to-game>\Game.ini with a text editor.
  2. Find [Game] section and delete all four 'AVI%= ...' lines.
  3. Go to <path-to-game>\Avi.
  4. Delete or rename all four files.

Modern Myers widescreen patch

2.2 patch (Gold Edition) is required. See Patches.
This mod aims at making the game look right on widescreen aspect ratios. It also increases the FOV and jump height, fixes an issue with hanging on exit, changes the headbob motion, and includes an Nvidia profile with better anti-aliasing.
There is another aspect ratio fix available but it breaks the HUD, inventory, menu scale, etc, and doesn't include an option to increase the FOV.
Installing Modern Myers wide screen patch
  1. Download Modern Myers widescreen patch here.
  2. Extract the zip archive's contents into <path-to-game>.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GAME.INI[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2000760/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\save[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2000760/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game custom gfx settings.
In-game custom gfx settings.
In-game custom effects settings.
In-game custom effects settings.

Widescreen resolution

Use Modern Myers wide screen patch for proper widescreen support.

Notes

2.2 Patch is required. See Patches.

or

Use modified DLLs[6]
  1. Download the modified DLL files provided by WSGF and extract them.
  2. Copy appropriate DX8RENDER.DLL to the installation folder replacing the original one.

Notes

2.0 Patch is required. See Patches.
Setting up custom resolution[citation needed]
  1. Edit <path-to-game>\GAME.ini.
  2. Find lines ModeWidth= and ModeHeight=.
  3. Replace their values with a desired game resolution and save the changes.

Notes

Changing in-game video settings will revert the changes.

Field of view (FOV)

Use game's console[citation needed]
  1. Edit <path-to-game>\GAME.ini.
  2. Find a section [Console].
  3. Below it, add a line enabled=1.
  4. Save the changes.
  5. While in game press ~ to open the console.
  6. Type in FOV X where X is your horizontal FOV value, for example FOV 105.

Notes

The screen change is Vert-. Use this FOV calculator to calculate the proper horizontal FOV value (described as New hFOV in calculator).

Input

In-game control settings.
In-game control settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and sound effects volume slider.
Surround sound
Up to 7.0 output. Requires DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Audio only available in European and American retail versions
Czech
French
German
Hungarian
Italian
Polish
Russian
Audio and subtitles only available in Russian retail/Gold Edition versions
Spanish

Issues fixed

Glow setting is lost each time when starting game

Glow setting is lost each time when starting game[citation needed]
  1. Go to the installation folder.
  2. Open Game.ini
  3. Find this line Bloom=0. Change the 0 value to 1.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
Can work on 64-bit with some limitations

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium IV 2 GHz
AMD Athlon 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 7500 LE
AMD Radeon X300 Series
128 MB of VRAM
Other 6X DVD-ROM
Operating systems released after XP are not officially supported.


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Boiling Point: Road to Hell Available Now / Ziggurat Games - last accessed on 2023-11-16
    "In this PC re-release, you can enjoy an unfiltered narrative experience, more gunfire and explosions than you can shake a glowing red barrel at, and major improvements to the game’s stability from current developer Big Boat to make this the definitive Boiling Point experience."
  2. Windows Vista support - StarForce Support
  3. Windows 7 support - StarForce Support
  4. Windows 8.1 support - StarForce Support
  5. Windows 10 support - StarForce Support
  6. WSGF report - last accessed on May 2023