Difference between revisions of "Boiling Point: Road to Hell"
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{{Infobox game | {{Infobox game | ||
|cover = Boiling Point Road to Hell cover.jpg | |cover = Boiling Point Road to Hell cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Deep Shadows}} | {{Infobox game/row/developer|Deep Shadows}} | ||
+ | {{Infobox game/row/developer|Big Boat Interactive|Digital|ref=<ref name="bigboat">{{Refurl|url=https://www.ziggurat.games/news/boiling-point-road-to-hell-available-now|title=Boiling Point: Road to Hell Available Now / Ziggurat Games|date=2023-11-16|snippet=In this PC re-release, you can enjoy an unfiltered narrative experience, more gunfire and explosions than you can shake a glowing red barrel at, and major improvements to the game’s stability from current developer Big Boat to make this the definitive Boiling Point experience.}}</ref>}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Russobit-M}} | + | {{Infobox game/row/publisher|Russobit-M|Retail (Russia, Ukraine)}} |
− | {{Infobox game/row/publisher|Atari}} | + | {{Infobox game/row/publisher|Atari|Retail (international)}} |
+ | {{Infobox game/row/publisher|Ziggurat Interactive|Digital}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Vital Engine}} | + | {{Infobox game/row/engine|Vital Engine 2}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|May | + | {{Infobox game/row/date|Windows|May 19, 2005}} |
− | |steam appid = | + | |reception = |
− | |gogcom | + | {{Infobox game/row/reception|Metacritic|boiling-point|61}} |
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|boiling-point-road-to-hell|64}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | RPG, Shooter, Open world }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Flight, Naval/watercraft }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Xenus }} | ||
+ | |steam appid = 2000760 | ||
+ | |gogcom id = 1866033492 | ||
+ | |hltb = 1219 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 17950 | ||
|wikipedia = Boiling Point: Road to Hell | |wikipedia = Boiling Point: Road to Hell | ||
|winehq = 15672 | |winehq = 15672 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game was released as '''''Xenus: Точка кипения''''' ('''''Xenus: Boiling Point''''') in Ukraine and Russia and as '''''Boiling Point: Cesta do pekel''''' ('''Boiling Point: The Road To Hell''') in Czechia. After several years of being unavailable digitally, it was later re-released onto Steam and GOG on November 14, 2023 by [[Company:Ziggurat Interactive|Ziggurat Interactive]], with improvements by [[Company:Big Boat Interactive|Big Boat Interactive]].<ref name="bigboat"/> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|1866033492|boiling_point_road_to_hell}} | ||
+ | {{mm}} [https://steamcommunity.com/app/2000760/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}. Czech copies use {{DRM|StarForce|3}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}. Czech copies use {{DRM|StarForce|3}}. | | Windows }} | ||
+ | {{Availability/row| Retail | | DRM-free | Magazine covermounts. German ones are pre-patched to version 2.0. | | Windows }} | ||
+ | {{Availability/row| Retail | | DRM-free | Gold Edition. Pre-patched to version 2.2, contains dormant {{Removed DRM|StarForce}} protection components. | | Windows }} | ||
+ | {{Availability/row| GOG.com | boiling_point_road_to_hell | DRM-free | | | Windows }} | ||
+ | {{Availability/row| Steam | 2000760 | Steam | | | Windows }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | * [ | + | * [https://www.moddb.com/games/boiling-point-road-to-hell/downloads/boiling-point-20-european-patch Patch 2.0] fixes many crucial issues with the game. |
− | * | + | * The last build for game was version 2.2, included only in the '''Xenus Gold Edition''' exclusive to the Russian-speaking market. |
+ | * Deleting {{file|d3dx9_24.dll}}, {{file|d3dx9d.pdb}}, {{file|d3dx9d_24.dll}} from game folder speeds up initial loading. This requires the full installation of [[DirectX#Legacy versions|DirectX 9.0c end-user runtimes]], as the game substitutes these with system files. | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Disable Engine AVI Player|ref={{cn|date=February 2017}}|fix= | ||
+ | # Open {{file|{{p|game}}\Game.ini}} with a text editor. | ||
+ | # Find the line <code>DISABLEAVIPLAYER=0</code>. Change the 0 value to 1. | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Delete/rename video files|ref={{cn|date=February 2017}}|fix= | {{Fixbox|description=Delete/rename video files|ref={{cn|date=February 2017}}|fix= | ||
− | # Open | + | # Open {{file|{{p|game}}\Game.ini}} with a text editor. |
# Find [Game] section and delete all four <code>'AVI%= ...'</code> lines. | # Find [Game] section and delete all four <code>'AVI%= ...'</code> lines. | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Avi}}. |
# Delete or rename all four files. | # Delete or rename all four files. | ||
+ | }} | ||
+ | |||
+ | ===Modern Myers widescreen patch=== | ||
+ | {{ii}} 2.2 patch (Gold Edition) is required. See [[#Patches|Patches]]. | ||
+ | {{++}} This mod aims at making the game look right on widescreen aspect ratios. It also increases the FOV and jump height, fixes an issue with hanging on exit, changes the headbob motion, and includes an Nvidia profile with better anti-aliasing. | ||
+ | {{ii}} There is another aspect ratio fix available but it breaks the HUD, inventory, menu scale, etc, and doesn't include an option to increase the FOV. | ||
+ | {{Fixbox|description=Installing Modern Myers wide screen patch|fix= | ||
+ | # Download Modern Myers widescreen patch [https://www.moddb.com/games/boiling-point-road-to-hell/addons/modern-myers-wide-screen-patch here]. | ||
+ | # Extract the zip archive's contents into {{folder|{{p|game}}}}. | ||
}} | }} | ||
Line 53: | Line 99: | ||
}} | }} | ||
− | ==Video | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Video settings | + | {{Save game cloud syncing |
− | |wsgf link = | + | |discord = |
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Boiling Point Road to Hell General Video.jpg|In-game video settings.}} | ||
+ | {{Image|Boiling Point Road to Hell Custom GFX.jpg|In-game custom gfx settings.}} | ||
+ | {{Image|Boiling Point Road to Hell Custom Effects.jpg|In-game custom effects settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/boiling-point-road-hell/en | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
Line 66: | Line 133: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
Line 77: | Line 144: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Up to 7x |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 91: | Line 161: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Use modified DLLs|ref=<ref> | + | {{Fixbox|description=Use [[#Modern Myers wide screen patch|Modern Myers wide screen patch]] for proper widescreen support.|fix= |
− | # Download the modified DLL files provided by [ | + | |
+ | '''Notes''' | ||
+ | {{ii}} 2.2 Patch is required. See [[#Patches|Patches]]. | ||
+ | }} | ||
+ | |||
+ | or | ||
+ | |||
+ | {{Fixbox|description=Use modified DLLs|ref=<ref>{{Refurl|url=https://www.wsgf.org/dr/boiling-point-road-hell/en|title=WSGF report|date=May 2023}}</ref>|fix= | ||
+ | # [https://community.pcgamingwiki.com/files/file/1583-boiling-point-road-to-hell-fov-fix/ Download] the modified DLL files provided by [https://www.wsgf.org/dr/boiling-point-road-hell/en WSGF] and extract them. | ||
# Copy appropriate '''DX8RENDER.DLL''' to the installation folder replacing the original one. | # Copy appropriate '''DX8RENDER.DLL''' to the installation folder replacing the original one. | ||
Line 117: | Line 195: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} The screen change is {{term|Vert-}}. Use [ | + | {{ii}} The screen change is {{term|Vert-}}. Use [https://www.wsgf.org/fovcalc.php this] FOV calculator to calculate the proper horizontal FOV value (described as '''New hFOV''' in calculator). |
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|Boiling Point Road to Hell Controls.jpg|In-game control settings.}} |
− | |key remap = | + | {{Input |
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 184: | Line 263: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Boiling Point Road to Hell Audio.jpg|In-game audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = Music and sound effects volume slider. |
− | |surround sound notes = | + | |surround sound = true |
+ | |surround sound notes = Up to 7.0 output. Requires [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software.]] | ||
|subtitles = unknown | |subtitles = unknown | ||
|subtitles notes = | |subtitles notes = | ||
Line 197: | Line 277: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = Audio only available in European and American retail versions | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Audio and subtitles only available in Russian retail/Gold Edition versions | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | |||
===Glow setting is lost each time when starting game=== | ===Glow setting is lost each time when starting game=== | ||
{{Fixbox|description=Glow setting is lost each time when starting game|ref={{cn|date=June 2018}}|fix= | {{Fixbox|description=Glow setting is lost each time when starting game|ref={{cn|date=June 2018}}|fix= | ||
Line 212: | Line 364: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 232: | Line 384: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = Can work on 64-bit with some limitations | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 241: | Line 403: | ||
|minOS = 2000 | |minOS = 2000 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium IV 2 GHz |
− | |minCPU2 = AMD Athlon | + | |minCPU2 = AMD Athlon 2 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
|minGPU = Nvidia GeForce 7500 LE | |minGPU = Nvidia GeForce 7500 LE | ||
|minGPU2 = AMD Radeon X300 Series | |minGPU2 = AMD Radeon X300 Series | ||
+ | |minVRAM = 128 MB | ||
+ | |minother = 6X DVD-ROM | ||
|recOS = XP | |recOS = XP | ||
− | |recCPU = Intel Pentium | + | |recCPU = Intel Pentium IV 3 GHz |
− | |recCPU2 = AMD Athlon XP 3000 | + | |recCPU2 = AMD Athlon XP 3000+ |
|recRAM = 1 GB | |recRAM = 1 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce 6600 GT | |recGPU = Nvidia GeForce 6600 GT | ||
+ | |recVRAM = 256 MB | ||
+ | |notes = {{ii}} Operating systems released after XP are not officially supported. | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Revision as of 00:39, 6 January 2024
Developers | |
---|---|
Deep Shadows | |
Digital | Big Boat Interactive[1] |
Publishers | |
Retail (Russia, Ukraine) | Russobit-M |
Retail (international) | Atari |
Digital | Ziggurat Interactive |
Engines | |
Vital Engine 2 | |
Release dates | |
Windows | May 19, 2005 |
Reception | |
Metacritic | 61 |
IGDB | 64 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG, Shooter, Open world |
Vehicles | Automobile, Flight, Naval/watercraft |
Art styles | Realistic |
Series | Xenus |
Xenus | |
---|---|
Boiling Point: Road to Hell | 2005 |
Xenus II: White Gold | 2008 |
Precursors | 2009 |
Boiling Point: Road to Hell is a singleplayer third-person RPG, shooter and open world game in the Xenus series.
The game was released as Xenus: Точка кипения (Xenus: Boiling Point) in Ukraine and Russia and as Boiling Point: Cesta do pekel (Boiling Point: The Road To Hell) in Czechia. After several years of being unavailable digitally, it was later re-released onto Steam and GOG on November 14, 2023 by Ziggurat Interactive, with improvements by Big Boat Interactive.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. Czech copies use StarForce 3 DRM[Note 1]. | |||
Retail | Magazine covermounts. German ones are pre-patched to version 2.0. | |||
Retail | Gold Edition. Pre-patched to version 2.2, contains dormant StarForce DRM protection components. | |||
GOG.com | ||||
Steam |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
- Patch 2.0 fixes many crucial issues with the game.
- The last build for game was version 2.2, included only in the Xenus Gold Edition exclusive to the Russian-speaking market.
- Deleting
d3dx9_24.dll
,d3dx9d.pdb
,d3dx9d_24.dll
from game folder speeds up initial loading. This requires the full installation of DirectX 9.0c end-user runtimes, as the game substitutes these with system files.
Skip intro videos
Disable Engine AVI Player[citation needed] |
---|
|
Delete/rename video files[citation needed] |
---|
|
Modern Myers widescreen patch
- 2.2 patch (Gold Edition) is required. See Patches.
- This mod aims at making the game look right on widescreen aspect ratios. It also increases the FOV and jump height, fixes an issue with hanging on exit, changes the headbob motion, and includes an Nvidia profile with better anti-aliasing.
- There is another aspect ratio fix available but it breaks the HUD, inventory, menu scale, etc, and doesn't include an option to increase the FOV.
Installing Modern Myers wide screen patch |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GAME.INI[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2000760/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2000760/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 7x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use Modern Myers wide screen patch for proper widescreen support. |
---|
Notes
|
or
Use modified DLLs[6] |
---|
Notes
|
Setting up custom resolution[citation needed] |
---|
Notes
|
Field of view (FOV)
Use game's console[citation needed] |
---|
Notes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects volume slider. | |
Surround sound | Up to 7.0 output. Requires DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Audio only available in European and American retail versions | |||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | Audio and subtitles only available in Russian retail/Gold Edition versions | |||
Spanish |
Issues fixed
Glow setting is lost each time when starting game
Glow setting is lost each time when starting game[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Can work on 64-bit with some limitations |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 2 GHz AMD Athlon 2 GHz |
Intel Pentium IV 3 GHz AMD Athlon XP 3000+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 7500 LE AMD Radeon X300 Series 128 MB of VRAM | Nvidia GeForce 6600 GT 256 MB of VRAM |
Other | 6X DVD-ROM |
- Operating systems released after XP are not officially supported.
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2000760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Boiling Point: Road to Hell Available Now / Ziggurat Games - last accessed on 2023-11-16
- "In this PC re-release, you can enjoy an unfiltered narrative experience, more gunfire and explosions than you can shake a glowing red barrel at, and major improvements to the game’s stability from current developer Big Boat to make this the definitive Boiling Point experience."
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ WSGF report - last accessed on May 2023