Difference between revisions of "Battle For Crown: Multiplayer"
From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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Revision as of 16:40, 4 June 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
AlphaDigital Development | |
Engines | |
Unity | |
Release dates | |
Windows | Early access |
Battle For Crown: Multiplayer is a game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\etc\mono\config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1330740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Arabic | ||||
Bulgarian | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Vietnamese | ||||
Danish | ||||
Latin American Spanish | ||||
Traditional Chinese | ||||
Dutch | ||||
Korean | ||||
Norwegian | ||||
Romanian | ||||
Thai | ||||
Turkish | ||||
Ukrainian | ||||
Finnish | ||||
Czech | ||||
Czech |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Random search for players. | |
Dedicated | Dedicated servers for all regions. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1330740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.