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Key points
- Game may crash when using Alt+Tab ↹ during loading screen.
General information
- Developer Discord server
- Steam Community Discussions
- Official FAQ
Availability
Essential improvements
Patches
- Further patches can be downloaded here.
Game data
Configuration file(s) location
System |
Location |
Windows |
|
macOS (OS X) |
|
Linux |
|
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Sound, Music. |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
Mutes and activates pause menu. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Issues fixed
Game crash or blue screen of death
Compatibility mode[citation needed]
|
- Go to the installation folder.
- Right-click
atomzombiesmasher.exe .
- Select Properties
- Select the Compatibility tab.
- Check on the checkbox labeled: Run this program in compatibility mode for
- From the dropdown box, try using Windows 7 and Windows XP (Service Pack 3) options.
|
Remove atigktxx.dll[citation needed]
|
- Go to
<path-to-game>\data\
- Delete or rename
atigktxx.dll .
|
Update driver[citation needed]
|
Sometimes updating graphics card driver to the latest version could help.
|
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
Middleware
|
Middleware |
Notes |
Input |
SDL2 |
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
2000, XP, Vista, 7 |
Processor (CPU) |
1 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
60 MB |
Video card (GPU) |
OpenGL compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.6 |
Processor (CPU) |
1 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
60 MB |
Video card (GPU) |
OpenGL compatible |
Linux |
|
Minimum |
Operating system (OS) |
Linux |
Processor (CPU) |
1 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
60 MB |
Video card (GPU) |
OpenGL compatible |
References