Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Army Ranger: Mogadishu"

From PCGamingWiki, the wiki about fixing PC games
m
 
(29 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Army Ranger Mogadishu - cover.jpg
+
|cover        = Army Ranger Mogadishu (PC Cover).png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Jarhead Games}}
 
{{Infobox game/row/developer|Jarhead Games}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|City Interactive}}
+
{{Infobox game/row/publisher|Groove Games|North America}}
{{Infobox game/row/publisher|Groove Games}}
+
{{Infobox game/row/publisher|City Interactive|Germany}}
 +
{{Infobox game/row/publisher|1C Company|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Lithtech Jupiter}}
 
{{Infobox game/row/engine|Lithtech Jupiter}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 14, 2005}}
 
{{Infobox game/row/date|Windows|June 14, 2005}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, Tactical shooter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Africa, Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Terrorist Takedown }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
 +
|official site= https://web.archive.org/web/20060421142633/http://www.groovegames.com/Games/ArmyRanger/index.php
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = army-ranger-mogadishu
 +
|hltb        = 13991
 +
|lutris      = army-ranger-mogadishu
 +
|igdb        = army-ranger-mogadishu
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Terrorist Takedown}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Also known as '''Terrorist Takedown: Conflict in Mogadishu'''.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = It is also known as '''Terrorist Takedown: Conflict in Mogadishu''' in Europe.
 +
}}
 +
 
 +
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20060421142633/http://www.groovegames.com/Games/ArmyRanger/index.php Official site] - retrieved with Wayback machine from April 21, 2006.
  
 
==Availability==
 
==Availability==
Line 39: Line 62:
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Army Ranger Mogadishu - video settings.png|Video settings.}}
 
{{Image|Army Ranger Mogadishu - video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 47: Line 70:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Start {{file|Lithtech.exe}} with <code>-windowtitle "Army Ranger: Mogadishu" -rez Game.rez +windowed 1</code> [[Glossary:Command line arguments|parameters]]. Make sure to cap the framerate to prevent gameplay glitches.
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Set <code>"Anisotropic" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}.
 
|antialiasing              = false
 
|antialiasing              = false
|antialiasing notes        =  
+
|antialiasing notes        =
|vsync                      = false
+
|upscaling                  = false
|vsync notes                = Enabled by default.
+
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = always on
 +
|vsync notes                = See [[#Vsync broken on Windows 10|Vsync broken on Windows 10]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = Uncapped frame rate causes minor issues.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Set video mode via configuration file|fix=
 +
# Open {{file|{{p|game}}\display.cfg}}.
 +
# Change <code>screenwidth</code> and <code>screenheight</code> to the desired resolution.
 +
# Open {{file|{{p|game}}\autoexec.cfg}} and add the line <code>pvmodelaspect</code> (refers to the player viewmodel's aspect ratio) and change it to:
 +
#* <code>1.6</code> for 16:10
 +
#* <code>1.6666</code> for 15:9
 +
#* <code>1.7777</code> for 16:9
 +
#* <code>3.5555</code> for 32:9
 +
#* <code>5.3333</code> for 48:9
 +
 
 +
'''Notes'''
 +
{{ii}} Widescreen resolutions cannot be set in-game. It must be done through the configuration file.
 +
{{--}} Non-4:3 resolutions are {{term|stretched}}. To fix it, see [[#Field of view (FOV)|Field of view (FOV)]].
 +
{{--}} Many menu elements will be out of place or hidden in very high or wide resolutions.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Change Field of View|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-22}}</ref>|fix=
 +
<ol>
 +
<li>Open {{file|{{p|game}}\autoexec.cfg}}.</li>
 +
<li>Add the following three lines: <code>FovX</code> for horizontal FOV, <code>FovY</code> for vertical FOV, <code>FovXInterface</code> for the menu's horizontal FOV, and change the line <code>pvmodelfov</code> for the player's viewmodel FOV, and change the values to:</li><br>
 +
<table border="1" style="text-align:center; width:80%;"><tr><td style="width:20%; vertical-align: middle;">'''Aspect ratio'''</td><td style="width:20%;">'''FovX'''</td><td style="width:20%;">'''FovY'''</td><td style="width:20%;">'''FovXInterface'''</td><td style="width:20%;">'''pvmodelfov'''</td></tr>
 +
<tr><td>'''4:3'''</td><td>90.0</td><td>78.0</td><td>90.0</td><td>45</td></tr>
 +
<tr><td>'''16:10'''</td><td>100.0</td><td>78.0</td><td>100.0</td><td>45</td></tr>
 +
<tr><td>'''15:9'''</td><td>101.5</td><td>78.0</td><td>101.5</td><td>45</td></tr>
 +
<tr><td>'''16:9'''</td><td>106.26</td><td>78.0</td><td>106.26</td><td>45</td></tr>
 +
<tr><td>'''32:9'''</td><td>138.89</td><td>78.0</td><td>138.89</td><td>45</td></tr>
 +
<tr><td>'''48:9'''</td><td>151.93</td><td>78.0</td><td>151.93</td><td>45</td></tr></table><br>
 +
<li>Here is an example for 16:9:</li>
 +
<pre>
 +
"FovX" "106.26"
 +
"FovY" "78"
 +
"FovXInterface" "106.26"
 +
"pvmodelfov" "45"
 +
</pre>
 +
</ol>
 +
 
 +
'''Notes'''
 +
{{ii}} To fix the cutscenes FOV at 16:9 resolutions, use this [https://community.pcgamingwiki.com/files/file/2853-army-ranger-mogadishu-fixes-169/ fix].
 +
}}
 +
 
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Start {{file|Lithtech.exe}} with <code>-windowtitle "Army Ranger: Mogadishu" -rez Game.rez +windowed 1</code> [[Glossary:Command line arguments|parameters]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-21}}</ref>}}
 +
 
 +
{{Fixbox|description=Set in autoexec.cfg|fix=
 +
# Open {{file|{{p|game}}\autoexec.cfg}}.
 +
# Add the line <code>"Windowed" "1"</code>.
 +
}}
 +
 
 +
==Input==
 
{{Image|Army Ranger Mogadishu - input settings.png|Input settings.}}
 
{{Image|Army Ranger Mogadishu - input settings.png|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 120: Line 196:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Army Ranger Mogadishu - audio settings.png|Audio settings.}}
 
{{Image|Army Ranger Mogadishu - audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 134: Line 210:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 146: Line 224:
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Uncontrollable mouse movement===
 +
{{ii}} Mouse moves in wavelike pattern when attempting y-axis movement.
 +
{{Fixbox|description=Decrease mouse polling rate to 125 Hz}}
 +
 +
===Vsync broken on Windows 10===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]}}
 +
 +
{{Fixbox|description=Use crosire's d3d8to9 wrapper|fix=
 +
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here].
 +
# Place it in {{folder|{{p|game}}}}.
 
}}
 
}}
  
Line 196: Line 287:
 
{{API
 
{{API
 
|direct3d versions      = 8
 
|direct3d versions      = 8
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-08|comment=According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 217: Line 308:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =
 +
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 11:17, 8 April 2024

Army Ranger: Mogadishu
Army Ranger: Mogadishu cover
Developers
Jarhead Games
Publishers
North America Groove Games
Germany City Interactive
Russia 1C Company
Engines
Lithtech Jupiter
Release dates
Windows June 14, 2005
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Tactical shooter
Art styles Realistic
Themes Africa, Contemporary
Series Terrorist Takedown
Army Ranger: Mogadishu on HowLongToBeat
Army Ranger: Mogadishu on IGDB
Army Ranger: Mogadishu on MobyGames
Terrorist Takedown
Terrorist Takedown 2004
Terrorist Takedown: Payback 2005
Terrorist Takedown: Conflict in Mogadishu 2005
Terrorist Takedown: War in Colombia 2006
Terrorist Takedown: Covert Operations 2006
Terrorist Takedown 2 2007
Terrorist Takedown 3 2010

Army Ranger: Mogadishu is a singleplayer first-person action, FPS, shooter and tactical shooter game in the Terrorist Takedown series.

It is also known as Terrorist Takedown: Conflict in Mogadishu in Europe.

General information

Official site - retrieved with Wayback machine from April 21, 2006.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]
<path-to-game>\display.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\Profiles\[Note 1]
<path-to-game>\Save\[Note 1]

Video

Video settings.
Video settings.

Widescreen resolution

Set video mode via configuration file
  1. Open <path-to-game>\display.cfg.
  2. Change screenwidth and screenheight to the desired resolution.
  3. Open <path-to-game>\autoexec.cfg and add the line pvmodelaspect (refers to the player viewmodel's aspect ratio) and change it to:
    • 1.6 for 16:10
    • 1.6666 for 15:9
    • 1.7777 for 16:9
    • 3.5555 for 32:9
    • 5.3333 for 48:9

Notes

Widescreen resolutions cannot be set in-game. It must be done through the configuration file.
Non-4:3 resolutions are stretched. To fix it, see Field of view (FOV).
Many menu elements will be out of place or hidden in very high or wide resolutions.

Field of view (FOV)

Change Field of View[1]
  1. Open <path-to-game>\autoexec.cfg.
  2. Add the following three lines: FovX for horizontal FOV, FovY for vertical FOV, FovXInterface for the menu's horizontal FOV, and change the line pvmodelfov for the player's viewmodel FOV, and change the values to:

  3. Aspect ratioFovXFovYFovXInterfacepvmodelfov
    4:390.078.090.045
    16:10100.078.0100.045
    15:9101.578.0101.545
    16:9106.2678.0106.2645
    32:9138.8978.0138.8945
    48:9151.9378.0151.9345

  4. Here is an example for 16:9:
  5. "FovX" "106.26"
    "FovY" "78"
    "FovXInterface" "106.26"
    "pvmodelfov" "45"
    

Notes

To fix the cutscenes FOV at 16:9 resolutions, use this fix.

Windowed

Start Lithtech.exe with -windowtitle "Army Ranger: Mogadishu" -rez Game.rez +windowed 1 parameters[2]
Set in autoexec.cfg
  1. Open <path-to-game>\autoexec.cfg.
  2. Add the line "Windowed" "1".

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Uncontrollable mouse movement

Mouse moves in wavelike pattern when attempting y-axis movement.
Decrease mouse polling rate to 125 Hz

Vsync broken on Windows 10

Use dgVoodoo 2
Use crosire's d3d8to9 wrapper
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>.

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 8 [3]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III - 750 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-22
  2. Verified by User:AlphaYellow on 2023-12-21
  3. Verified by User:AlphaYellow on 2024-04-08
    According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").