Difference between revisions of "Alice: Madness Returns"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{--}} Causes hit detection issues when | + | {{--}} Causes hit detection issues when exceeding an unknown threshold.<ref name="fps"/> Be sure to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] at 60 or 120 FPS<ref>https://www.reddit.com/r/pcgaming/comments/4kadej/alice_madness_returns_removing_31_fps_cap/d3dh7cr/</ref><ref>{{Refcheck|user=Mars icecream|date=2017-2|comment=+144fps was problematic while 120fps worked without any noticeable issues.}}</ref> depending on your monitor refresh rate to prevent major problems. |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | ||
− | # Go to <code>{{p|userprofile}}\Documents\My Games\Alice Madness Returns\AliceGame\Config\</code> | + | # Go to <code>{{p|userprofile}}\Documents\My Games\Alice Madness Returns\AliceGame\Config\</code>. |
# Edit {{file|AliceEngine.ini}}. | # Edit {{file|AliceEngine.ini}}. | ||
# Near the top, change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | # Near the top, change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. |
Revision as of 16:09, 16 February 2017
Developers | |
---|---|
Spicy Horse | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 14, 2011 |
American McGee's Alice | |
---|---|
American McGee's Alice | 2000 |
American McGee's Alice (2011) | 2011 |
Alice: Madness Returns | 2011 |
Key points
- Frame rate is capped at 31 FPS.[1] See High frame rate to remove cap.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | The Complete Collection; includes the "Weapons of Madness and Dresses Pack" DLC along with the remastered version of American McGee's Alice. | |||
Amazon.com | ||||
DLC and expansion packs
Name | Notes | |
---|---|---|
Weapons of Madness and Dresses Pack |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/19680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Windowed
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Vertical sync (Vsync)
- The game has issues when running at over 31 FPS.[2] Be sure to cap the frame rate at 60 FPS to prevent major problems.
Instructions |
---|
High frame rate
- Causes hit detection issues when exceeding an unknown threshold.[2] Be sure to cap the frame rate at 60 or 120 FPS[3][4] depending on your monitor refresh rate to prevent major problems.
Instructions |
---|
Input settings
Audio settings
Localizations
- Subtitles become small and possibly hard to read on resolutions 1440p and beyond.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | Labeled as "3D Stereo" under Video settings. | |||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Issues fixed
Save files lost during crash
Instructions |
---|
Umbrella Item Bug
Instructions |
---|
Instructions |
---|
Extreme Stuttering even in the UI
Instructions |
---|
Alice: Madness Returns has stopped working (Steam)
Instructions |
---|
Crash after visiting and completing Quiz Radula Room
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7 SP1 | |
Processor (CPU) | AMD Athlon X2 1.6 GHz Intel Core 2 Duo 1.6 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | ATI Radeon X1650 Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (19680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on January 15, 2016
- ↑ 2.0 2.1 Cite error: Invalid
<ref>
tag; no text was provided for refs namedfps
- ↑ https://www.reddit.com/r/pcgaming/comments/4kadej/alice_madness_returns_removing_31_fps_cap/d3dh7cr/
- ↑ Verified by User:Mars icecream on 2017-2
- +144fps was problematic while 120fps worked without any noticeable issues.