Difference between revisions of "Alex Kidd in Miracle World DX"
From PCGamingWiki, the wiki about fixing PC games
(moved "Camera movement" sentence to its own line, changed "frame rate" to "refresh rate" for clarification's sake) |
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Uncapped. <br>Camera movement is locked to 50fps, so there is judder when refresh rate is not a multiple of 50 (50Hz, 100Hz etc) | + | |120 fps notes = Uncapped. <br>Camera movement is locked to 50fps, so there is judder when refresh rate is not a multiple of 50 (50Hz, 100Hz etc) See [[#60hz/60fps fix|60hz/60fps fix]] |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|60hz/60fps fix]]=== | ||
+ | {{Fixbox|description=Fix movement stuttering at 60FPS by patching "globalgamemanagers" file. | ||
+ | # Download the [https://community.pcgamingwiki.com/files/file/2462-alex-kidd-in-miracle-world-dx-60hz60fps-camera-judder-fix/ IPS Patch]. | ||
+ | # Open [https://www.marcrobledo.com/RomPatcher.js/ RomPatcher.js] in a new web browser tab, or use a dedicated IPS patching utility (Such as [https://www.romhacking.net/utilities/240/ Lunar IPS]). | ||
+ | # Go to <code>{{p|game}}\Alex Kidd in Miracle World DX_Data\</code> and use the <code>globalgamemanagers</code> file as the source ROM file, and the downloaded IPS patch as the patch file. | ||
+ | # After the patched file has been saved, rename the file to <code>globalgamemanagers</code> and move it to <code>{{p|game}}\Alex Kidd in Miracle World DX_Data\</code>, making sure to replace the original. | ||
+ | |||
+ | {{ii}} This modification changes the Unity FixedUpdate rate from 50FPS to 60FPS. | ||
}} | }} | ||
Revision as of 10:59, 27 June 2022
Developers | |
---|---|
Jankenteam | |
Merge Games | |
Publishers | |
Merge Games | |
Engines | |
Unity | |
Release dates | |
Windows | June 22, 2021 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon, Pixel art |
Series | Alex Kidd |
Alex Kidd | |
---|---|
Alex Kidd in the Enchanted Castle | 2010 |
Alex Kidd in Miracle World DX | 2021 |
Alex Kidd in Miracle World DX is a singleplayer side view and scrolling platform game in the Alex Kidd series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1333470/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Merge Games\Alex Kidd in Miracle World DX\savedata |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1333470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed 16:9 . | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. Camera movement is locked to 50fps, so there is judder when refresh rate is not a multiple of 50 (50Hz, 100Hz etc) See 60hz/60fps fix |
||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
60hz/60fps fix
Fix movement stuttering at 60FPS by patching "globalgamemanagers" file.
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, FX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD Graphics 4000 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1333470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1333470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.