Difference between revisions of "Alan Wake II"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 00:59, 28 October 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Remedy Entertainment | |
Publishers | |
Epic Games Publishing | |
Engines | |
Northlight | |
Release dates | |
Windows | October 27, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Survival horror |
Series | Alan Wake |
Alan Wake | |
---|---|
Alan Wake | 2012 |
Alan Wake's American Nightmare | 2012 |
Alan Wake Remastered | 2021 |
Alan Wake II | 2023 |
Alan Wake II is a singleplayer third-person survival horror game in the Alan Wake series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. On first launch received error message saying game could not connect to servers to activate, and to turn off any 3rd party overlays. Turning off afterburner fixed this. Afterburner works after first launch Not purchasable in the Russia and Belarus. |
|||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. |
Version differences
- Epic Games Store versions purchased before October 27, 2024 included the Alan Wake Outfit & "Alan's Messenger Bag" Backbling for Fortnite.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remedy\AlanWake2\renderer.ini |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remedy\AlanWake2 |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 is also supported. | ||
Multi-monitor | |||
Ultra-widescreen | Cutscene and FMV displays at 16:9. Use the m_bUnlockAspectRatio flag to unconstrain cutscenes aspect ratios. | ||
4K Ultra HD | rendering resolutions up to 8k are supported. | ||
Field of view (FOV) | m_fFieldOfViewMultiplier sets the FOV multiplier value, defaults at 1. Can be modified in the config file. May need to change a setting periodically to trigger the change. The game is designed to be played with the default FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | listed as "texture filtering" with a low, medium, and high settting | ||
Anti-aliasing (AA) | FSR 2 or DLSS on supported cards. Can be utilized as anti-aliasing if set to native resolution (FSRAA/DLAA) in the Render Resolution option. See Anti-aliasing (AA) to disable anti-aliasing. | ||
High-fidelity upscaling | DLSS 3.5, FSR 2.0 Features DLSS frame generation and ray reconstruction[1] |
||
Vertical sync (Vsync) | off by default | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | The game uses the Windows 11 HDR calibration data. Windows 10 users can override the peak brightness calibration with the m_fHDRMaxOutputNitsOverride renderer config setting. Set m_bPreferScRGBHdr to true for 16bit output. | ||
Ray tracing (RT) | Features path tracing[2] |
Anti-aliasing (AA)
Edit the configuration file to disable TAA
|
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Haptic feedback and adaptive triggers are supported. But as usual - only in USB-C wired connection.[3] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "Master volume", Music volume, Sound effects volume, Dialogue volume, Bass reduction, Mono audio, Hyperacusis filter (audio filter that decreases frequencies above 1kHz, for users who experience discomfort from high frequency sounds) | |
Surround sound | Supports Dolby Atmos | |
Subtitles | show speaker name, subtitles background option, 3 sizes, and subtitles for "signage" when looking at certain in game items | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Subtitles for all languages are out of sync
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | DirectX Ultimate feature level 12_2 required. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Physx 3.4 | PhysX3_x64.dll in install directory |
Audio | Wwise | Wwise logo shown in startup screens |
Interface | Coherent Gameface | startup screen for Coherent, and dll files in install directory |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10/11 | 10/11 |
Processor (CPU) | Intel i5-7600K AMD equivalent |
Ryzen 7 3700X Intel equivalent |
System memory (RAM) | 16 GB | 16 GB |
Hard disk drive (HDD) | 90 GB SSD | 90 GB SSD |
Video card (GPU) | Radeon RX 6600 GeForce RTX 2060 6 GB of VRAM DirectX 12.2 compatible | Radeon RX 7800 XT GeForce RTX 4070 12 GB of VRAM |
Other | Only GPUs with DirectX Ultimate level 12_2 are supported[4] |
- A 64-bit operating system is required.
References
- ↑ NVIDIA DLSS 3.5: Enhancing Ray Tracing With AI; Coming This Fall To Alan Wake 2, Cyberpunk 2077: Phantom Liberty, Portal with RTX & More - last accessed on 2023-08-29
- ↑ Alan Wake 2 4K NVIDIA DLSS 3.5 World Premiere - last accessed on 2023-08-29
- ↑ DualSense support - last accessed on 2023-10-25
- ↑ Tweet by the developer regarding supported GPUs - last accessed on 2023-10-23