Difference between revisions of "A.I.M. Racing"
From PCGamingWiki, the wiki about fixing PC games
m |
m (→Availability) |
||
(18 intermediate revisions by 7 users not shown) | |||
Line 5: | Line 5: | ||
{{Infobox game/row/developer|SkyRiver Studios}} | {{Infobox game/row/developer|SkyRiver Studios}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|1C Company}} | + | {{Infobox game/row/publisher|1C Company|2007-2018}} |
+ | {{Infobox game/row/publisher|1C Entertainment|2018-2022}} | ||
+ | {{Infobox game/row/publisher|Fulqrum Publishing|2022-present}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 9, 2007}} | {{Infobox game/row/date|Windows|February 9, 2007}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|aim-racing|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|aim-racing|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | A.I.M. }} | ||
|steam appid = 46200 | |steam appid = 46200 | ||
− | |gogcom id = | + | |gogcom id = 1732894127 |
+ | |official site= https://www.fulqrumpublishing.com/game/565-a-i-m-racing | ||
+ | |hltb = 149 | ||
+ | |mobygames = 49341 | ||
|strategywiki = A.I.M. Racing | |strategywiki = A.I.M. Racing | ||
|wikipedia = | |wikipedia = | ||
− | |||
|winehq = 11853 | |winehq = 11853 | ||
|license = commercial | |license = commercial | ||
− | | | + | }} |
− | + | ||
− | + | {{Introduction | |
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1732894127|aim_racing}} | ||
{{mm}} [https://steamcommunity.com/app/46200/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/46200/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | unknown | | | Windows }} | + | {{Availability/row| Retail | | disc | {{Removed DRM|StarForce|}}; removed with the [[#Patches|patch]]. | | Windows }} |
+ | {{Availability/row| Amazon.com | B0030GG1BS | unknown | | | Windows }} | ||
+ | {{Availability/row| GamersGate | aim-racing | Steam | | | Windows }} | ||
+ | {{Availability/row| GOG.com | aim_racing | DRM-free | | | Windows }} | ||
{{Availability/row| GMG | aim-racing | Steam | | | Windows }} | {{Availability/row| GMG | aim-racing | Steam | | | Windows }} | ||
{{Availability/row| Steam | 46200 | Steam | | | Windows }} | {{Availability/row| Steam | 46200 | Steam | | | Windows }} | ||
{{Availability/row| ZOOM | aim-racing | DRM-free | | | Windows }} | {{Availability/row| ZOOM | aim-racing | DRM-free | | | Windows }} | ||
− | {{Availability/row| | + | {{Availability/row| publisher | https://fulqrumpublishingstore.com/racing/aim-racing | Steam | | | Windows | unofficial }} |
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} The patch is available [http://mx.skyriver.ru/faq_racing.phtml here]. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|<b>Main:</b> {{P|game}}\Data\Config\cfg.ini<br /><b>Player-specific:</b> {{p|userprofile\Documents}}\My Games\A.I.M. Racing\(player name).ini}} |
}} | }} | ||
Line 50: | Line 84: | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 75: | Line 109: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = FOV can be controlled by <code>FOV1</code> and <code>FOV2</code> variables under the <code>[CONFIG]</code> section. <code>FOV1</code> is used when your glider stands still ("zoomed in"), and <code>FOV2</code> when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.<br />Static FOV throughout the game can be achieved by assigning the same exact value to both variables. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Requires <code>Windowed=1</code> to be set in {{File|{{P|game}}\Data\Config\cfg.ini}} under <code>[DEVELOP]</code> section. Windowed mode is fixed at 1018x743 resolution. |
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = No option to disable. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
+ | |vsync = hackable | ||
+ | |vsync notes = Requires <code>Interval=1</code> to be set in {{File|{{P|game}}\Data\Config\cfg.ini}} under <code>[CONFIG]</code> section. | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 101: | Line 138: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Reversing with controller's stick can achieve comical game-breaking speed. |
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Menu navigation is possible only with mouse. |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 149: | Line 186: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 165: | Line 202: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sound, music and engine |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 183: | Line 222: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 199: | Line 238: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 207: | Line 254: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = unknown | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = unknown | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = unknown | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = unknown | ||
+ | |dedicated notes = | ||
+ | |self-hosting = unknown | ||
+ | |self-hosting notes = | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Line 225: | Line 305: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8.1 |
− | |direct3d notes = | + | |direct3d notes = Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.<ref>{{Refcheck|user=Macgovern|date=2023-06-28|comment=dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from [[A.I.M. 2: Clan Wars]].}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 247: | Line 327: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 260: | Line 343: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98 | + | |minOS = 98, ME, 2000, XP |
|minCPU = Intel Pentium 4 1.5 GHz | |minCPU = Intel Pentium 4 1.5 GHz | ||
|minRAM = 384 MB | |minRAM = 384 MB | ||
Line 268: | Line 351: | ||
|minDX = 9.0c | |minDX = 9.0c | ||
− | |recOS = | + | |recOS = |
− | |recCPU = 2.5 GHz | + | |recCPU = Intel Pentium 4 2.5 GHz |
|recRAM = 768 MB | |recRAM = 768 MB | ||
|recHD = | |recHD = |
Latest revision as of 16:04, 13 August 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
SkyRiver Studios | |
Publishers | |
2007-2018 | 1C Company |
2018-2022 | 1C Entertainment |
2022-present | Fulqrum Publishing |
Release dates | |
Windows | February 9, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Art styles | Realistic |
Themes | Sci-fi |
Series | A.I.M. |
A.I.M. | |
---|---|
A.I.M.: Artificial Intelligence Machines | 2004 |
A.I.M. 2: Clan Wars | 2006 |
A.I.M. Racing | 2007 |
A.I.M.3: War Protocol | TBA |
A.I.M. Racing is a singleplayer and multiplayer first-person and third-person racing game in the A.I.M. series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce DRM; removed with the patch. | |||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform | ||||
Publisher website |
Essential improvements
Patches
- The patch is available here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | Main: <path-to-game>\Data\Config\cfg.ini Player-specific: %USERPROFILE%\Documents\My Games\A.I.M. Racing\(player name).ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\A.I.M. Racing\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | FOV can be controlled by FOV1 and FOV2 variables under the [CONFIG] section. FOV1 is used when your glider stands still ("zoomed in"), and FOV2 when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.Static FOV throughout the game can be achieved by assigning the same exact value to both variables. |
||
Windowed | Requires Windowed=1 to be set in <path-to-game>\Data\Config\cfg.ini under [DEVELOP] section. Windowed mode is fixed at 1018x743 resolution. |
||
Borderless fullscreen windowed | No option to disable. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Requires Interval=1 to be set in <path-to-game>\Data\Config\cfg.ini under [CONFIG] section. |
||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Reversing with controller's stick can achieve comical game-breaking speed. | |
Full controller support | Menu navigation is possible only with mouse. | |
Controller remapping | Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, music and engine | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.[1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.5 GHz |
System memory (RAM) | 384 MB | 768 MB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | Nvidia GeForce 4200 ATI Radeon 9500 DirectX 9.0c compatible | Nvidia GeForce 6800 ATI Radeon x800 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/46200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (46200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Macgovern on 2023-06-28
- dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from A.I.M. 2: Clan Wars.