The Alto Collection
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Developers | |
---|---|
Team Alto | |
Publishers | |
Snowman | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | August 13, 2020 |
Taxonomy | |
Modes | Singleplayer |
Sports | Snowboarding or skiing |
Series | Alto |
Alto | |
---|---|
Alto's Adventure | 2016 |
Alto's Odyssey | 2020 |
The Alto Collection | 2020 |
Alto's Odyssey: The Lost City | 2021 |
Alto's Adventure: Remastered | 2022 |
The Alto Collection is comprised of Alto's Adventure and Alto's Odyssey previously released on mobile devices and macOS.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Team Alto\The Alto Collection\ |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Team Alto\The Alto Collection\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Nvidia GeForce GTX 880M AMD Radeon HD 6850 Intel HD Graphics 520 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Baronsmoki on 2020-08-13
- ↑ Verified by User:Baronsmoki on 2020-08-13